Player Matchup

King Arthur
King Arthur
Eduar21yAkienNO
King Arthur
Level 126
God Stats
19W - 15L
1,676 SR
Queue Stats
129W - 125L
1,645 Elo+
Solo
Yu Huang
Yu Huang
Nick Got Jokes
Yu Huang
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 156L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
UndeadNih
Sylvanus
Level 126
God Stats
11W - 10L
1,676 SR
Queue Stats
175W - 135L
1,683 Elo+
Party 1
Lancelot
Lancelot
XandyMan666
Lancelot
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 84L
1,782 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
darookiecookie
Ah Muzen Cab
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 210L
1,643 Elo+
Party 1
Team Averages
Level 135
1,570 SR
1,675 Elo+

VS

Team Averages
Level 115
1,628 SR
1,670 Elo+
Horus
Horus
ImAwkwrd1314
Horus
Level 104
God Stats
38W - 29L
1,636 SR
Queue Stats
91W - 98L
1,586 Elo+
Solo
Neith
Neith
MrPants69
Neith
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 35L
1,833 Elo+
Solo
Hera
Hera
SupJAR
Hera
Level 95
God Stats
1W - 0L
1,871 SR
Queue Stats
64W - 48L
1,608 Elo+
Solo
Terra
Terra
knifetrix
Terra
Level 121
God Stats
55W - 46L
1,633 SR
Queue Stats
427W - 410L
1,685 Elo+
Solo
Lancelot
Lancelot
zPraticee
Lancelot
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eduar21yAkienNO
King Arthur
16
3 / 4 / 4
10,520
478
10,293
24,627
25,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
15
1 / 3 / 4
9,117
414
14,517
13,200
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
UndeadNih
Sylvanus
14
0 / 5 / 7
8,999
409
6,585
20,754
24,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
XandyMan666
Lancelot
16
4 / 6 / 7
10,454
475
11,492
21,093
12,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
darookiecookie
Ah Muzen Cab
17
3 / 8 / 1
10,688
486
9,911
19,325
7,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
10,758
489
11,968
21,807
19,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
MrPants69
Neith
20
11 / 1 / 7
13,722
624
22,054
16,102
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
SupJAR
Hera
17
1 / 2 / 5
10,658
484
15,364
11,761
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
knifetrix
Terra
17
3 / 2 / 4
11,420
519
10,819
19,316
21,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
zPraticee
Lancelot
17
7 / 3 / 4
11,462
521
9,661
19,063
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
11
Kills
26
26
Deaths
11
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Eduar21yAkienNO
King Arthur
3
4
4
1.25
W
4
3
12
3.33
W
Neith
MrPants69
Neith
11
1
7
14.5
L
Yu Huang
1
3
4
1
W
Hera
SupJAR
Hera
1
2
5
1.75
L
Sylvanus
UndeadNih
Sylvanus
0
5
7
0.7
L
Lancelot
XandyMan666
Lancelot
4
6
7
1.25
L
Ah Muzen Cab
darookiecookie
Ah Muzen Cab
3
8
1
0.44
W
Terra
knifetrix
Terra
3
2
4
2.5
W
Lancelot
zPraticee
Lancelot
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,798
Damage
69,866
98,999
Taken
88,049
76,077
Mitigated
63,818
21,745
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Eduar21yAkienNO
King Arthur
10,293
1,529
0
2,992
24,627
25,273
0
9,254
15,373
0
78,013
W
11,968
5,486
1,771
4,170
21,807
19,571
365
7,169
14,638
0
33,067
W
Neith
MrPants69
Neith
22,054
8,552
0
5,128
16,102
8,197
9,310
3,644
12,458
0
119,518
L
Yu Huang
14,517
775
94
1,168
13,200
6,647
352
4,500
8,700
98,559
0
W
Hera
SupJAR
Hera
15,364
3,241
0
3,058
11,761
5,093
584
5,900
5,861
105,003
0
L
Sylvanus
UndeadNih
Sylvanus
6,585
1,277
2,152
4,480
20,754
24,572
58
6,446
14,308
19,561
0
L
Lancelot
XandyMan666
Lancelot
11,492
1,913
0
5,267
21,093
12,164
0
4,085
17,008
0
71,399
L
Ah Muzen Cab
darookiecookie
Ah Muzen Cab
9,911
4,690
0
5,592
19,325
7,421
658
649
18,676
0
114,161
W
Terra
knifetrix
Terra
10,819
4,083
1,746
5,966
19,316
21,938
968
2,138
17,178
59,267
12,220
W
Lancelot
zPraticee
Lancelot
9,661
384
0
8,845
19,063
9,019
202
2,741
16,322
0
78,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
58,020
568
Minions Killed
664
0
Camps Cleared
0
2,051,377
Distance Traveled
2,064,997
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,520
478
125
6
0
375,538
6
W
Horus
10,758
489
46
2
0
437,176
2
W
Neith
13,722
624
200
9
0
371,268
3
L
Yu Huang
9,117
414
142
6
0
379,525
5
W
Hera
10,658
484
173
8
0
356,179
5
L
Sylvanus
8,999
409
24
1
0
418,820
9
L
Lancelot
10,454
475
130
6
0
485,107
0
L
Ah Muzen Cab
10,688
486
147
7
0
392,387
1
W
Terra
11,420
519
140
6
0
429,715
3
W
Lancelot
11,462
521
105
5
0
470,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role