Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kloscko
Kumbhakarna
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
310W - 266L
1,632 Elo+
Solo
Fenrir
Fenrir
SnakiestOsprey1
Fenrir
Level 82
God Stats
20W - 28L
1,552 SR
Queue Stats
162W - 130L
1,651 Elo+
Party 1
Poseidon
Poseidon
alrod360
Poseidon
Level 84
God Stats
11W - 10L
1,498 SR
Queue Stats
166W - 132L
1,647 Elo+
Party 1
Neith
Neith
kanaviz
Neith
Level 105
God Stats
120W - 147L
1,564 SR
Queue Stats
576W - 623L
1,554 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,597 Elo+

VS

Team Averages
Level 124
1,500 SR
1,585 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AquaShark123
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,670 Elo+
Solo
King Arthur
King Arthur
BEMGBRM7
King Arthur
Level 126
God Stats
3W - 4L
1,516 SR
Queue Stats
169W - 145L
1,563 Elo+
Solo
Sylvanus
Sylvanus
BroSisMotDad
Sylvanus
Level 121
God Stats
11W - 14L
1,496 SR
Queue Stats
448W - 478L
1,590 Elo+
Solo
Medusa
Medusa
DarthVadar
Medusa
Level 129
God Stats
10W - 9L
1,485 SR
Queue Stats
135W - 111L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 4 / 2
8,915
892
8,132
20,341
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Kloscko
Kumbhakarna
15
0 / 3 / 2
9,838
984
3,453
18,765
22,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 2
8,885
889
2,422
11,354
4,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
alrod360
Poseidon
15
2 / 3 / 0
10,229
1,023
9,291
10,499
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kanaviz
Neith
14
0 / 3 / 2
9,174
917
16,304
11,117
4,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

185

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 0 / 11
10,051
1,005
18,171
1,650
731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
AquaShark123
Cabrakan
16
2 / 1 / 11
10,325
1,033
9,460
8,070
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
BEMGBRM7
King Arthur
16
3 / 1 / 12
10,251
1,025
14,611
20,685
18,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
BroSisMotDad
Sylvanus
16
3 / 0 / 14
11,055
1,106
10,279
7,180
10,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
DarthVadar
Medusa
16
7 / 0 / 5
11,081
1,108
14,881
6,473
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
2
Kills
17
17
Deaths
2
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
2
0.25
W
Zeus
 
Zeus
2
0
11
7.5
W
Cabrakan
AquaShark123
Cabrakan
2
1
11
7.5
W
King Arthur
BEMGBRM7
King Arthur
3
1
12
9
W
Sylvanus
BroSisMotDad
Sylvanus
3
0
14
10
W
Medusa
DarthVadar
Medusa
7
0
5
9.5
L
Kumbhakarna
Kloscko
Kumbhakarna
0
3
2
0.33
L
0
4
2
0.25
L
Poseidon
alrod360
Poseidon
2
3
0
0.67
L
Neith
kanaviz
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
67,402
72,076
Taken
44,058
50,442
Mitigated
41,024
5,308
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,132
1,765
0
2,584
20,341
14,819
0
11,823
8,518
0
22,385
W
Zeus
 
Zeus
18,171
1,923
0
282
1,650
731
0
420
1,154
44,035
0
W
Cabrakan
AquaShark123
Cabrakan
9,460
1,450
0
1,077
8,070
6,375
0
2,082
5,812
16,049
0
W
King Arthur
BEMGBRM7
King Arthur
14,611
2,309
0
4,466
20,685
18,669
0
5,289
15,197
0
31,244
W
Sylvanus
BroSisMotDad
Sylvanus
10,279
1,261
8,303
5,701
7,180
10,845
0
2,276
4,749
14,018
0
W
Medusa
DarthVadar
Medusa
14,881
5,954
0
150
6,473
4,404
0
2,677
3,740
0
45,858
L
Kumbhakarna
Kloscko
Kumbhakarna
3,453
349
0
980
18,765
22,174
0
9,543
9,222
6,414
0
L
2,422
261
0
28
11,354
4,759
0
5,500
5,854
0
6,919
L
Poseidon
alrod360
Poseidon
9,291
759
0
0
10,499
4,271
0
5,947
4,552
43,680
0
L
Neith
kanaviz
Neith
16,304
4,692
0
1,716
11,117
4,419
0
5,097
6,020
0
45,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
52,763
217
Minions Killed
201
8
Camps Cleared
8
1,020,902
Distance Traveled
991,033
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,915
892
43
4
0
216,061
4
W
Zeus
10,051
1,005
78
8
1
193,212
0
W
Cabrakan
10,325
1,033
13
1
3
202,847
0
W
King Arthur
10,251
1,025
34
3
3
189,849
0
W
Sylvanus
11,055
1,106
8
1
1
189,953
2
W
Medusa
11,081
1,108
68
7
0
215,172
0
L
Kumbhakarna
9,838
984
1
0
0
199,845
3
L
Fenrir
8,885
889
6
1
2
206,158
0
L
Poseidon
10,229
1,023
79
8
4
200,186
0
L
Neith
9,174
917
88
9
2
198,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role