Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hauzers
Nox
Level 127
God Stats
26W - 36L
1,423 SR
Queue Stats
220W - 284L
1,480 Elo+
Solo
Hercules
Hercules
Myncher
Hercules
Level 84
God Stats
1W - 1L
1,262 SR
Queue Stats
102W - 95L
1,529 Elo+
Solo
Olorun
Olorun
SosaUpNext
Olorun
Level 89
God Stats
3W - 1L
1,688 SR
Queue Stats
154W - 163L
1,474 Elo+
Solo
Charybdis
Charybdis
SquidEmperor
Charybdis
Level 126
God Stats
4W - 3L
1,710 SR
Queue Stats
63W - 59L
1,511 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,499 Elo+

VS

Team Averages
Level 101
1,507 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ASAP FREDGUY
Sylvanus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SlipperedGrub1
King Arthur
Level 154
God Stats
52W - 65L
1,410 SR
Queue Stats
330W - 356L
1,447 Elo+
Solo
Cernunnos
Cernunnos
UntitIed 01
Cernunnos
Level 146
God Stats
2W - 2L
1,623 SR
Queue Stats
158W - 172L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
6 / 1 / 7
8,917
811
10,511
10,789
7,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
15
7 / 1 / 10
8,607
782
8,860
5,693
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Myncher
Hercules
14
1 / 1 / 11
7,996
727
9,028
10,557
13,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SosaUpNext
Olorun
15
3 / 0 / 14
8,494
772
9,672
10,828
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
SquidEmperor
Charybdis
16
5 / 0 / 10
8,804
800
12,710
11,474
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 6 / 1
7,692
699
5,058
11,864
5,751
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
 
Erlang Shen
14
1 / 3 / 2
7,186
653
5,127
11,725
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
ASAP FREDGUY
Sylvanus
13
0 / 4 / 3
6,931
630
5,639
12,772
11,861
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SlipperedGrub1
King Arthur
13
0 / 4 / 1
7,320
665
4,861
13,657
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
UntitIed 01
Cernunnos
13
1 / 5 / 1
7,053
641
8,961
11,658
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
22
Kills
3
3
Deaths
22
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
7
9.5
L
Ne Zha
 
Ne Zha
1
6
1
0.25
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
L
Sylvanus
ASAP FREDGUY
Sylvanus
0
4
3
0.38
W
Nox
7
1
10
12
W
Hercules
Myncher
Hercules
1
1
11
6.5
L
King Arthur
SlipperedGrub1
King Arthur
0
4
1
0.13
W
Olorun
SosaUpNext
Olorun
3
0
14
10
W
Charybdis
SquidEmperor
Charybdis
5
0
10
10
L
Cernunnos
UntitIed 01
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,781
Damage
29,646
49,341
Taken
61,676
34,755
Mitigated
44,351
15,986
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,511
1,818
0
671
10,789
7,958
0
1,017
9,599
0
32,184
L
Ne Zha
 
Ne Zha
5,058
1,765
0
900
11,864
5,751
165
2,658
9,206
0
19,561
L
Erlang Shen
 
Erlang Shen
5,127
2,481
0
1,948
11,725
10,862
292
3,886
7,839
0
16,081
L
Sylvanus
ASAP FREDGUY
Sylvanus
5,639
951
3,527
2,576
12,772
11,861
0
4,817
7,955
12,995
0
W
Nox
8,860
879
450
1,467
5,693
3,129
1,224
422
5,271
20,730
0
W
Hercules
Myncher
Hercules
9,028
2,107
0
2,739
10,557
13,261
0
1,890
8,569
0
19,366
L
King Arthur
SlipperedGrub1
King Arthur
4,861
432
0
4,372
13,657
10,141
0
3,910
9,747
0
22,836
W
Olorun
SosaUpNext
Olorun
9,672
6,348
1,009
3,906
10,828
5,267
2,920
1,077
9,631
30,884
0
W
Charybdis
SquidEmperor
Charybdis
12,710
6,755
0
5,744
11,474
5,140
1,646
1,233
10,102
0
38,634
L
Cernunnos
UntitIed 01
Cernunnos
8,961
3,278
0
1,972
11,658
5,736
344
3,261
8,397
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
36,182
208
Minions Killed
163
0
Camps Cleared
0
1,070,703
Distance Traveled
927,839
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,917
811
45
4
0
246,057
0
L
Ne Zha
7,692
699
36
3
0
202,488
0
L
Erlang Shen
7,186
653
31
3
0
205,317
1
L
Sylvanus
6,931
630
15
1
0
162,747
1
W
Nox
8,607
782
36
3
0
205,132
2
W
Hercules
7,996
727
30
3
0
211,892
0
L
King Arthur
7,320
665
38
3
0
185,337
0
W
Olorun
8,494
772
47
4
0
199,345
0
W
Charybdis
8,804
800
50
5
0
208,277
4
L
Cernunnos
7,053
641
43
4
0
171,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role