Player Matchup

Thor
Thor
Dwavid
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
LiamLich
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Mafuyuyu
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
iSylverthorn
Tiamat
Level 82
God Stats
47W - 32L
1,557 SR
Queue Stats
121W - 140L
1,404 Elo+
Party 1
Neith
Neith
lettuceleafes
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,481 Elo+

VS

Team Averages
Level 81
1,392 SR
1,389 Elo+
Odin
Odin
Faultynine2
Odin
Level 100
God Stats
3W - 5L
1,726 SR
Queue Stats
202W - 250L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
MothsAlibi
Kukulkan
Level 69
God Stats
5W - 6L
1,428 SR
Queue Stats
201W - 229L
1,417 Elo+
Party 3
Ymir
Ymir
OGwest_c0ast1020
Ymir
Level 65
God Stats
32W - 37L
1,347 SR
Queue Stats
237W - 242L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
cortezboss84
Erlang Shen
Level 106
God Stats
4W - 8L
1,335 SR
Queue Stats
269W - 333L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
just_drew7
Danzaburou
Level 67
God Stats
23W - 19L
1,124 SR
Queue Stats
245W - 246L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dwavid
Thor
6
0 / 5 / 1
4,545
455
1,459
7,696
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LiamLich
Nemesis
6
1 / 4 / 0
4,717
472
1,944
6,526
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Mafuyuyu
Susano
8
0 / 5 / 1
4,627
463
2,421
8,111
2,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 2 / 1
5,111
511
2,508
6,452
4,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,711
471
2,356
4,303
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,618
662
6,058
6,510
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MothsAlibi
Kukulkan
11
3 / 0 / 3
6,314
631
3,912
2,712
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 1
5,428
543
943
5,065
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
cortezboss84
Erlang Shen
10
4 / 0 / 4
6,229
623
4,224
5,238
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
just_drew7
Danzaburou
10
1 / 0 / 1
6,079
608
2,940
5,062
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
15
18
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
Dwavid
Thor
0
5
1
0.1
W
6
1
2
7
L
Nemesis
LiamLich
Nemesis
1
4
0
0.25
L
Susano
Mafuyuyu
Susano
0
5
1
0.1
W
Kukulkan
MothsAlibi
Kukulkan
3
0
3
4.5
W
1
0
1
1.5
W
Erlang Shen
cortezboss84
Erlang Shen
4
0
4
6
L
Tiamat
0
2
1
0.25
W
Danzaburou
just_drew7
Danzaburou
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,688
Damage
18,077
33,088
Taken
24,587
12,966
Mitigated
14,038
4,187
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dwavid
Thor
1,459
738
0
250
7,696
2,402
0
668
7,028
0
22,286
W
6,058
1,282
0
2,193
6,510
6,252
78
300
6,210
0
30,594
L
Nemesis
LiamLich
Nemesis
1,944
1,047
0
629
6,526
1,621
0
511
5,935
0
10,946
L
Susano
Mafuyuyu
Susano
2,421
826
0
822
8,111
2,869
24
472
7,240
0
16,742
W
Kukulkan
MothsAlibi
Kukulkan
3,912
653
0
590
2,712
1,075
1,207
1,582
1,130
42,669
0
W
943
287
195
1,030
5,065
2,553
304
102
4,963
27,663
0
W
Erlang Shen
cortezboss84
Erlang Shen
4,224
2,083
104
2,787
5,238
2,189
629
587
4,651
0
26,082
L
Tiamat
2,508
425
0
1,837
6,452
4,597
0
2,731
3,699
34,846
0
W
Danzaburou
just_drew7
Danzaburou
2,940
1,040
0
2,452
5,062
1,969
308
0
5,062
0
39,887
L
2,356
790
0
649
4,303
1,477
0
644
3,659
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
30,668
182
Minions Killed
316
0
Camps Cleared
0
898,330
Distance Traveled
948,683
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,545
455
44
4
0
130,506
1
W
Odin
6,618
662
60
6
0
202,841
0
L
Nemesis
4,717
472
17
2
0
198,409
1
L
Susano
4,627
463
27
3
0
198,526
0
W
Kukulkan
6,314
631
75
8
0
164,461
3
W
Ymir
5,428
543
47
5
0
186,152
4
W
Erlang Shen
6,229
623
49
5
0
217,173
0
L
Tiamat
5,111
511
60
6
0
192,660
1
W
Danzaburou
6,079
608
85
9
0
178,056
1
L
Neith
4,711
471
34
3
0
178,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role