Player Matchup

Zeus
Zeus
ConFuzzledEmu
Zeus
Level 68
God Stats
9W - 10L
1,475 SR
Queue Stats
96W - 85L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
PinheadLarry102
Jing Wei
Level 26
God Stats
6W - 4L
1,215 SR
Queue Stats
123W - 124L
1,435 Elo+
Party 2
Lancelot
Lancelot
VenomAstr0
Lancelot
Level 83
God Stats
2W - 4L
1,080 SR
Queue Stats
68W - 54L
1,439 Elo+
Party 2
Chang'e
Chang'e
bluechet102
Chang'e
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,385 Elo+
Party 2
Ganesha
Ganesha
pudgepalia
Ganesha
Level 68
God Stats
14W - 10L
1,245 SR
Queue Stats
117W - 108L
1,397 Elo+
Party 2
Team Averages
Level 65
1,303 SR
1,418 Elo+

VS

Team Averages
Level 43
1,501 SR
1,451 Elo+
Ares
Ares
CamFromFlatbush
Ares
Level 45
God Stats
18W - 10L
1,678 SR
Queue Stats
390W - 365L
1,431 Elo+
Party 1
Hera
Hera
I Goly I
Hera
Level 59
God Stats
3W - 1L
1,496 SR
Queue Stats
165W - 158L
1,409 Elo+
Party 3
Anhur
Anhur
SHAD0WDUD
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 216L
1,451 Elo+
Party 3
Bellona
Bellona
dianade
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
stud muffin1376
Lancelot
Level 44
God Stats
5W - 4L
1,330 SR
Queue Stats
86W - 78L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
11,120
556
14,316
11,852
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
14
3 / 2 / 2
9,290
465
12,540
12,965
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
VenomAstr0
Lancelot
17
6 / 1 / 6
10,969
548
14,473
14,857
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
bluechet102
Chang'e
18
8 / 2 / 0
12,204
610
15,068
16,530
7,868
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
pudgepalia
Ganesha
14
0 / 2 / 7
9,607
480
7,097
16,741
14,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,930
397
9,539
23,640
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
4 / 3 / 4
10,136
507
16,126
14,547
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
SHAD0WDUD
Anhur
12
0 / 3 / 4
7,730
387
8,573
12,366
4,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
dianade
Bellona
10
0 / 9 / 0
6,858
343
2,304
15,031
12,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
14
4 / 1 / 2
8,803
440
9,390
18,265
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
22
Kills
10
10
Deaths
22
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
5
3
2
2
L
Hera
4
3
4
2
W
Jing Wei
3
2
2
2
L
Anhur
SHAD0WDUD
Anhur
0
3
4
0.67
W
Lancelot
VenomAstr0
Lancelot
6
1
6
9
W
Chang'e
bluechet102
Chang'e
8
2
0
4
L
Bellona
dianade
Bellona
0
9
0
0
W
Ganesha
pudgepalia
Ganesha
0
2
7
1.75
L
Lancelot
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
45,932
72,945
Taken
83,849
40,269
Mitigated
56,040
26,945
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
1,514
373
3,791
23,640
22,986
266
8,100
15,540
27,033
0
W
14,316
2,674
158
3,708
11,852
4,831
1,130
2,745
9,107
83,690
0
L
Hera
16,126
4,349
61
1,555
14,547
7,540
0
7,419
7,128
90,156
0
W
Jing Wei
12,540
9,133
0
3,206
12,965
5,504
2,647
5,881
7,084
0
67,418
L
Anhur
SHAD0WDUD
Anhur
8,573
3,903
0
2,185
12,366
4,851
1,090
3,267
9,099
0
57,860
W
Lancelot
VenomAstr0
Lancelot
14,473
3,459
0
3,882
14,857
7,654
0
5,231
9,626
0
90,035
W
Chang'e
bluechet102
Chang'e
15,068
3,868
0
8,432
16,530
7,868
4,209
4,698
11,832
86,413
0
L
Bellona
dianade
Bellona
2,304
1,623
0
1,485
15,031
12,533
0
8,513
6,518
0
21,772
W
Ganesha
pudgepalia
Ganesha
7,097
1,201
3,273
4,286
16,741
14,412
935
7,110
9,631
35,492
0
L
Lancelot
9,390
1,828
0
4,979
18,265
8,130
0
9,182
9,083
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
41,457
555
Minions Killed
361
0
Camps Cleared
0
1,923,947
Distance Traveled
1,830,952
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,930
397
26
1
0
338,162
5
W
Zeus
11,120
556
131
7
0
378,699
0
L
Hera
10,136
507
133
7
0
384,059
1
W
Jing Wei
9,290
465
126
6
0
367,543
7
L
Anhur
7,730
387
93
5
0
343,968
1
W
Lancelot
10,969
548
136
7
0
449,004
2
W
Chang'e
12,204
610
151
8
0
334,277
1
L
Bellona
6,858
343
27
1
0
289,058
1
W
Ganesha
9,607
480
11
1
0
394,424
0
L
Lancelot
8,803
440
82
4
0
475,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role