Player Matchup

Discordia
Discordia
AxE12
Discordia
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
MrKeepItPetty
Cerberus
Level 149
God Stats
53W - 47L
1,526 SR
Queue Stats
927W - 963L
1,452 Elo+
Solo
Fenrir
Fenrir
Shawnz997
Fenrir
Level 126
God Stats
12W - 7L
1,513 SR
Queue Stats
58W - 49L
1,580 Elo+
Solo
Chang'e
Chang'e
TheQuestionDk
Chang'e
Level 95
God Stats
5W - 3L
1,601 SR
Queue Stats
33W - 26L
1,514 Elo+
Solo
Medusa
Medusa
x8bitjinx
Medusa
Level 128
God Stats
7W - 6L
1,419 SR
Queue Stats
146W - 161L
1,486 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,507 Elo+

VS

Team Averages
Level 65
1,525 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Arska103
Yu Huang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,413 Elo+
Solo
Ne Zha
Ne Zha
CBuTT
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,407 Elo+
Solo
Fenrir
Fenrir
GennerLee
Fenrir
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
89W - 128L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Skeimen
Kuzenbo
Level 31
God Stats
6W - 5L
1,627 SR
Queue Stats
34W - 42L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AxE12
Discordia
19
5 / 0 / 24
12,743
1,158
18,661
3,261
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
MrKeepItPetty
Cerberus
19
2 / 1 / 27
11,722
1,066
6,852
21,051
33,690
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Shawnz997
Fenrir
19
12 / 6 / 19
13,669
1,243
26,740
22,052
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
19
9 / 2 / 20
12,887
1,172
29,180
14,924
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
x8bitjinx
Medusa
18
9 / 2 / 16
13,362
1,215
17,797
12,548
5,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

231

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 9 / 7
11,802
1,073
14,448
22,280
10,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Arska103
Yu Huang
17
0 / 4 / 10
10,869
988
16,430
13,526
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
CBuTT
Ne Zha
17
2 / 11 / 6
11,200
1,018
12,318
25,004
10,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
GennerLee
Fenrir
17
5 / 10 / 5
11,915
1,083
14,566
27,350
21,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Skeimen
Kuzenbo
16
1 / 3 / 8
11,365
1,033
10,098
18,781
30,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
47
37
Kills
11
11
Deaths
37
106
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
9
7
0.72
L
Yu Huang
Arska103
Yu Huang
0
4
10
1.25
W
Discordia
AxE12
Discordia
5
0
24
17
L
Ne Zha
CBuTT
Ne Zha
2
11
6
0.45
L
Fenrir
GennerLee
Fenrir
5
10
5
0.75
W
Cerberus
MrKeepItPetty
Cerberus
2
1
27
15.5
W
Fenrir
Shawnz997
Fenrir
12
6
19
3.58
L
Kuzenbo
Skeimen
Kuzenbo
1
3
8
1.67
W
Chang'e
9
2
20
9.5
W
Medusa
x8bitjinx
Medusa
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,230
Damage
67,860
73,836
Taken
106,941
59,348
Mitigated
78,688
22,443
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
14,448
9,999
0
3,092
22,280
10,245
0
10,597
11,683
0
50,596
L
Yu Huang
Arska103
Yu Huang
16,430
1,965
0
60
13,526
6,386
0
6,726
6,800
37,900
0
W
Discordia
AxE12
Discordia
18,661
867
0
0
3,261
1,517
0
1,187
2,074
51,636
0
L
Ne Zha
CBuTT
Ne Zha
12,318
1,880
0
1,238
25,004
10,241
0
11,665
13,339
0
36,375
L
Fenrir
GennerLee
Fenrir
14,566
2,880
0
894
27,350
21,485
0
15,509
11,841
0
23,052
W
Cerberus
MrKeepItPetty
Cerberus
6,852
111
0
1,846
21,051
33,690
0
7,541
12,316
15,217
0
W
Fenrir
Shawnz997
Fenrir
26,740
7,154
0
2,960
22,052
12,069
0
8,152
13,900
0
39,239
L
Kuzenbo
Skeimen
Kuzenbo
10,098
2,661
0
924
18,781
30,331
0
10,196
8,585
20,011
0
W
Chang'e
29,180
1,788
7,380
6,700
14,924
6,335
0
5,475
9,449
48,240
0
W
Medusa
x8bitjinx
Medusa
17,797
11,910
0
3,557
12,548
5,737
0
4,173
8,375
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,383
Gold Earned
57,151
274
Minions Killed
199
8
Camps Cleared
8
1,177,792
Distance Traveled
1,065,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,802
1,073
78
7
3
209,621
0
L
Yu Huang
10,869
988
49
4
1
205,177
0
W
Discordia
12,743
1,158
96
9
1
249,481
2
L
Ne Zha
11,200
1,018
40
4
0
208,994
0
L
Fenrir
11,915
1,083
8
1
3
218,321
1
W
Cerberus
11,722
1,066
34
3
0
236,050
0
W
Fenrir
13,669
1,243
32
3
1
241,443
0
L
Kuzenbo
11,365
1,033
24
2
1
223,047
0
W
Chang'e
12,887
1,172
53
5
2
232,512
0
W
Medusa
13,362
1,215
59
5
4
218,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role