Player Matchup

Chang'e
Chang'e
BigDyl24
Chang'e
Level 67
God Stats
1W - 0L
1,299 SR
Queue Stats
49W - 71L
1,359 Elo+
Party 2
Bacchus
Bacchus
Big_SantiG
Bacchus
Level 95
God Stats
10W - 4L
1,554 SR
Queue Stats
208W - 240L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
BonaMAn
Heimdallr
Level 27
God Stats
5W - 2L
1,483 SR
Queue Stats
32W - 50L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
BtCarlos
Zhong Kui
Level 120
God Stats
9W - 8L
1,631 SR
Queue Stats
384W - 448L
1,388 Elo+
Party 3
Lancelot
Lancelot
Wonky27
Lancelot
Level 105
God Stats
7W - 6L
1,396 SR
Queue Stats
108W - 129L
1,311 Elo+
Solo
Team Averages
Level 83
1,473 SR
1,363 Elo+

VS

Team Averages
Level 64
1,400 SR
1,403 Elo+
Heimdallr
Heimdallr
Ev831il
Heimdallr
Level 62
God Stats
3W - 11L
1,323 SR
Queue Stats
230W - 237L
1,476 Elo+
Party 1
Chang'e
Chang'e
Garchomp18
Chang'e
Level 146
God Stats
24W - 28L
1,526 SR
Queue Stats
502W - 497L
1,461 Elo+
Solo
Xing Tian
Xing Tian
The_Lusty_Cow
Xing Tian
Level 29
God Stats
2W - 6L
1,285 SR
Queue Stats
47W - 62L
1,304 Elo+
Party 1
Lancelot
Lancelot
XFredXGOLD
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
stellarjays25
Cthulhu
Level 66
God Stats
115W - 143L
1,366 SR
Queue Stats
123W - 158L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDyl24
Chang'e
16
3 / 4 / 6
10,311
516
7,744
13,300
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Big_SantiG
Bacchus
13
3 / 1 / 7
9,457
473
7,429
14,112
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
BonaMAn
Heimdallr
14
2 / 4 / 5
9,315
466
12,579
12,712
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
BtCarlos
Zhong Kui
18
0 / 0 / 0
11,209
560
9,175
12,767
14,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Wonky27
Lancelot
19
10 / 1 / 3
11,815
591
12,686
12,008
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ev831il
Heimdallr
14
3 / 3 / 2
8,293
415
10,432
13,971
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Garchomp18
Chang'e
14
3 / 7 / 2
9,425
471
7,715
13,833
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
The_Lusty_Cow
Xing Tian
13
1 / 3 / 4
8,701
435
6,138
17,721
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
XFredXGOLD
Lancelot
14
3 / 5 / 3
8,800
440
7,815
18,223
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
17
0 / 1 / 0
9,733
487
5,485
10,817
7,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
10
10
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigDyl24
Chang'e
3
4
6
1.5
W
Bacchus
Big_SantiG
Bacchus
3
1
7
6.5
W
Heimdallr
BonaMAn
Heimdallr
2
4
5
1.13
W
Zhong Kui
BtCarlos
Zhong Kui
0
0
0
0
L
Heimdallr
Ev831il
Heimdallr
3
3
2
1.33
L
Chang'e
Garchomp18
Chang'e
3
7
2
0.57
L
Xing Tian
The_Lusty_Cow
Xing Tian
1
3
4
1
W
Lancelot
Wonky27
Lancelot
10
1
3
11.5
L
Lancelot
XFredXGOLD
Lancelot
3
5
3
0.9
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
37,585
64,899
Taken
74,565
47,358
Mitigated
45,367
28,756
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigDyl24
Chang'e
7,744
398
1,793
4,283
13,300
5,113
786
5,502
7,332
72,205
0
W
Bacchus
Big_SantiG
Bacchus
7,429
915
251
4,834
14,112
15,689
322
3,532
10,537
33,769
0
W
Heimdallr
BonaMAn
Heimdallr
12,579
6,474
0
3,390
12,712
6,304
1,197
2,531
10,151
0
64,310
W
Zhong Kui
BtCarlos
Zhong Kui
9,175
1,876
0
9,493
12,767
14,244
1,156
4,870
7,897
103,856
0
L
Heimdallr
Ev831il
Heimdallr
10,432
2,829
22
3,769
13,971
6,269
586
5,228
8,743
0
65,618
L
Chang'e
Garchomp18
Chang'e
7,715
459
128
4,053
13,833
5,286
58
2,523
11,310
62,537
0
L
Xing Tian
The_Lusty_Cow
Xing Tian
6,138
286
0
3,222
17,721
18,804
0
4,136
13,585
31,157
0
W
Lancelot
Wonky27
Lancelot
12,686
2,571
0
4,712
12,008
6,008
503
2,820
8,996
0
98,241
L
Lancelot
XFredXGOLD
Lancelot
7,815
1,514
0
3,372
18,223
7,741
152
5,692
12,531
0
54,830
L
Cthulhu
5,485
154
158
2,800
10,817
7,267
0
6,769
4,048
85,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,107
Gold Earned
44,952
572
Minions Killed
494
0
Camps Cleared
0
2,036,111
Distance Traveled
1,877,363
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,311
516
122
6
0
400,926
3
W
Bacchus
9,457
473
41
2
0
384,063
7
W
Heimdallr
9,315
466
85
4
0
440,177
0
W
Zhong Kui
11,209
560
179
9
0
314,881
2
L
Heimdallr
8,293
415
107
5
0
353,757
7
L
Chang'e
9,425
471
115
6
0
329,040
7
L
Xing Tian
8,701
435
44
2
0
354,175
6
W
Lancelot
11,815
591
145
7
0
496,064
0
L
Lancelot
8,800
440
77
4
0
482,518
0
L
Cthulhu
9,733
487
151
8
0
357,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role