Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Evorsor
Heimdallr
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 20L
1,530 Elo+
Party 1
Ratatoskr
Ratatoskr
GinGGy1
Ratatoskr
Level 82
God Stats
2W - 6L
1,500 SR
Queue Stats
512W - 507L
1,454 Elo+
Solo
Atlas
Atlas
Metalfoewar
Atlas
Level 100
God Stats
1W - 1L
1,539 SR
Queue Stats
4W - 7L
1,265 Elo+
Party 1
Lancelot
Lancelot
Tiddlybongs
Lancelot
Level 127
God Stats
16W - 16L
1,473 SR
Queue Stats
246W - 288L
1,432 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,436 Elo+

VS

Team Averages
Level 99
1,453 SR
1,419 Elo+
King Arthur
King Arthur
DAVID19133
King Arthur
Level 110
God Stats
9W - 12L
1,417 SR
Queue Stats
189W - 239L
1,358 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBlackDoger
Zhong Kui
Level 137
God Stats
3W - 2L
1,700 SR
Queue Stats
65W - 65L
1,475 Elo+
Solo
Nemesis
Nemesis
Whitewolf190766
Nemesis
Level 76
God Stats
1W - 9L
1,057 SR
Queue Stats
281W - 388L
1,391 Elo+
Party 2
Lancelot
Lancelot
lanahoodes
Lancelot
Level 64
God Stats
4W - 5L
1,416 SR
Queue Stats
140W - 144L
1,430 Elo+
Solo
Xbalanque
Xbalanque
vclint8
Xbalanque
Level 107
God Stats
17W - 10L
1,676 SR
Queue Stats
99W - 136L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 3 / 3
8,176
481
10,107
12,679
5,322
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Evorsor
Heimdallr
14
4 / 2 / 2
8,760
515
9,813
13,603
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
GinGGy1
Ratatoskr
15
3 / 0 / 1
9,042
532
8,259
18,335
9,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 5
8,627
507
5,640
14,883
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lancelot
Tiddlybongs
Lancelot
16
4 / 1 / 4
9,541
561
9,612
13,932
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVID19133
King Arthur
14
0 / 2 / 1
7,962
468
12,351
14,863
15,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheBlackDoger
Zhong Kui
12
2 / 4 / 2
7,750
456
8,536
13,746
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 1
7,110
418
6,558
15,219
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lanahoodes
Lancelot
12
1 / 3 / 2
7,072
416
8,397
13,337
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
vclint8
Xbalanque
11
2 / 4 / 2
6,757
397
8,667
9,824
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
3
1.17
L
King Arthur
DAVID19133
King Arthur
0
2
1
0.25
W
Heimdallr
Evorsor
Heimdallr
4
2
2
2.5
W
Ratatoskr
GinGGy1
Ratatoskr
3
0
1
3.5
W
2
1
5
4.5
L
Zhong Kui
TheBlackDoger
Zhong Kui
2
4
2
0.75
W
Lancelot
Tiddlybongs
Lancelot
4
1
4
6
L
2
2
1
1.25
L
Lancelot
lanahoodes
Lancelot
1
3
2
0.67
L
Xbalanque
vclint8
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
44,509
73,432
Taken
66,989
42,300
Mitigated
41,266
19,683
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,107
3,642
0
1,375
12,679
5,322
36
2,947
9,732
0
54,159
L
King Arthur
DAVID19133
King Arthur
12,351
1,075
0
2,072
14,863
15,056
94
33
14,830
0
69,364
W
Heimdallr
Evorsor
Heimdallr
9,813
5,206
0
7,545
13,603
5,932
2,954
346
12,963
0
59,037
W
Ratatoskr
GinGGy1
Ratatoskr
8,259
2,872
0
8,874
18,335
9,774
0
880
17,455
0
63,685
W
5,640
2,580
0
1,889
14,883
14,685
731
1,485
13,102
34,521
0
L
Zhong Kui
TheBlackDoger
Zhong Kui
8,536
618
0
4,529
13,746
9,388
0
1,161
12,585
55,906
0
W
Lancelot
Tiddlybongs
Lancelot
9,612
2,318
0
0
13,932
6,587
984
2,878
11,054
0
93,304
L
6,558
2,551
0
1,818
15,219
5,934
0
314
14,905
0
48,688
L
Lancelot
lanahoodes
Lancelot
8,397
1,004
0
4,812
13,337
7,165
560
1,662
11,675
0
40,267
L
Xbalanque
vclint8
Xbalanque
8,667
4,555
0
2,805
9,824
3,723
0
2,470
7,351
0
42,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
36,651
468
Minions Killed
425
0
Camps Cleared
0
1,655,055
Distance Traveled
1,628,156
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,176
481
74
4
0
294,455
4
L
King Arthur
7,962
468
106
6
0
297,699
5
W
Heimdallr
8,760
515
98
6
0
290,480
2
W
Ratatoskr
9,042
532
119
7
0
367,203
2
W
Atlas
8,627
507
55
3
0
332,585
0
L
Zhong Kui
7,750
456
116
7
0
261,433
7
W
Lancelot
9,541
561
122
7
0
370,332
0
L
Nemesis
7,110
418
89
5
0
388,485
1
L
Lancelot
7,072
416
50
3
0
385,301
0
L
Xbalanque
6,757
397
64
4
0
295,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role