Player Matchup

Fenrir
Fenrir
BigBadZeus
Fenrir
Level 126
God Stats
10W - 11L
1,441 SR
Queue Stats
30W - 26L
1,464 Elo+
Solo
Ah Puch
Ah Puch
TheYoungMazz
Ah Puch
Level 64
God Stats
8W - 7L
1,812 SR
Queue Stats
66W - 84L
1,473 Elo+
Solo
The Morrigan
The Morrigan
alexyuu
The Morrigan
Level 103
God Stats
0W - 2L
1,254 SR
Queue Stats
76W - 82L
1,465 Elo+
Solo
Atlas
Atlas
sasuke100000000
Atlas
Level 59
God Stats
18W - 26L
1,387 SR
Queue Stats
29W - 47L
1,317 Elo+
Solo
Vamana
Vamana
tarantado1
Vamana
Level 91
God Stats
15W - 19L
1,457 SR
Queue Stats
69W - 78L
1,503 Elo+
Solo
Team Averages
Level 89
1,470 SR
1,445 Elo+

VS

Team Averages
Level 112
1,645 SR
1,490 Elo+
Ra
Ra
Blixtiya
Ra
Level 88
God Stats
7W - 9L
1,331 SR
Queue Stats
235W - 217L
1,495 Elo+
Party 1
Ares
Ares
Caesar_1066
Ares
Level 119
God Stats
2W - 0L
1,669 SR
Queue Stats
53W - 59L
1,444 Elo+
Solo
Neith
Neith
DegenerateLex
Neith
Level 146
God Stats
7W - 1L
1,755 SR
Queue Stats
191W - 173L
1,507 Elo+
Party 1
Khepri
Khepri
FlareonMystic
Khepri
Level 82
God Stats
3W - 4L
1,559 SR
Queue Stats
121W - 96L
1,515 Elo+
Party 1
Lancelot
Lancelot
Tryx-the-Umbreon
Lancelot
Level 123
God Stats
3W - 0L
1,914 SR
Queue Stats
166W - 147L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBadZeus
Fenrir
15
3 / 2 / 1
10,893
1,089
7,481
14,612
7,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
TheYoungMazz
Ah Puch
16
0 / 4 / 3
10,367
1,037
19,423
13,954
6,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
alexyuu
The Morrigan
16
3 / 3 / 1
11,133
1,113
12,801
10,807
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 0
7,249
725
0
0
0
Vamana
tarantado1
Vamana
16
0 / 1 / 5
10,096
1,010
7,325
16,100
18,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

221

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
10,140
1,014
5,067
5,438
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 7
10,023
1,002
9,586
9,529
11,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 2
11,545
1,155
15,643
7,150
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 2 / 2
10,878
1,088
5,378
12,927
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 4
11,016
1,102
16,531
15,772
9,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
10
10
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigBadZeus
Fenrir
3
2
1
1.75
W
1
1
2
2
W
0
0
7
3.5
W
4
0
2
5
W
2
2
2
1.5
L
Ah Puch
TheYoungMazz
Ah Puch
0
4
3
0.38
W
3
3
4
1.67
L
The Morrigan
alexyuu
The Morrigan
3
3
1
1.17
L
0
0
0
0
L
Vamana
tarantado1
Vamana
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
52,205
55,473
Taken
50,816
37,829
Mitigated
44,069
10,445
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigBadZeus
Fenrir
7,481
3,240
0
1,789
14,612
7,512
0
5,221
9,391
0
21,423
W
5,067
197
889
52
5,438
3,097
0
3,891
1,478
25,956
0
W
9,586
197
0
0
9,529
11,509
0
5,987
3,463
17,912
0
W
15,643
4,749
0
2,142
7,150
4,579
0
4,853
2,174
0
49,648
W
5,378
599
0
1,231
12,927
15,506
0
8,751
3,884
11,781
0
L
Ah Puch
TheYoungMazz
Ah Puch
19,423
1,949
0
2,066
13,954
6,910
0
5,037
8,917
47,127
0
W
16,531
4,833
211
1,015
15,772
9,378
0
8,494
6,909
0
41,638
L
The Morrigan
alexyuu
The Morrigan
12,801
1,499
0
578
10,807
5,147
0
2,235
8,572
42,096
1,911
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
tarantado1
Vamana
7,325
2,101
0
6,012
16,100
18,260
0
7,538
8,562
0
14,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
53,602
201
Minions Killed
224
7
Camps Cleared
10
806,083
Distance Traveled
1,093,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,893
1,089
29
3
4
215,737
0
W
Ra
10,140
1,014
53
5
2
230,716
1
W
Ares
10,023
1,002
12
1
0
203,149
0
W
Neith
11,545
1,155
99
10
1
198,233
0
W
Khepri
10,878
1,088
17
2
0
214,576
0
L
Ah Puch
10,367
1,037
72
7
0
191,120
0
W
Lancelot
11,016
1,102
43
4
7
247,108
0
L
The Morrigan
11,133
1,113
78
8
3
196,148
0
L
Atlas
7,249
725
0
0
0
0
0
L
Vamana
10,096
1,010
22
2
0
203,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role