Player Matchup

Achilles
Achilles
EhItsNoBigE
Achilles
Level 124
God Stats
2W - 2L
1,738 SR
Queue Stats
138W - 103L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Monstar72
Baron Samedi
Level 73
God Stats
16W - 25L
1,519 SR
Queue Stats
282W - 397L
1,320 Elo+
Party 2
Fenrir
Fenrir
lazerback1
Fenrir
Level 14
God Stats
4W - 2L
1,092 SR
Queue Stats
12W - 9L
887 Elo+
Party 2
Team Averages
Level 70
1,449 SR
1,220 Elo+

VS

Team Averages
Level 52
1,570 SR
1,113 Elo+
King Arthur
King Arthur
MIKERULES666
King Arthur
Level 82
God Stats
0W - 2L
1,710 SR
Queue Stats
69W - 105L
1,285 Elo+
Solo
Tiamat
Tiamat
XxVikinGxX22
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,027 Elo+
Party 1
Loki
Loki
loveAllah1
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EhItsNoBigE
Achilles
20
12 / 4 / 13
17,029
710
23,359
30,150
54,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Monstar72
Baron Samedi
20
5 / 5 / 15
16,121
672
23,399
21,778
14,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
lazerback1
Fenrir
20
14 / 2 / 13
16,973
707
22,433
22,822
24,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MIKERULES666
King Arthur
19
6 / 12 / 5
16,953
706
28,717
38,279
38,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
19
4 / 10 / 4
15,565
649
12,063
21,869
14,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 10 / 4
14,306
596
12,944
24,922
11,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
31
Kills
11
11
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
EhItsNoBigE
Achilles
12
4
13
4.63
L
King Arthur
MIKERULES666
King Arthur
6
12
5
0.71
W
Baron Samedi
Monstar72
Baron Samedi
5
5
15
2.5
L
Tiamat
4
10
4
0.6
W
Fenrir
lazerback1
Fenrir
14
2
13
10.25
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,191
Damage
53,724
74,750
Taken
85,070
93,465
Mitigated
64,352
24,180
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EhItsNoBigE
Achilles
23,359
6,784
0
7,223
30,150
54,292
1,075
6,017
24,133
0
71,238
L
King Arthur
MIKERULES666
King Arthur
28,717
2,087
0
7,848
38,279
38,521
132
16,597
20,871
372
57,405
W
Baron Samedi
Monstar72
Baron Samedi
23,399
2,792
3,388
7,236
21,778
14,201
261
3,590
18,188
66,659
0
L
Tiamat
12,063
2,321
0
2,561
21,869
14,483
1,068
3,834
17,611
32,212
0
W
Fenrir
lazerback1
Fenrir
22,433
7,641
0
6,333
22,822
24,972
874
4,130
18,341
316
51,209
L
12,944
4,351
0
241
24,922
11,348
435
3,899
20,821
0
61,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
46,824
204
Minions Killed
177
10
Camps Cleared
5
1,169,082
Distance Traveled
1,048,948
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,029
710
75
3
5
406,948
3
L
King Arthur
16,953
706
53
2
4
337,175
1
W
Baron Samedi
16,121
672
93
4
2
329,424
0
L
Tiamat
15,565
649
45
2
1
339,677
0
W
Fenrir
16,973
707
36
2
3
432,710
5
L
Loki
14,306
596
79
3
0
372,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role