Player Matchup

Chaac
Chaac
Clever98
Chaac
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
16W - 21L
1,399 Elo+
Party 2
Janus
Janus
DAVID19133
Janus
Level 110
God Stats
2W - 4L
1,550 SR
Queue Stats
189W - 239L
1,368 Elo+
Party 3
Hachiman
Hachiman
Hur1can3
Hachiman
Level 83
God Stats
1W - 6L
1,128 SR
Queue Stats
137W - 142L
1,426 Elo+
Party 2
Khepri
Khepri
MattyElCuliau
Khepri
Level 156
God Stats
0W - 1L
1,658 SR
Queue Stats
98W - 97L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
Whitewolf190766
Ne Zha
Level 76
God Stats
5W - 5L
1,536 SR
Queue Stats
281W - 388L
1,402 Elo+
Party 3
Team Averages
Level 106
1,498 SR
1,418 Elo+

VS

Team Averages
Level 115
1,542 SR
1,393 Elo+
Jing Wei
Jing Wei
CaesarCallaway
Jing Wei
Level 129
God Stats
1W - 2L
1,121 SR
Queue Stats
296W - 272L
1,434 Elo+
Solo
Lancelot
Lancelot
Evorsor
Lancelot
Level 119
God Stats
14W - 5L
1,617 SR
Queue Stats
33W - 20L
1,483 Elo+
Party 1
Zeus
Zeus
HairlineDocta
Zeus
Level 88
God Stats
60W - 36L
1,619 SR
Queue Stats
364W - 358L
1,446 Elo+
Solo
Khepri
Khepri
Metalfoewar
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,105 Elo+
Party 1
Arachne
Arachne
Ringwraithe
Arachne
Level 138
God Stats
3W - 0L
1,851 SR
Queue Stats
139W - 139L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clever98
Chaac
15
2 / 2 / 0
8,699
458
8,247
17,266
18,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
0 / 3 / 1
7,930
417
7,454
10,280
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Hur1can3
Hachiman
15
1 / 1 / 0
8,968
472
9,788
15,248
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 1
7,602
400
4,309
14,849
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 0
8,850
466
6,983
17,757
8,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 2 / 0
9,927
522
10,585
12,493
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Evorsor
Lancelot
18
9 / 1 / 2
11,200
589
21,854
17,209
14,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 1 / 2
9,247
487
11,642
9,738
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
0 / 1 / 6
8,619
454
6,704
14,988
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Ringwraithe
Arachne
7
1 / 0 / 0
6,747
355
740
4,123
1,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
2
0
0.5
L
Chaac
Clever98
Chaac
2
2
0
1
L
Janus
0
3
1
0.17
W
Lancelot
Evorsor
Lancelot
9
1
2
10
W
2
1
2
3
L
Hachiman
Hur1can3
Hachiman
1
1
0
1
L
0
3
1
0.17
W
Khepri
0
1
6
3
W
Arachne
Ringwraithe
Arachne
1
0
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
51,525
75,400
Taken
58,551
53,735
Mitigated
40,981
19,263
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,585
9,304
0
6,497
12,493
4,681
276
289
12,204
0
87,416
L
Chaac
Clever98
Chaac
8,247
1,395
0
6,900
17,266
18,859
0
3,408
13,858
0
69,891
L
Janus
7,454
183
0
804
10,280
4,529
0
3,666
6,614
70,226
0
W
Lancelot
Evorsor
Lancelot
21,854
6,579
0
8,254
17,209
14,438
1,023
2,261
14,948
0
99,464
W
11,642
2,394
0
3,582
9,738
4,658
0
3,456
6,282
73,681
4,641
L
Hachiman
Hur1can3
Hachiman
9,788
6,015
0
5,643
15,248
6,521
668
316
14,932
0
79,228
L
4,309
1,337
0
2,489
14,849
15,649
0
6,800
8,049
21,189
0
W
Khepri
6,704
1,684
0
2,194
14,988
15,884
255
5,671
9,317
30,117
0
W
Arachne
Ringwraithe
Arachne
740
693
0
2,826
4,123
1,320
0
86
4,037
0
16,237
L
6,983
4,154
0
3,427
17,757
8,177
0
3,561
14,196
0
82,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
45,740
523
Minions Killed
534
0
Camps Cleared
0
1,914,491
Distance Traveled
1,515,466
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,927
522
153
8
0
324,008
4
L
Chaac
8,699
458
109
6
0
398,839
3
L
Janus
7,930
417
127
7
0
361,391
6
W
Lancelot
11,200
589
161
8
0
387,498
3
W
Zeus
9,247
487
136
7
0
310,761
8
L
Hachiman
8,968
472
138
7
0
361,815
1
L
Khepri
7,602
400
34
2
0
357,958
6
W
Khepri
8,619
454
40
2
0
356,717
0
W
Arachne
6,747
355
44
2
0
136,482
1
L
Ne Zha
8,850
466
115
6
0
434,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role