Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BarrelDwarf
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 121L
1,401 Elo+
Party 2
Medusa
Medusa
Faver18
Medusa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 49L
1,407 Elo+
Party 2
Lancelot
Lancelot
SilentGhost1999
Lancelot
Level 147
God Stats
3W - 6L
1,626 SR
Queue Stats
273W - 366L
1,491 Elo+
Party 2
Freya
Freya
theashenhollow
Freya
Level 69
God Stats
5W - 7L
1,512 SR
Queue Stats
255W - 358L
1,435 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,447 Elo+

VS

Team Averages
Level 101
1,643 SR
1,549 Elo+
Athena
Athena
 
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HID3nSEEK
Bakasura
Level 109
God Stats
2W - 1L
1,381 SR
Queue Stats
73W - 55L
1,568 Elo+
Solo
Janus
Janus
Jookyjr
Janus
Level 66
God Stats
9W - 2L
2,005 SR
Queue Stats
25W - 7L
1,690 Elo+
Solo
Lancelot
Lancelot
ZZoranz
Lancelot
Level 144
God Stats
9W - 6L
1,512 SR
Queue Stats
305W - 289L
1,546 Elo+
Solo
Anhur
Anhur
killerpro90146
Anhur
Level 126
God Stats
2W - 0L
1,819 SR
Queue Stats
81W - 87L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 0
5,321
443
3,949
10,635
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
BarrelDwarf
Charybdis
9
0 / 5 / 1
5,437
453
1,838
9,521
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Faver18
Medusa
10
1 / 3 / 1
5,689
474
7,733
6,251
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
12
0 / 0 / 0
6,459
538
5,596
9,939
5,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 0
5,349
446
3,523
12,561
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 6
6,548
546
3,266
9,842
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
HID3nSEEK
Bakasura
11
2 / 1 / 4
7,035
586
3,347
9,402
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Jookyjr
Janus
13
10 / 0 / 2
8,327
694
16,929
5,253
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ZZoranz
Lancelot
12
0 / 0 / 1
7,104
592
6,550
9,392
4,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 1
6,825
569
5,436
8,280
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
Athena
 
Athena
1
1
6
4
L
Charybdis
BarrelDwarf
Charybdis
0
5
1
0.1
L
Medusa
Faver18
Medusa
1
3
1
0.5
W
Bakasura
HID3nSEEK
Bakasura
2
1
4
4
W
Janus
Jookyjr
Janus
10
0
2
11
L
Lancelot
0
0
0
0
W
Lancelot
ZZoranz
Lancelot
0
0
1
0.5
W
3
1
1
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
35,528
48,907
Taken
42,169
19,793
Mitigated
20,094
11,491
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,949
431
1,032
2,957
10,635
5,646
0
5,653
4,927
13,998
0
W
Athena
 
Athena
3,266
981
394
2,664
9,842
7,308
13
2,945
6,897
11,184
0
L
Charybdis
BarrelDwarf
Charybdis
1,838
1,092
112
1,596
9,521
3,178
96
6,308
3,145
0
26,174
L
Medusa
Faver18
Medusa
7,733
4,325
0
371
6,251
1,441
0
957
5,294
0
39,588
W
Bakasura
HID3nSEEK
Bakasura
3,347
2,000
0
2,892
9,402
3,778
0
1,639
7,763
0
45,939
W
Janus
Jookyjr
Janus
16,929
1,909
0
3,136
5,253
1,838
651
1,198
4,055
61,501
0
L
Lancelot
5,596
733
0
2,801
9,939
5,071
0
0
9,939
0
46,827
W
Lancelot
ZZoranz
Lancelot
6,550
1,245
0
4,039
9,392
4,227
0
234
9,158
0
52,397
W
5,436
4,011
0
3,526
8,280
2,943
1,006
1,456
6,824
0
48,180
L
3,523
1,424
0
2,622
12,561
4,457
50
7,277
5,003
35,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
35,839
296
Minions Killed
379
0
Camps Cleared
0
1,126,868
Distance Traveled
1,340,589
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,321
443
19
2
0
215,711
5
W
Athena
6,548
546
19
2
0
289,920
2
L
Charybdis
5,437
453
62
5
0
206,324
3
L
Medusa
5,689
474
62
5
0
203,718
4
W
Bakasura
7,035
586
89
7
0
300,995
1
W
Janus
8,327
694
94
8
0
270,899
0
L
Lancelot
6,459
538
98
8
0
262,245
1
W
Lancelot
7,104
592
98
8
0
278,569
5
W
Anhur
6,825
569
79
7
0
200,206
0
L
Freya
5,349
446
55
5
0
238,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role