Player Matchup

King Arthur
King Arthur
Ankesamun
King Arthur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 54L
1,560 Elo+
Party 2
Khepri
Khepri
Happy_Go_Lazy
Khepri
Level 98
God Stats
10W - 7L
1,691 SR
Queue Stats
102W - 102L
1,526 Elo+
Party 3
Jing Wei
Jing Wei
PookieBawz
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
SimpLordGon
Baron Samedi
Level 121
God Stats
12W - 3L
1,803 SR
Queue Stats
115W - 101L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
THE_LEGEND_TDB76
Ne Zha
Level 116
God Stats
21W - 10L
1,500 SR
Queue Stats
146W - 120L
1,570 Elo+
Party 3
Team Averages
Level 113
1,599 SR
1,547 Elo+

VS

Team Averages
Level 124
1,551 SR
1,552 Elo+
Kuzenbo
Kuzenbo
Brycerhawk
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,549 Elo+
Party 1
Zeus
Zeus
Dat Boi Gary
Zeus
Level 143
God Stats
7W - 5L
1,641 SR
Queue Stats
71W - 74L
1,554 Elo+
Party 1
Thanatos
Thanatos
Im Grassy Knoll
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,545 Elo+
Party 1
Anhur
Anhur
Tank Artemis
Anhur
Level 126
God Stats
6W - 11L
1,563 SR
Queue Stats
596W - 611L
1,519 Elo+
Solo
Tyr
Tyr
ToiletCommander
Tyr
Level 142
God Stats
3W - 7L
1,553 SR
Queue Stats
145W - 140L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ankesamun
King Arthur
18
5 / 3 / 8
10,617
758
11,773
17,980
19,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 11
9,902
707
6,528
8,566
12,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
PookieBawz
Jing Wei
18
5 / 2 / 9
10,682
763
14,102
12,234
7,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SimpLordGon
Baron Samedi
17
3 / 1 / 13
10,335
738
13,543
11,585
8,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 2 / 13
10,697
764
20,956
16,611
12,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brycerhawk
Kuzenbo
15
0 / 2 / 5
9,485
678
7,350
15,520
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 1
10,790
771
15,499
11,896
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
16
2 / 6 / 1
9,250
661
8,096
15,279
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 3
9,531
681
3,644
11,559
6,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 5
9,166
655
11,384
23,784
20,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
17
Kills
8
8
Deaths
17
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ankesamun
King Arthur
5
3
8
3
L
Kuzenbo
Brycerhawk
Kuzenbo
0
2
5
1.25
L
5
3
1
1.83
W
2
0
11
7.5
L
Thanatos
2
6
1
0.42
W
Jing Wei
PookieBawz
Jing Wei
5
2
9
4.75
W
Baron Samedi
SimpLordGon
Baron Samedi
3
1
13
9.5
W
2
2
13
4.25
L
1
2
3
1.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,902
Damage
45,973
66,976
Taken
78,038
60,260
Mitigated
61,871
19,340
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ankesamun
King Arthur
11,773
1,589
0
1,606
17,980
19,496
341
6,668
11,312
0
34,747
L
Kuzenbo
Brycerhawk
Kuzenbo
7,350
3,013
0
1,243
15,520
21,261
107
4,524
10,996
16,327
0
L
15,499
88
0
572
11,896
4,949
0
2,403
9,493
47,801
0
W
6,528
380
618
1,283
8,566
12,873
748
3,175
5,391
13,808
0
L
Thanatos
8,096
577
0
7,500
15,279
8,233
0
3,665
11,614
0
26,093
W
Jing Wei
PookieBawz
Jing Wei
14,102
11,308
0
1,228
12,234
7,531
884
3,970
8,264
0
34,952
W
Baron Samedi
SimpLordGon
Baron Samedi
13,543
1,463
3,787
5,475
11,585
8,023
914
4,736
6,849
32,851
0
W
20,956
5,134
0
5,343
16,611
12,337
2,223
4,300
12,311
0
62,950
L
3,644
1,854
0
1,176
11,559
6,786
0
3,024
8,535
0
27,262
L
11,384
1,810
537
4,084
23,784
20,642
29
6,455
17,329
0
27,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
48,222
263
Minions Killed
237
0
Camps Cleared
0
1,453,443
Distance Traveled
1,337,928
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,617
758
40
3
0
294,743
0
L
Kuzenbo
9,485
678
16
1
0
291,304
0
L
Zeus
10,790
771
78
6
0
264,011
1
W
Khepri
9,902
707
16
1
0
297,072
9
L
Thanatos
9,250
661
43
3
0
274,922
2
W
Jing Wei
10,682
763
65
5
0
261,807
0
W
Baron Samedi
10,335
738
53
4
0
281,306
0
W
Ne Zha
10,697
764
89
6
0
318,515
1
L
Anhur
9,531
681
65
5
0
204,283
2
L
Tyr
9,166
655
35
3
0
303,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role