Player Matchup

Lancelot
Lancelot
G0ngz
Lancelot
Level 142
God Stats
4W - 0L
1,851 SR
Queue Stats
157W - 103L
1,740 Elo+
Party 2
Poseidon
Poseidon
SS4Flash
Poseidon
Level 159
God Stats
5W - 1L
1,921 SR
Queue Stats
405W - 316L
1,688 Elo+
Party 2
Geb
Geb
Wumbo Coin
Geb
Level 160
God Stats
12W - 9L
1,552 SR
Queue Stats
404W - 323L
1,663 Elo+
Party 2
Team Averages
Level 154
1,775 SR
1,697 Elo+

VS

Team Averages
Level 77
1,622 SR
1,632 Elo+
Vamana
Vamana
Dashan
Vamana
Level 47
God Stats
3W - 4L
1,538 SR
Queue Stats
45W - 33L
1,658 Elo+
Party 1
Raijin
Raijin
ItslowkeyAce
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,622 Elo+
Party 1
Lancelot
Lancelot
jpflyyguy
Lancelot
Level 103
God Stats
4W - 3L
1,829 SR
Queue Stats
57W - 49L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
G0ngz
Lancelot
17
12 / 8 / 3
13,393
837
23,664
18,272
8,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
SS4Flash
Poseidon
17
3 / 4 / 12
11,607
725
19,131
12,300
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 14
12,028
752
10,700
13,339
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dashan
Vamana
14
2 / 7 / 9
10,230
639
10,809
23,286
19,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
16
6 / 6 / 5
11,510
719
10,540
17,364
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
jpflyyguy
Lancelot
17
4 / 4 / 4
11,318
707
15,595
19,328
10,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
12
12
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dashan
Vamana
2
7
9
0.93
W
Lancelot
G0ngz
Lancelot
12
8
3
1.69
L
Raijin
6
6
5
1.42
W
Poseidon
SS4Flash
Poseidon
3
4
12
2.25
W
2
0
14
9
L
Lancelot
jpflyyguy
Lancelot
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,495
Damage
36,944
43,911
Taken
59,978
27,484
Mitigated
36,018
4,222
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dashan
Vamana
10,809
4,620
642
4,658
23,286
19,439
0
11,712
11,052
428
23,913
W
Lancelot
G0ngz
Lancelot
23,664
3,099
0
706
18,272
8,343
546
4,517
13,755
0
45,113
L
Raijin
10,540
1,219
0
615
17,364
5,979
0
6,471
10,497
37,424
0
W
Poseidon
SS4Flash
Poseidon
19,131
2,915
0
1,200
12,300
4,829
558
2,588
9,712
61,021
0
W
10,700
1,430
0
2,316
13,339
14,312
324
4,099
9,240
23,384
0
L
Lancelot
jpflyyguy
Lancelot
15,595
2,830
0
3,301
19,328
10,600
0
10,474
8,398
0
46,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
33,058
181
Minions Killed
161
8
Camps Cleared
6
903,644
Distance Traveled
860,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,230
639
23
1
2
279,081
4
W
Lancelot
13,393
837
40
3
3
295,009
2
L
Raijin
11,510
719
78
5
2
265,193
1
W
Poseidon
11,607
725
115
7
4
289,839
4
W
Geb
12,028
752
26
2
1
318,796
2
L
Lancelot
11,318
707
60
4
2
315,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role