Player Matchup

Olorun
Olorun
Damien4702
Olorun
Level 18
God Stats
2W - 1L
1,656 SR
Queue Stats
113W - 136L
1,401 Elo+
Party 1
Charybdis
Charybdis
Grimlock knight
Charybdis
Level 106
God Stats
15W - 16L
1,568 SR
Queue Stats
87W - 77L
1,488 Elo+
Party 2
Mercury
Mercury
Sncere3302
Mercury
Level 41
God Stats
3W - 3L
1,512 SR
Queue Stats
22W - 37L
1,353 Elo+
Party 1
Chaac
Chaac
TMB101
Chaac
Level 62
God Stats
16W - 10L
1,259 SR
Queue Stats
221W - 227L
1,384 Elo+
Party 1
Ymir
Ymir
Valo Barron
Ymir
Level 28
God Stats
18W - 12L
1,599 SR
Queue Stats
64W - 72L
1,477 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,421 Elo+

VS

Team Averages
Level 86
1,546 SR
1,539 Elo+
Poseidon
Poseidon
Charlieramos7
Poseidon
Level 121
God Stats
4W - 4L
1,514 SR
Queue Stats
132W - 150L
1,411 Elo+
Solo
Achilles
Achilles
SkyBlank
Achilles
Level 26
God Stats
3W - 2L
1,706 SR
Queue Stats
63W - 76L
1,596 Elo+
Party 3
Jing Wei
Jing Wei
SwagapinoJ
Jing Wei
Level 100
God Stats
7W - 8L
1,458 SR
Queue Stats
24W - 34L
1,504 Elo+
Party 3
Lancelot
Lancelot
TokenFilipino
Lancelot
Level 99
God Stats
5W - 5L
1,443 SR
Queue Stats
54W - 63L
1,542 Elo+
Party 3
Khepri
Khepri
seenorsean
Khepri
Level 85
God Stats
13W - 8L
1,607 SR
Queue Stats
82W - 77L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Damien4702
Olorun
18
7 / 12 / 4
13,550
467
21,770
24,103
13,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Grimlock knight
Charybdis
16
0 / 10 / 2
11,159
385
17,864
31,840
12,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Sncere3302
Mercury
20
3 / 8 / 6
13,226
456
11,395
26,774
11,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
TMB101
Chaac
17
3 / 7 / 7
12,414
428
22,023
39,990
47,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 6 / 7
11,394
393
8,661
32,467
39,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Charlieramos7
Poseidon
20
8 / 4 / 9
15,277
527
27,825
22,795
11,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
SkyBlank
Achilles
20
5 / 5 / 7
14,997
517
15,671
27,755
40,355
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
SwagapinoJ
Jing Wei
20
16 / 2 / 5
16,992
586
35,924
27,432
14,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
TokenFilipino
Lancelot
20
13 / 2 / 12
15,982
551
29,038
25,533
17,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
seenorsean
Khepri
18
1 / 2 / 21
13,538
467
11,522
21,066
31,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
14
Kills
43
43
Deaths
15
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Charlieramos7
Poseidon
8
4
9
3.13
L
Olorun
Damien4702
Olorun
7
12
4
0.75
L
Charybdis
Grimlock knight
Charybdis
0
10
2
0.1
W
Achilles
SkyBlank
Achilles
5
5
7
1.7
L
Mercury
Sncere3302
Mercury
3
8
6
0.75
W
Jing Wei
SwagapinoJ
Jing Wei
16
2
5
9.25
L
Chaac
TMB101
Chaac
3
7
7
0.93
W
Lancelot
TokenFilipino
Lancelot
13
2
12
9.5
L
1
6
7
0.75
W
Khepri
seenorsean
Khepri
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,713
Damage
119,980
155,174
Taken
124,581
124,016
Mitigated
115,306
32,713
Healing
38,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Charlieramos7
Poseidon
27,825
4,069
0
8,791
22,795
11,669
1,345
5,371
17,424
144,925
0
L
Olorun
Damien4702
Olorun
21,770
12,030
1,620
4,530
24,103
13,433
934
6,595
17,086
48,106
7,439
L
Charybdis
Grimlock knight
Charybdis
17,864
8,195
0
9,091
31,840
12,112
0
7,610
24,030
0
99,376
W
Achilles
SkyBlank
Achilles
15,671
3,248
0
3,242
27,755
40,355
1,821
4,704
23,051
0
99,038
L
Mercury
Sncere3302
Mercury
11,395
5,322
0
550
26,774
11,672
0
5,384
21,084
0
115,739
W
Jing Wei
SwagapinoJ
Jing Wei
35,924
29,182
0
14,867
27,432
14,600
8,940
5,250
20,453
0
178,654
L
Chaac
TMB101
Chaac
22,023
3,914
426
10,702
39,990
47,510
1,014
7,817
31,920
0
93,049
W
Lancelot
TokenFilipino
Lancelot
29,038
6,176
0
9,896
25,533
17,212
1,169
6,316
19,217
0
134,484
L
8,661
1,153
0
5,794
32,467
39,289
0
10,745
21,347
58,384
0
W
Khepri
seenorsean
Khepri
11,522
1,182
0
2,087
21,066
31,470
662
7,614
13,452
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
76,786
577
Minions Killed
760
0
Camps Cleared
0
2,456,064
Distance Traveled
2,779,623
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,277
527
180
6
0
493,659
2
L
Olorun
13,550
467
69
2
0
432,540
1
L
Charybdis
11,159
385
158
5
0
469,953
0
W
Achilles
14,997
517
155
5
0
509,686
2
L
Mercury
13,226
456
145
5
0
619,034
1
W
Jing Wei
16,992
586
208
7
0
544,752
3
L
Chaac
12,414
428
131
5
0
494,357
3
W
Lancelot
15,982
551
170
6
0
667,545
3
L
Ymir
11,394
393
74
3
0
440,180
6
W
Khepri
13,538
467
47
2
0
563,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role