Player Matchup

Ymir
Ymir
Schwifty Daze
Ymir
Level 146
God Stats
67W - 63L
1,585 SR
Queue Stats
365W - 332L
1,476 Elo+
Party 1
Anubis
Anubis
Zany McWobbles
Anubis
Level 129
God Stats
2W - 3L
1,599 SR
Queue Stats
224W - 236L
1,444 Elo+
Party 1
Neith
Neith
honeyed lily
Neith
Level 106
God Stats
33W - 41L
1,480 SR
Queue Stats
268W - 320L
1,460 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,460 Elo+

VS

Team Averages
Level 54
1,389 SR
1,238 Elo+
Lancelot
Lancelot
Minty_Fr3sh9
Lancelot
Level 64
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 9L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
NaturesPotato
Baron Samedi
Level 58
God Stats
1W - 3L
1,350 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 2
Izanami
Izanami
StudiousEgg
Izanami
Level 39
God Stats
2W - 5L
1,526 SR
Queue Stats
2W - 8L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
14,552
766
15,128
25,285
40,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
8 / 3 / 12
13,849
729
21,113
20,760
13,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 0 / 12
13,744
723
17,074
11,488
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Minty_Fr3sh9
Lancelot
14
0 / 7 / 2
10,125
533
5,086
21,878
11,354
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NaturesPotato
Baron Samedi
17
3 / 7 / 1
12,567
661
17,142
17,395
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
StudiousEgg
Izanami
14
1 / 8 / 3
10,860
572
13,526
19,284
8,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
4
4
Deaths
22
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Minty_Fr3sh9
Lancelot
0
7
2
0.14
L
Baron Samedi
NaturesPotato
Baron Samedi
3
7
1
0.5
W
6
1
14
13
L
Izanami
StudiousEgg
Izanami
1
8
3
0.31
W
8
3
12
4.67
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,315
Damage
35,754
57,533
Taken
58,557
59,238
Mitigated
25,951
23,804
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Minty_Fr3sh9
Lancelot
5,086
823
0
145
21,878
11,354
0
12,346
9,532
0
17,521
L
Baron Samedi
NaturesPotato
Baron Samedi
17,142
669
795
4,296
17,395
6,459
0
12,619
4,776
49,786
0
W
15,128
1,532
226
6,701
25,285
40,823
150
8,408
16,877
34,731
0
L
Izanami
StudiousEgg
Izanami
13,526
9,915
0
1,258
19,284
8,138
0
11,737
7,547
0
39,749
W
21,113
852
558
11,719
20,760
13,095
50
7,064
13,696
81,174
0
W
17,074
5,958
0
4,600
11,488
5,320
1,776
2,517
8,971
0
63,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
33,552
236
Minions Killed
147
16
Camps Cleared
2
986,580
Distance Traveled
894,319
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,125
533
23
1
0
331,551
0
L
Baron Samedi
12,567
661
56
3
1
301,572
4
W
Ymir
14,552
766
35
2
2
353,385
7
L
Izanami
10,860
572
68
4
1
261,196
3
W
Anubis
13,849
729
111
6
11
299,112
3
W
Neith
13,744
723
90
5
3
334,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role