Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BeadyBow30663
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,822 Elo+
Party 1
Loki
Loki
GLxDEVA5TATOR
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
1,577 Elo+
Party 1
King Arthur
King Arthur
Knightmare13167
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
Sh0egaze
Aphrodite
Level 123
God Stats
0W - 3L
1,293 SR
Queue Stats
176W - 167L
1,553 Elo+
Party 1
Team Averages
Level 109
1,459 SR
1,608 Elo+

VS

Team Averages
Level 85
1,573 SR
1,578 Elo+
Baron Samedi
Baron Samedi
ChiWin101
Baron Samedi
Level 145
God Stats
27W - 9L
1,805 SR
Queue Stats
401W - 290L
1,675 Elo+
Party 2
Lancelot
Lancelot
CodeLeoignus
Lancelot
Level 67
God Stats
2W - 4L
1,231 SR
Queue Stats
200W - 189L
1,516 Elo+
Party 3
Awilix
Awilix
LunaLinda
Awilix
Level 27
God Stats
12W - 11L
1,601 SR
Queue Stats
210W - 181L
1,633 Elo+
Party 2
Athena
Athena
N7 Janely
Athena
Level 36
God Stats
20W - 16L
1,723 SR
Queue Stats
151W - 159L
1,471 Elo+
Party 3
Cupid
Cupid
chunkybuttmama
Cupid
Level 149
God Stats
44W - 21L
1,503 SR
Queue Stats
568W - 420L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 2 / 0
5,517
502
3,869
7,414
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
5,226
475
4,028
9,092
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
5,223
475
1,675
8,621
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Knightmare13167
King Arthur
11
0 / 3 / 0
6,275
570
7,043
8,999
6,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Sh0egaze
Aphrodite
10
0 / 4 / 0
5,552
505
2,265
9,064
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiWin101
Baron Samedi
12
5 / 0 / 4
7,138
649
7,067
4,789
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
CodeLeoignus
Lancelot
12
0 / 0 / 3
6,605
600
4,601
9,821
4,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
LunaLinda
Awilix
12
8 / 0 / 4
7,145
650
8,622
7,359
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
N7 Janely
Athena
8
0 / 1 / 3
5,436
494
2,697
8,240
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 2
6,034
549
6,901
7,656
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
15
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
0
4
1
0.13
W
Baron Samedi
ChiWin101
Baron Samedi
5
0
4
7
W
Lancelot
CodeLeoignus
Lancelot
0
0
3
1.5
L
0
2
0
0
L
King Arthur
Knightmare13167
King Arthur
0
3
0
0
W
Awilix
LunaLinda
Awilix
8
0
4
10
W
Athena
N7 Janely
Athena
0
1
3
1.5
L
Aphrodite
Sh0egaze
Aphrodite
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
29,888
43,190
Taken
37,865
20,905
Mitigated
17,348
10,996
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,869
2,893
0
2,158
7,414
2,339
0
850
6,484
0
40,863
L
4,028
878
0
935
9,092
5,551
0
3,007
6,033
10,555
0
W
Baron Samedi
ChiWin101
Baron Samedi
7,067
443
219
2,053
4,789
2,677
0
1,243
3,546
48,974
0
W
Lancelot
CodeLeoignus
Lancelot
4,601
1,442
0
3,743
9,821
4,811
0
0
9,821
0
49,247
L
1,675
455
0
2,032
8,621
3,311
0
1,495
7,040
0
35,198
L
King Arthur
Knightmare13167
King Arthur
7,043
1,223
0
2,366
8,999
6,215
0
345
8,576
0
48,466
W
Awilix
LunaLinda
Awilix
8,622
3,141
0
3,462
7,359
2,207
0
581
6,091
0
42,082
W
Athena
N7 Janely
Athena
2,697
1,122
0
2,360
8,240
5,041
163
3,259
4,981
15,266
0
L
Aphrodite
Sh0egaze
Aphrodite
2,265
494
415
3,090
9,064
3,489
0
3,481
5,293
39,861
0
W
6,901
3,406
178
4,701
7,656
2,612
0
1,210
6,446
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
32,358
332
Minions Killed
365
0
Camps Cleared
0
1,102,191
Distance Traveled
1,169,501
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,517
502
81
7
0
183,357
2
L
Geb
5,226
475
11
1
0
223,172
0
W
Baron Samedi
7,138
649
91
8
0
231,970
3
W
Lancelot
6,605
600
105
10
0
246,105
1
L
Loki
5,223
475
70
6
0
257,861
5
L
King Arthur
6,275
570
97
9
0
241,825
2
W
Awilix
7,145
650
60
5
0
281,261
3
W
Athena
5,436
494
24
2
0
216,359
2
L
Aphrodite
5,552
505
73
7
0
195,976
2
W
Cupid
6,034
549
85
8
0
193,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role