Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
HouseKatFelix
Cerberus
Level 158
God Stats
1W - 1L
1,232 SR
Queue Stats
114W - 113L
1,656 Elo+
Party 3
Rama
Rama
Just12eckLess
Rama
Level 160
God Stats
1W - 1L
1,649 SR
Queue Stats
30W - 19L
1,659 Elo+
Party 2
Xbalanque
Xbalanque
OG wodey
Xbalanque
Level 159
God Stats
23W - 15L
1,440 SR
Queue Stats
194W - 177L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
juantiflas
Baron Samedi
Level 143
God Stats
66W - 59L
1,599 SR
Queue Stats
388W - 411L
1,632 Elo+
Party 3
Team Averages
Level 156
1,484 SR
1,599 Elo+

VS

Team Averages
Level 122
1,693 SR
1,652 Elo+
Baron Samedi
Baron Samedi
Hazmat52
Baron Samedi
Level 118
God Stats
0W - 1L
1,922 SR
Queue Stats
3W - 5L
1,696 Elo+
Party 1
Lancelot
Lancelot
KamikazeTable
Lancelot
Level 120
God Stats
16W - 10L
1,718 SR
Queue Stats
248W - 181L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
McGavGav
Cu Chulainn
Level 122
God Stats
13W - 11L
1,684 SR
Queue Stats
177W - 183L
1,582 Elo+
Solo
Xing Tian
Xing Tian
WarpedNdle
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Awilix
Awilix
lLoveKoibito
Awilix
Level 140
God Stats
1W - 1L
1,642 SR
Queue Stats
7W - 9L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 14
12,009
751
13,591
20,056
32,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HouseKatFelix
Cerberus
18
3 / 2 / 10
11,719
732
15,446
20,119
25,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 6
12,466
779
15,753
15,064
10,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
OG wodey
Xbalanque
18
5 / 6 / 5
12,118
757
17,646
17,842
11,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
juantiflas
Baron Samedi
19
2 / 2 / 11
11,762
735
15,275
11,601
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hazmat52
Baron Samedi
18
2 / 3 / 10
10,830
677
13,903
13,883
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
KamikazeTable
Lancelot
19
7 / 2 / 3
11,742
734
15,919
15,734
9,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
McGavGav
Cu Chulainn
18
3 / 3 / 9
10,825
677
16,218
20,208
24,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
WarpedNdle
Xing Tian
17
1 / 2 / 11
10,992
687
9,101
21,778
27,871
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
16
1 / 5 / 8
9,882
618
10,619
18,092
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
15
Kills
14
14
Deaths
15
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Baron Samedi
Hazmat52
Baron Samedi
2
3
10
2.33
W
Cerberus
HouseKatFelix
Cerberus
3
2
10
4
W
5
3
6
2.67
L
Lancelot
KamikazeTable
Lancelot
7
2
3
4.25
L
Cu Chulainn
McGavGav
Cu Chulainn
3
3
9
2.5
W
Xbalanque
OG wodey
Xbalanque
5
6
5
1.25
L
Xing Tian
WarpedNdle
Xing Tian
1
2
11
3.25
W
Baron Samedi
juantiflas
Baron Samedi
2
2
11
3.75
L
Awilix
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,711
Damage
65,760
84,682
Taken
89,695
88,582
Mitigated
77,067
30,664
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,591
508
0
4,995
20,056
32,978
179
7,581
12,475
32,188
0
L
Baron Samedi
Hazmat52
Baron Samedi
13,903
1,060
2,790
3,019
13,883
6,672
60
7,588
6,182
42,571
0
W
Cerberus
HouseKatFelix
Cerberus
15,446
982
0
7,161
20,119
25,221
583
6,955
13,164
34,676
0
W
15,753
11,123
0
5,359
15,064
10,006
3,767
2,923
12,141
0
60,656
L
Lancelot
KamikazeTable
Lancelot
15,919
4,167
0
2,420
15,734
9,399
0
5,587
10,004
0
52,146
L
Cu Chulainn
McGavGav
Cu Chulainn
16,218
2,300
0
2,524
20,208
24,366
0
7,869
12,155
2,763
41,534
W
Xbalanque
OG wodey
Xbalanque
17,646
5,581
0
3,851
17,842
11,633
2,782
2,577
15,265
0
52,285
L
Xing Tian
WarpedNdle
Xing Tian
9,101
486
474
2,965
21,778
27,871
112
12,185
9,096
25,330
0
W
Baron Samedi
juantiflas
Baron Samedi
15,275
767
4,964
4,334
11,601
8,744
892
3,441
8,160
49,405
0
L
Awilix
10,619
3,072
0
1,467
18,092
8,759
0
10,282
7,680
0
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
54,271
314
Minions Killed
289
0
Camps Cleared
0
1,625,664
Distance Traveled
1,619,667
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,009
751
6
0
0
349,318
1
L
Baron Samedi
10,830
677
80
5
0
307,146
3
W
Cerberus
11,719
732
53
3
0
334,428
3
W
Rama
12,466
779
105
7
0
305,346
2
L
Lancelot
11,742
734
74
5
0
332,891
0
L
Cu Chulainn
10,825
677
75
5
0
333,962
4
W
Xbalanque
12,118
757
60
4
0
305,256
1
L
Xing Tian
10,992
687
25
2
0
322,264
0
W
Baron Samedi
11,762
735
90
6
0
331,316
1
L
Awilix
9,882
618
35
2
0
323,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role