Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Feral9
Sol
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 77L
1,353 Elo+
Party 4
Tyr
Tyr
GotZombie23
Tyr
Level 85
God Stats
2W - 0L
1,316 SR
Queue Stats
90W - 76L
1,537 Elo+
Party 2
Fenrir
Fenrir
Xzirf
Fenrir
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
250W - 234L
1,527 Elo+
Party 2
Hachiman
Hachiman
cityboy513420
Hachiman
Level 28
God Stats
4W - 5L
1,126 SR
Queue Stats
75W - 102L
1,236 Elo+
Party 4
Team Averages
Level 94
1,388 SR
1,431 Elo+

VS

Team Averages
Level 106
1,368 SR
1,496 Elo+
Horus
Horus
It Must Be
Horus
Level 80
God Stats
2W - 3L
1,532 SR
Queue Stats
83W - 92L
1,475 Elo+
Party 3
Ne Zha
Ne Zha
JFETTS786
Ne Zha
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 119L
1,512 Elo+
Solo
Sol
Sol
OneTakeZay
Sol
Level 82
God Stats
0W - 3L
1,185 SR
Queue Stats
88W - 100L
1,475 Elo+
Party 3
Thanatos
Thanatos
ThePantyRaider
Thanatos
Level 141
God Stats
0W - 5L
1,304 SR
Queue Stats
328W - 321L
1,510 Elo+
Party 1
Cerberus
Cerberus
WABBITFEET
Cerberus
Level 87
God Stats
3W - 5L
1,318 SR
Queue Stats
332W - 308L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 6 / 13
10,439
652
10,072
20,902
20,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
Feral9
Sol
20
8 / 3 / 13
12,629
789
30,864
14,269
6,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 16
10,943
684
12,878
21,559
22,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Xzirf
Fenrir
19
4 / 4 / 17
11,877
742
10,351
23,739
26,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
cityboy513420
Hachiman
20
5 / 2 / 17
12,133
758
22,500
14,519
7,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 5 / 12
10,025
627
9,771
26,460
19,785
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
JFETTS786
Ne Zha
18
5 / 6 / 10
11,443
715
20,124
17,538
10,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 4 / 18
10,797
675
20,499
14,343
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
19
13 / 5 / 8
12,708
794
20,159
18,999
14,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
WABBITFEET
Cerberus
16
1 / 4 / 18
10,737
671
13,051
26,461
35,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
24
Kills
22
22
Deaths
24
76
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
6
13
1.58
W
Sol
Feral9
Sol
8
3
13
4.83
W
4
7
16
1.71
L
Horus
2
5
12
1.6
L
Ne Zha
JFETTS786
Ne Zha
5
6
10
1.67
L
1
4
18
2.5
L
Thanatos
13
5
8
3.4
L
Cerberus
WABBITFEET
Cerberus
1
4
18
2.5
W
Fenrir
Xzirf
Fenrir
4
4
17
3.13
W
Hachiman
cityboy513420
Hachiman
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,665
Damage
83,604
94,988
Taken
103,801
83,139
Mitigated
87,485
29,245
Healing
52,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,072
1,768
1,547
4,131
20,902
20,767
475
6,762
14,140
0
17,312
W
Sol
Feral9
Sol
30,864
12,829
1,214
4,154
14,269
6,089
4,478
4,853
9,416
64,853
0
W
12,878
1,673
838
1,921
21,559
22,118
149
8,716
12,843
0
19,291
L
Horus
9,771
4,614
9,380
9,350
26,460
19,785
537
8,046
18,414
156
20,786
L
Ne Zha
JFETTS786
Ne Zha
20,124
4,194
1,188
3,699
17,538
10,725
776
4,360
13,178
0
37,608
L
20,499
7,267
1,112
3,236
14,343
7,032
2,847
3,194
11,149
45,000
0
L
Thanatos
20,159
5,679
1,208
11,376
18,999
14,247
907
5,721
13,278
0
30,416
L
Cerberus
WABBITFEET
Cerberus
13,051
690
2,552
9,647
26,461
35,696
222
10,359
16,102
20,847
0
W
Fenrir
Xzirf
Fenrir
10,351
2,798
5,266
6,580
23,739
26,909
1,291
8,534
15,205
841
14,503
W
Hachiman
cityboy513420
Hachiman
22,500
10,823
56
3,538
14,519
7,256
2,672
4,833
9,686
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
55,710
154
Minions Killed
155
0
Camps Cleared
0
1,455,407
Distance Traveled
1,386,589
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,439
652
9
1
0
304,879
0
W
Sol
12,629
789
61
4
0
304,260
1
W
Tyr
10,943
684
10
1
0
259,794
1
L
Horus
10,025
627
21
1
0
290,634
2
L
Ne Zha
11,443
715
24
2
0
285,948
2
L
Sol
10,797
675
55
3
0
259,310
0
L
Thanatos
12,708
794
31
2
0
279,135
0
L
Cerberus
10,737
671
24
2
0
271,562
0
W
Fenrir
11,877
742
8
1
0
292,670
3
W
Hachiman
12,133
758
66
4
0
293,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role