Player Matchup

Danzaburou
Danzaburou
BossRebel18
Danzaburou
Level 121
God Stats
5W - 6L
1,634 SR
Queue Stats
16W - 15L
1,608 Elo+
Party 1
King Arthur
King Arthur
DavexGundyr
King Arthur
Level 156
God Stats
15W - 11L
1,567 SR
Queue Stats
145W - 100L
1,620 Elo+
Party 1
Tyr
Tyr
Dubsss
Tyr
Level 33
God Stats
4W - 1L
1,535 SR
Queue Stats
40W - 27L
1,606 Elo+
Party 1
Tiamat
Tiamat
GenoGsh
Tiamat
Level 159
God Stats
3W - 1L
1,400 SR
Queue Stats
98W - 72L
1,638 Elo+
Party 1
Merlin
Merlin
Tilted SlumpGod
Merlin
Level 135
God Stats
2W - 3L
1,284 SR
Queue Stats
211W - 185L
1,411 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,577 Elo+

VS

Team Averages
Level 63
1,458 SR
1,518 Elo+
Lancelot
Lancelot
Chaseikes
Lancelot
Level 97
God Stats
3W - 3L
1,426 SR
Queue Stats
172W - 161L
1,485 Elo+
Party 3
Poseidon
Poseidon
GlocKoma21
Poseidon
Level 129
God Stats
3W - 7L
1,366 SR
Queue Stats
162W - 152L
1,536 Elo+
Party 3
The Morrigan
The Morrigan
marcelopedrocr7
The Morrigan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,615 Elo+
Party 2
Izanami
Izanami
polxity
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 64L
1,340 Elo+
Solo
King Arthur
King Arthur
xxdeadpoolmestre
King Arthur
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 9L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BossRebel18
Danzaburou
14
1 / 2 / 3
8,816
551
5,940
9,665
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DavexGundyr
King Arthur
14
1 / 1 / 3
8,840
553
9,046
12,407
11,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Dubsss
Tyr
12
6 / 3 / 4
8,384
524
6,693
13,497
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
GenoGsh
Tiamat
14
4 / 0 / 4
8,604
538
7,438
10,326
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 4
9,479
592
4,704
7,117
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaseikes
Lancelot
11
1 / 5 / 1
6,804
425
5,275
13,841
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
GlocKoma21
Poseidon
13
4 / 3 / 1
8,300
519
6,662
7,700
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
marcelopedrocr7
The Morrigan
12
1 / 4 / 0
7,143
446
4,478
9,751
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
polxity
Izanami
5
0 / 1 / 1
5,376
336
2,157
4,153
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xxdeadpoolmestre
King Arthur
13
1 / 2 / 0
7,793
487
7,458
14,631
10,711
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
7
7
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BossRebel18
Danzaburou
1
2
3
1.25
L
Lancelot
Chaseikes
Lancelot
1
5
1
0.3
W
King Arthur
DavexGundyr
King Arthur
1
1
3
2.5
W
Tyr
Dubsss
Tyr
6
3
4
2.67
W
Tiamat
GenoGsh
Tiamat
4
0
4
6
L
Poseidon
GlocKoma21
Poseidon
4
3
1
1.5
W
3
1
4
5
L
The Morrigan
marcelopedrocr7
The Morrigan
1
4
0
0.25
L
Izanami
polxity
Izanami
0
1
1
0.5
L
King Arthur
xxdeadpoolmestre
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
26,030
53,012
Taken
50,076
36,331
Mitigated
28,529
19,011
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BossRebel18
Danzaburou
5,940
3,366
0
4,683
9,665
3,930
1,914
656
9,009
0
75,919
L
Lancelot
Chaseikes
Lancelot
5,275
1,047
165
2,187
13,841
9,403
0
2,581
11,260
0
29,404
W
King Arthur
DavexGundyr
King Arthur
9,046
1,102
0
2,492
12,407
11,899
0
1,224
11,183
0
66,288
W
Tyr
Dubsss
Tyr
6,693
1,513
0
4,085
13,497
11,009
198
3,570
9,927
0
17,338
W
Tiamat
GenoGsh
Tiamat
7,438
1,029
0
5,761
10,326
6,255
629
3,401
6,925
66,732
0
L
Poseidon
GlocKoma21
Poseidon
6,662
1,002
0
448
7,700
2,892
30
4,430
3,270
58,322
0
W
4,704
245
0
1,990
7,117
3,238
1,950
2,124
4,993
83,116
0
L
The Morrigan
marcelopedrocr7
The Morrigan
4,478
655
0
1,655
9,751
4,561
0
3,310
6,362
51,425
8,076
L
Izanami
polxity
Izanami
2,157
1,815
0
1,735
4,153
962
0
0
4,153
0
22,859
L
King Arthur
xxdeadpoolmestre
King Arthur
7,458
1,019
0
4,362
14,631
10,711
0
1,821
12,810
0
61,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
35,416
502
Minions Killed
395
0
Camps Cleared
0
1,606,016
Distance Traveled
1,284,581
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,816
551
112
7
0
315,048
3
L
Lancelot
6,804
425
31
2
0
289,973
1
W
King Arthur
8,840
553
113
7
0
310,434
7
W
Tyr
8,384
524
19
1
0
334,389
5
W
Tiamat
8,604
538
105
7
0
331,057
0
L
Poseidon
8,300
519
111
7
0
275,825
1
W
Merlin
9,479
592
153
10
0
315,088
3
L
The Morrigan
7,143
446
97
6
0
300,674
4
L
Izanami
5,376
336
40
3
0
107,474
2
L
King Arthur
7,793
487
116
7
0
310,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role