Player Matchup

Gilgamesh
Gilgamesh
ImHoudini
Gilgamesh
Level 160
God Stats
33W - 20L
1,731 SR
Queue Stats
2,360W - 1,629L
1,689 Elo+
Party 2
Vamana
Vamana
Jokers_XD
Vamana
Level 137
God Stats
1W - 1L
1,479 SR
Queue Stats
89W - 61L
1,615 Elo+
Party 2
Ymir
Ymir
SirLogDog64
Ymir
Level 158
God Stats
5W - 2L
1,409 SR
Queue Stats
241W - 173L
1,676 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TargetLock0n-
Ah Muzen Cab
Level 155
God Stats
4W - 1L
1,773 SR
Queue Stats
133W - 93L
1,657 Elo+
Party 2
Eset
Eset
gh0stp3wp3w
Eset
Level 125
God Stats
19W - 6L
1,646 SR
Queue Stats
1,497W - 991L
1,682 Elo+
Party 2
Team Averages
Level 147
1,608 SR
1,664 Elo+

VS

Team Averages
Level 141
1,413 SR
1,571 Elo+
Lancelot
Lancelot
AlanLee03
Lancelot
Level 160
God Stats
4W - 5L
1,612 SR
Queue Stats
259W - 276L
1,592 Elo+
Solo
Ravana
Ravana
Dragoxxxfire
Ravana
Level 145
God Stats
7W - 13L
1,112 SR
Queue Stats
399W - 417L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
LinusPacko
Cthulhu
Level 152
God Stats
1W - 3L
1,526 SR
Queue Stats
301W - 266L
1,565 Elo+
Party 1
Skadi
Skadi
Oumor
Skadi
Level 129
God Stats
1W - 2L
1,316 SR
Queue Stats
224W - 207L
1,599 Elo+
Solo
Hera
Hera
maryshroom
Hera
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 119L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImHoudini
Gilgamesh
16
7 / 0 / 7
9,334
933
9,858
8,893
7,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Jokers_XD
Vamana
14
2 / 0 / 12
8,557
856
8,843
15,427
15,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 11
8,506
851
5,591
13,229
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
TargetLock0n-
Ah Muzen Cab
15
2 / 0 / 9
7,953
795
13,883
10,181
5,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 11
7,778
778
13,489
8,718
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlanLee03
Lancelot
15
0 / 2 / 1
7,419
742
7,210
15,504
10,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
13
0 / 2 / 2
6,692
669
4,839
11,443
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cthulhu
LinusPacko
Cthulhu
14
1 / 3 / 0
7,090
709
11,263
14,674
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Oumor
Skadi
10
1 / 3 / 0
6,404
640
4,301
5,892
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 2
6,583
658
10,146
8,137
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
15
Kills
2
2
Deaths
15
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AlanLee03
Lancelot
0
2
1
0.25
L
Ravana
0
2
2
0.5
W
Gilgamesh
ImHoudini
Gilgamesh
7
0
7
10.5
W
Vamana
Jokers_XD
Vamana
2
0
12
8
L
Cthulhu
LinusPacko
Cthulhu
1
3
0
0.33
L
Skadi
Oumor
Skadi
1
3
0
0.33
W
2
1
11
7.5
W
Ah Muzen Cab
TargetLock0n-
Ah Muzen Cab
2
0
9
6.5
W
2
1
11
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,664
Damage
37,759
56,448
Taken
55,650
45,183
Mitigated
38,349
27,028
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AlanLee03
Lancelot
7,210
800
892
5,185
15,504
10,048
0
4,268
10,950
0
19,535
L
Ravana
4,839
972
788
4,137
11,443
6,535
0
2,774
8,481
0
14,644
W
Gilgamesh
ImHoudini
Gilgamesh
9,858
2,658
3,955
2,086
8,893
7,690
62
3,162
5,397
0
18,429
W
Vamana
Jokers_XD
Vamana
8,843
3,604
3,399
4,172
15,427
15,508
472
4,865
10,265
0
20,787
L
Cthulhu
LinusPacko
Cthulhu
11,263
1,277
1,909
3,230
14,674
15,633
0
6,079
8,169
15,116
0
L
Skadi
Oumor
Skadi
4,301
748
691
439
5,892
2,486
0
2,045
3,677
0
9,778
W
5,591
673
1,259
3,006
13,229
12,155
212
5,730
7,204
9,964
0
W
Ah Muzen Cab
TargetLock0n-
Ah Muzen Cab
13,883
4,808
1,548
2,776
10,181
5,294
1,950
4,177
5,828
0
31,881
W
13,489
1,037
2,543
2,284
8,718
4,536
318
2,831
5,631
18,468
0
L
10,146
1,433
977
584
8,137
3,647
0
2,622
5,293
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
34,188
110
Minions Killed
105
0
Camps Cleared
0
1,018,600
Distance Traveled
888,937
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,419
742
29
3
0
213,538
4
L
Ravana
6,692
669
19
2
0
201,623
1
W
Gilgamesh
9,334
933
24
2
0
191,744
0
W
Vamana
8,557
856
25
3
0
238,367
1
L
Cthulhu
7,090
709
19
2
0
168,406
0
L
Skadi
6,404
640
19
2
0
145,689
0
W
Ymir
8,506
851
9
1
0
205,528
0
W
Ah Muzen Cab
7,953
795
40
4
0
189,800
3
W
Eset
7,778
778
12
1
0
193,161
0
L
Hera
6,583
658
19
2
0
159,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role