Player Matchup

Charybdis
Charybdis
DogEchit
Charybdis
Level 139
God Stats
0W - 3L
1,240 SR
Queue Stats
74W - 78L
1,619 Elo+
Solo
Fenrir
Fenrir
FixYourLag
Fenrir
Level 103
God Stats
1W - 4L
1,242 SR
Queue Stats
170W - 178L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GnastyGnorke
Morgan Le Fay
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 50L
1,588 Elo+
Solo
Atlas
Atlas
Laerzs
Atlas
Level 125
God Stats
21W - 24L
1,561 SR
Queue Stats
363W - 378L
1,483 Elo+
Party 2
Mulan
Mulan
paperpaper123
Mulan
Level 126
God Stats
0W - 2L
1,228 SR
Queue Stats
420W - 441L
1,499 Elo+
Party 2
Team Averages
Level 130
1,354 SR
1,549 Elo+

VS

Team Averages
Level 102
1,600 SR
1,594 Elo+
Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Birdman94
Ullr
Level 118
God Stats
7W - 5L
1,855 SR
Queue Stats
207W - 148L
1,672 Elo+
Party 1
King Arthur
King Arthur
Dugrey
King Arthur
Level 25
God Stats
12W - 7L
1,722 SR
Queue Stats
113W - 84L
1,484 Elo+
Solo
Merlin
Merlin
RealMaqubi
Merlin
Level 127
God Stats
31W - 20L
1,615 SR
Queue Stats
119W - 75L
1,658 Elo+
Party 1
Yemoja
Yemoja
SUGMAFATBALLS
Yemoja
Level 120
God Stats
2W - 2L
1,309 SR
Queue Stats
118W - 73L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DogEchit
Charybdis
19
1 / 3 / 4
11,630
684
16,026
18,505
9,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
FixYourLag
Fenrir
20
5 / 6 / 2
12,110
712
9,822
25,221
15,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GnastyGnorke
Morgan Le Fay
19
2 / 5 / 4
11,689
688
21,560
17,387
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Laerzs
Atlas
17
2 / 5 / 2
11,298
665
11,314
25,588
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 2
10,014
589
5,034
18,662
16,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
2 / 3 / 12
12,133
714
15,796
18,324
11,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
3 / 3 / 10
12,825
754
15,783
18,544
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dugrey
King Arthur
20
7 / 3 / 8
12,619
742
21,873
23,167
24,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
RealMaqubi
Merlin
20
11 / 1 / 8
14,996
882
28,603
12,932
8,119
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 0 / 18
13,245
779
9,584
13,002
16,593
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
24
24
Deaths
10
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
3
12
2.67
W
Ullr
3
3
10
2.67
L
Charybdis
DogEchit
Charybdis
1
3
4
1
W
King Arthur
Dugrey
King Arthur
7
3
8
3.67
L
Fenrir
FixYourLag
Fenrir
5
6
2
1
L
Morgan Le Fay
GnastyGnorke
Morgan Le Fay
2
5
4
0.8
L
Atlas
Laerzs
Atlas
2
5
2
0.6
W
Merlin
RealMaqubi
Merlin
11
1
8
15
W
1
0
18
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,756
Damage
91,639
105,363
Taken
85,969
81,609
Mitigated
70,200
18,834
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,796
2,084
0
2,355
18,324
11,024
1,250
7,843
10,481
0
33,491
W
Ullr
15,783
8,328
0
2,556
18,544
9,483
3,250
6,837
11,707
0
69,926
L
Charybdis
DogEchit
Charybdis
16,026
7,405
0
4,599
18,505
9,942
587
7,494
10,877
0
62,557
W
King Arthur
Dugrey
King Arthur
21,873
1,898
0
500
23,167
24,981
207
7,851
15,316
5,122
32,272
L
Fenrir
FixYourLag
Fenrir
9,822
1,204
0
6,825
25,221
15,227
0
7,849
17,240
0
48,867
L
Morgan Le Fay
GnastyGnorke
Morgan Le Fay
21,560
2,067
0
3,851
17,387
9,174
0
4,523
12,732
54,740
0
L
Atlas
Laerzs
Atlas
11,314
3,883
0
1,574
25,588
30,576
120
13,259
11,906
32,817
0
W
Merlin
RealMaqubi
Merlin
28,603
1,225
0
2,471
12,932
8,119
3,269
5,004
7,928
99,414
0
W
9,584
1,732
5,969
5,311
13,002
16,593
682
5,339
7,663
29,798
0
L
5,034
507
0
1,985
18,662
16,690
0
7,266
11,207
0
14,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
65,818
310
Minions Killed
367
0
Camps Cleared
0
1,524,887
Distance Traveled
1,820,519
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,133
714
31
2
0
399,338
0
W
Ullr
12,825
754
98
6
0
320,307
0
L
Charybdis
11,630
684
104
6
0
337,605
2
W
King Arthur
12,619
742
40
2
0
376,616
3
L
Fenrir
12,110
712
66
4
0
329,832
2
L
Morgan Le Fay
11,689
688
86
5
0
321,244
1
L
Atlas
11,298
665
33
2
0
298,345
5
W
Merlin
14,996
882
158
9
0
368,193
3
W
Yemoja
13,245
779
40
2
0
356,065
3
L
Mulan
10,014
589
21
1
0
237,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role