Player Matchup

Gilgamesh
Gilgamesh
HupidStillbilly
Gilgamesh
Level 22
God Stats
18W - 10L
1,697 SR
Queue Stats
51W - 56L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
iLexure
Baron Samedi
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 157L
1,520 Elo+
Party 1
Rama
Rama
ĈØNSŦANTINE
Rama
Level 152
God Stats
4W - 1L
1,797 SR
Queue Stats
65W - 67L
1,540 Elo+
Solo
Team Averages
Level 93
1,664 SR
1,525 Elo+

VS

Team Averages
Level 67
1,367 SR
1,499 Elo+
Cliodhna
Cliodhna
Demonslayer491
Cliodhna
Level 45
God Stats
0W - 1L
1,264 SR
Queue Stats
24W - 24L
1,553 Elo+
Party 2
Janus
Janus
DooubleGraphics
Janus
Level 129
God Stats
19W - 30L
1,105 SR
Queue Stats
166W - 288L
1,333 Elo+
Solo
Odin
Odin
wildbillhdmax01
Odin
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 13L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HupidStillbilly
Gilgamesh
13
6 / 0 / 7
8,505
773
7,755
7,482
5,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iLexure
Baron Samedi
13
5 / 1 / 7
8,424
766
9,025
7,393
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 6
7,905
719
8,744
10,397
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 4 / 1
7,855
714
7,492
12,601
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 6 / 2
7,052
641
6,162
10,259
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,420
584
4,879
6,785
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
4
1
0.88
L
1
6
2
0.33
W
Gilgamesh
HupidStillbilly
Gilgamesh
6
0
7
9.5
W
Baron Samedi
iLexure
Baron Samedi
5
1
7
8.5
L
0
3
1
0.17
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
18,533
25,272
Taken
29,645
13,416
Mitigated
12,096
6,741
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
7,492
625
0
655
12,601
5,319
0
2,725
9,628
0
26,192
L
6,162
175
0
838
10,259
3,873
79
3,677
6,348
22,183
0
W
Gilgamesh
HupidStillbilly
Gilgamesh
7,755
2,121
0
643
7,482
5,524
70
1,545
5,937
0
14,917
W
Baron Samedi
iLexure
Baron Samedi
9,025
627
466
2,343
7,393
3,816
38
2,761
4,632
32,107
0
L
4,879
432
0
24
6,785
2,904
0
2,393
4,236
0
15,087
W
8,744
7,393
0
3,289
10,397
4,076
991
2,008
8,389
0
27,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
21,327
133
Minions Killed
106
6
Camps Cleared
4
584,161
Distance Traveled
576,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,855
714
41
4
2
221,504
3
L
Janus
7,052
641
34
3
1
178,841
0
W
Gilgamesh
8,505
773
12
1
0
229,436
0
W
Baron Samedi
8,424
766
72
7
5
178,751
0
L
Odin
6,420
584
31
3
1
176,202
3
W
Rama
7,905
719
49
4
1
175,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role