Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GibbiestGibby
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 42L
1,487 Elo+
Party 1
Merlin
Merlin
jake_wade12345
Merlin
Level 28
God Stats
2W - 5L
1,351 SR
Queue Stats
25W - 21L
1,478 Elo+
Party 1
Team Averages
Level 105
1,450 SR
1,488 Elo+

VS

Team Averages
Level 37
1,472 SR
1,211 Elo+
Apollo
Apollo
NX01ENT
Apollo
Level 28
God Stats
3W - 6L
1,456 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
Scheetzy
Danzaburou
Level 64
God Stats
3W - 1L
1,459 SR
Queue Stats
65W - 95L
1,285 Elo+
Party 2
Fafnir
Fafnir
aietomuse
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 0
6,204
564
8,557
10,803
5,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
GibbiestGibby
King Arthur
9
0 / 5 / 0
6,166
561
4,030
12,490
8,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,303
573
10,535
6,562
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NX01ENT
Apollo
14
8 / 0 / 5
8,865
806
14,727
11,688
5,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Scheetzy
Danzaburou
13
3 / 0 / 8
8,252
750
6,863
8,070
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
aietomuse
Fafnir
13
2 / 0 / 10
9,017
820
4,065
12,281
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
King Arthur
GibbiestGibby
King Arthur
0
5
0
0
W
Apollo
NX01ENT
Apollo
8
0
5
10.5
W
Danzaburou
Scheetzy
Danzaburou
3
0
8
7
W
Fafnir
aietomuse
Fafnir
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
25,655
29,855
Taken
32,039
16,968
Mitigated
24,284
3,657
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,557
1,291
0
750
10,803
5,449
0
1,169
9,634
0
21,410
L
King Arthur
GibbiestGibby
King Arthur
4,030
372
178
2,261
12,490
8,943
0
2,297
10,193
0
12,463
W
Apollo
NX01ENT
Apollo
14,727
11,197
0
5,925
11,688
5,529
1,210
4,193
7,495
0
41,468
W
Danzaburou
Scheetzy
Danzaburou
6,863
2,571
0
2,922
8,070
4,496
1,184
3,329
4,741
0
32,354
W
Fafnir
aietomuse
Fafnir
4,065
1,835
0
6,325
12,281
14,259
288
3,612
8,669
13,187
0
L
10,535
993
0
468
6,562
2,576
0
860
5,702
25,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,673
Gold Earned
26,134
98
Minions Killed
124
2
Camps Cleared
7
553,583
Distance Traveled
578,198
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,204
564
36
3
2
210,508
2
L
King Arthur
6,166
561
17
2
0
181,359
3
W
Apollo
8,865
806
62
6
2
186,947
0
W
Danzaburou
8,252
750
46
4
5
182,382
0
W
Fafnir
9,017
820
16
1
0
208,869
3
L
Merlin
6,303
573
45
4
0
161,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role