Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LordStevieNitro
Kuzenbo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
SpookyKittenSam_
Amaterasu
Level 84
God Stats
2W - 4L
1,392 SR
Queue Stats
63W - 71L
1,521 Elo+
Solo
Lancelot
Lancelot
Xilak00
Lancelot
Level 156
God Stats
10W - 17L
1,440 SR
Queue Stats
507W - 557L
1,494 Elo+
Solo
Chernobog
Chernobog
chewy50_mattchew
Chernobog
Level 57
God Stats
9W - 8L
1,649 SR
Queue Stats
415W - 470L
1,425 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,484 Elo+

VS

Team Averages
Level 109
1,615 SR
1,586 Elo+
Mercury
Mercury
Adrianleste
Mercury
Level 157
God Stats
12W - 9L
1,565 SR
Queue Stats
307W - 265L
1,672 Elo+
Party 2
Ra
Ra
Kosuk
Ra
Level 98
God Stats
2W - 3L
1,746 SR
Queue Stats
170W - 190L
1,416 Elo+
Solo
Jormungandr
Jormungandr
PercentCarl072
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 2
Lancelot
Lancelot
RedRaven6681
Lancelot
Level 155
God Stats
24W - 8L
1,691 SR
Queue Stats
373W - 296L
1,700 Elo+
Party 2
King Arthur
King Arthur
Whitehollow9501
King Arthur
Level 122
God Stats
14W - 9L
1,573 SR
Queue Stats
210W - 151L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 5 / 0
9,265
927
9,704
9,805
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 1 / 1
8,807
881
7,771
11,567
14,399
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
15
0 / 0 / 1
9,315
932
4,083
15,855
12,263
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
Xilak00
Lancelot
14
0 / 4 / 1
9,286
929
5,579
14,201
6,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
15
1 / 0 / 1
10,092
1,009
8,540
7,833
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

224

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adrianleste
Mercury
16
2 / 0 / 6
10,596
1,060
16,350
7,182
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
15
0 / 0 / 3
9,815
982
3,764
824
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PercentCarl072
Jormungandr
15
1 / 0 / 6
9,560
956
6,411
6,415
9,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
RedRaven6681
Lancelot
15
4 / 2 / 4
10,097
1,010
15,707
11,473
6,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Whitehollow9501
King Arthur
16
3 / 0 / 5
10,295
1,030
12,772
14,261
17,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
10
10
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
0
0.2
W
Mercury
Adrianleste
Mercury
2
0
6
5
W
Ra
0
0
3
1.5
L
0
1
1
0.5
W
Jormungandr
PercentCarl072
Jormungandr
1
0
6
4
W
Lancelot
RedRaven6681
Lancelot
4
2
4
3
L
Amaterasu
0
0
1
0.5
W
King Arthur
Whitehollow9501
King Arthur
3
0
5
5.5
L
Lancelot
Xilak00
Lancelot
0
4
1
0.13
L
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
55,004
59,261
Taken
40,155
40,641
Mitigated
38,142
7,232
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,704
723
0
19
9,805
4,071
0
992
8,813
18,992
1,358
W
Mercury
Adrianleste
Mercury
16,350
6,537
0
629
7,182
4,075
0
3,739
3,443
0
35,578
W
Ra
3,764
0
2,433
49
824
463
0
424
400
48,912
0
L
7,771
2,956
127
388
11,567
14,399
0
3,324
8,243
10,660
0
W
Jormungandr
PercentCarl072
Jormungandr
6,411
4,037
0
0
6,415
9,658
0
1,461
4,954
19,945
0
W
Lancelot
RedRaven6681
Lancelot
15,707
3,554
0
244
11,473
6,685
0
5,443
6,030
0
28,364
L
Amaterasu
4,083
2,367
0
3,381
15,855
12,263
0
3,390
12,465
0
18,742
W
King Arthur
Whitehollow9501
King Arthur
12,772
712
0
0
14,261
17,261
0
5,436
8,825
0
30,038
L
Lancelot
Xilak00
Lancelot
5,579
1,162
314
1,441
14,201
6,362
0
2,022
12,179
0
29,502
L
Chernobog
8,540
5,030
0
1,562
7,833
3,546
0
447
7,386
0
45,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
50,363
212
Minions Killed
228
5
Camps Cleared
10
1,038,277
Distance Traveled
996,844
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,265
927
31
3
0
196,211
0
W
Mercury
10,596
1,060
35
4
7
233,089
2
W
Ra
9,815
982
115
12
1
193,157
0
L
Kuzenbo
8,807
881
3
0
0
197,061
0
W
Jormungandr
9,560
956
29
3
0
157,932
0
W
Lancelot
10,097
1,010
21
2
2
218,727
0
L
Amaterasu
9,315
932
32
3
2
226,586
4
W
King Arthur
10,295
1,030
28
3
0
193,939
0
L
Lancelot
9,286
929
62
6
2
228,277
3
L
Chernobog
10,092
1,009
84
8
1
190,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role