Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Algon610
Medusa
Level 146
God Stats
7W - 3L
1,688 SR
Queue Stats
41W - 44L
1,557 Elo+
Party 1
King Arthur
King Arthur
GrandpapSlaps
King Arthur
Level 153
God Stats
1W - 1L
1,587 SR
Queue Stats
15W - 22L
1,518 Elo+
Party 1
Tiamat
Tiamat
ImYoManMommy
Tiamat
Level 159
God Stats
2W - 2L
1,393 SR
Queue Stats
30W - 37L
1,540 Elo+
Party 1
Ymir
Ymir
xNakis
Ymir
Level 160
God Stats
2W - 2L
1,617 SR
Queue Stats
27W - 35L
1,526 Elo+
Party 1
Team Averages
Level 155
1,557 SR
1,528 Elo+

VS

Team Averages
Level 151
1,523 SR
1,604 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aeroveau
The Morrigan
Level 149
God Stats
1W - 2L
1,507 SR
Queue Stats
176W - 145L
1,582 Elo+
Solo
King Arthur
King Arthur
DrkSprtn
King Arthur
Level 145
God Stats
123W - 124L
1,663 SR
Queue Stats
405W - 378L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
Funkle101
Kuzenbo
Level 160
God Stats
5W - 8L
1,445 SR
Queue Stats
332W - 338L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
LazyDruid
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 1 / 6
8,576
572
6,081
11,723
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Algon610
Medusa
16
13 / 3 / 2
9,935
662
19,078
12,949
7,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
GrandpapSlaps
King Arthur
13
0 / 2 / 4
7,854
524
6,306
12,533
8,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
1 / 3 / 7
7,471
498
6,852
6,670
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
xNakis
Ymir
12
1 / 2 / 13
7,949
530
5,657
15,751
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 4 / 4
7,036
469
4,636
12,724
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Aeroveau
The Morrigan
14
4 / 2 / 1
8,520
568
7,701
9,600
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
DrkSprtn
King Arthur
14
3 / 3 / 2
8,485
566
10,553
15,050
9,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Funkle101
Kuzenbo
11
3 / 4 / 3
7,399
493
5,879
12,970
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LazyDruid
Danzaburou
11
1 / 7 / 1
7,002
467
4,780
11,572
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
11
11
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
6
8
L
Lancelot
 
Lancelot
0
4
4
0.5
L
The Morrigan
Aeroveau
The Morrigan
4
2
1
2.25
W
Medusa
Algon610
Medusa
13
3
2
4.67
L
King Arthur
DrkSprtn
King Arthur
3
3
2
1.33
L
Kuzenbo
Funkle101
Kuzenbo
3
4
3
1.13
W
King Arthur
GrandpapSlaps
King Arthur
0
2
4
1
W
Tiamat
1
3
7
1.5
L
Danzaburou
LazyDruid
Danzaburou
1
7
1
0.21
W
Ymir
xNakis
Ymir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
33,549
59,626
Taken
61,916
47,373
Mitigated
35,228
17,040
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,081
3,106
0
6,243
11,723
7,034
133
665
11,058
0
65,029
L
Lancelot
 
Lancelot
4,636
854
0
4,200
12,724
4,769
0
1,974
10,750
0
56,257
L
The Morrigan
Aeroveau
The Morrigan
7,701
3,298
0
3,780
9,600
4,451
406
3,968
5,632
51,254
11,384
W
Medusa
Algon610
Medusa
19,078
8,236
0
2,996
12,949
7,218
2,947
2,637
10,312
0
85,634
L
King Arthur
DrkSprtn
King Arthur
10,553
1,811
0
5,634
15,050
9,148
0
961
14,089
0
64,099
L
Kuzenbo
Funkle101
Kuzenbo
5,879
2,682
0
1,315
12,970
14,664
92
3,758
9,212
19,114
0
W
King Arthur
GrandpapSlaps
King Arthur
6,306
1,030
0
3,025
12,533
8,523
49
750
11,783
0
57,590
W
Tiamat
6,852
564
0
1,521
6,670
5,553
0
3,723
2,947
54,505
0
L
Danzaburou
LazyDruid
Danzaburou
4,780
2,303
0
1,790
11,572
2,196
0
1,848
9,724
0
39,511
W
Ymir
xNakis
Ymir
5,657
1,353
351
2,904
15,751
19,045
203
4,229
11,522
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
38,442
467
Minions Killed
416
0
Camps Cleared
0
1,411,229
Distance Traveled
1,368,853
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,576
572
117
8
0
330,612
6
L
Lancelot
7,036
469
97
6
0
332,436
3
L
The Morrigan
8,520
568
128
9
0
238,638
6
W
Medusa
9,935
662
109
7
0
247,478
5
L
King Arthur
8,485
566
97
6
0
294,833
2
L
Kuzenbo
7,399
493
32
2
0
255,531
9
W
King Arthur
7,854
524
108
7
0
275,181
4
W
Tiamat
7,471
498
98
7
0
275,551
7
L
Danzaburou
7,002
467
62
4
0
247,415
4
W
Ymir
7,949
530
35
2
0
282,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role