Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arndt4037
Ah Muzen Cab
Level 59
God Stats
4W - 5L
1,436 SR
Queue Stats
76W - 116L
1,340 Elo+
Party 1
Olorun
Olorun
LuvMuFFen
Olorun
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 94L
1,371 Elo+
Party 1
Chaac
Chaac
SoullessLASER
Chaac
Level 86
God Stats
5W - 2L
1,484 SR
Queue Stats
110W - 158L
1,364 Elo+
Party 1
Team Averages
Level 54
1,473 SR
1,358 Elo+

VS

Team Averages
Level 28
1,442 SR
1,467 Elo+
He Bo
He Bo
Klondi
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,400 Elo+
Solo
Neith
Neith
miamorningstar
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
wourld
Cerberus
Level 35
God Stats
0W - 1L
1,326 SR
Queue Stats
21W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arndt4037
Ah Muzen Cab
9
3 / 0 / 0
5,012
1,002
2,751
3,556
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
LuvMuFFen
Olorun
8
1 / 0 / 3
4,699
940
1,384
1,730
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 3
4,409
882
3,049
2,542
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Klondi
He Bo
7
0 / 3 / 0
3,746
749
2,002
4,347
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 1 / 0
3,565
713
0
877
202
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
wourld
Cerberus
8
0 / 0 / 0
4,072
814
1,369
4,986
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arndt4037
Ah Muzen Cab
3
0
0
3
L
He Bo
Klondi
He Bo
0
3
0
0
W
Olorun
LuvMuFFen
Olorun
1
0
3
2.5
W
0
0
3
1.5
L
0
1
0
0
L
Cerberus
wourld
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,184
Damage
3,371
7,828
Taken
10,210
3,576
Mitigated
4,235
3,637
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arndt4037
Ah Muzen Cab
2,751
954
0
1,939
3,556
1,492
415
1,488
2,068
0
12,577
L
He Bo
Klondi
He Bo
2,002
33
0
240
4,347
1,350
0
299
3,906
7,159
0
W
Olorun
LuvMuFFen
Olorun
1,384
649
0
286
1,730
699
35
582
1,148
5,762
723
W
3,049
468
0
1,412
2,542
1,385
80
1,672
870
0
12,149
L
0
0
0
0
877
202
0
0
853
0
404
L
Cerberus
wourld
Cerberus
1,369
125
0
1,909
4,986
2,683
0
943
3,936
7,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,120
Gold Earned
11,383
56
Minions Killed
26
3
Camps Cleared
1
262,347
Distance Traveled
204,106
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,012
1,002
24
5
1
89,431
1
L
He Bo
3,746
749
7
1
0
84,826
1
W
Olorun
4,699
940
22
4
1
67,506
0
W
Chaac
4,409
882
10
2
1
105,410
0
L
Neith
3,565
713
2
0
0
19,922
0
L
Cerberus
4,072
814
17
3
1
99,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role