Player Matchup

Da Ji
Da Ji
CorgiRay
Da Ji
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,486 Elo+
Party 3
Lancelot
Lancelot
Gigap1asma
Lancelot
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Mylk28
Nu Wa
Level 5
God Stats
5W - 3L
1,599 SR
Queue Stats
21W - 15L
1,447 Elo+
Party 1
Sol
Sol
SoraKH18
Sol
Level 126
God Stats
3W - 1L
1,820 SR
Queue Stats
42W - 33L
1,551 Elo+
Party 1
Bastet
Bastet
eeteegames
Bastet
Level 3
God Stats
3W - 3L
1,680 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1
Team Averages
Level 54
1,620 SR
1,457 Elo+

VS

Team Averages
Level 41
1,353 SR
1,374 Elo+
Erlang Shen
Erlang Shen
A1400lbBear
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,346 Elo+
Party 2
Merlin
Merlin
Luisluengoq
Merlin
Level 38
God Stats
136W - 135L
1,354 SR
Queue Stats
260W - 303L
1,358 Elo+
Party 4
Cerberus
Cerberus
Wanderer325
Cerberus
Level 45
God Stats
2W - 3L
1,302 SR
Queue Stats
45W - 74L
1,343 Elo+
Party 2
Apollo
Apollo
Yvelss
Apollo
Level 26
God Stats
29W - 25L
1,268 SR
Queue Stats
171W - 204L
1,390 Elo+
Party 4
Lancelot
Lancelot
spikeynuts
Lancelot
Level 48
God Stats
15W - 20L
1,343 SR
Queue Stats
157W - 174L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CorgiRay
Da Ji
17
1 / 2 / 13
10,345
1,035
7,195
11,643
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Gigap1asma
Lancelot
17
7 / 1 / 13
11,725
1,173
18,838
13,708
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Mylk28
Nu Wa
18
2 / 5 / 18
10,848
1,085
19,865
10,453
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 3 / 10
12,904
1,290
31,730
15,700
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
eeteegames
Bastet
17
2 / 1 / 14
10,698
1,070
9,910
10,231
4,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A1400lbBear
Erlang Shen
16
3 / 6 / 6
10,703
1,070
10,055
21,531
21,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
16
1 / 1 / 7
10,052
1,005
16,296
12,244
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wanderer325
Cerberus
16
1 / 4 / 6
10,888
1,089
4,621
21,719
24,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Yvelss
Apollo
16
0 / 5 / 8
9,886
989
10,231
20,208
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
spikeynuts
Lancelot
16
7 / 7 / 3
11,431
1,143
14,332
17,446
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
23
Kills
12
12
Deaths
23
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A1400lbBear
Erlang Shen
3
6
6
1
W
Da Ji
CorgiRay
Da Ji
1
2
13
3.75
W
Lancelot
Gigap1asma
Lancelot
7
1
13
13.5
L
Merlin
1
1
7
4.5
W
Nu Wa
Mylk28
Nu Wa
2
5
18
2.2
W
11
3
10
5.33
L
Cerberus
Wanderer325
Cerberus
1
4
6
1
L
Apollo
Yvelss
Apollo
0
5
8
0.8
W
Bastet
eeteegames
Bastet
2
1
14
9
L
Lancelot
spikeynuts
Lancelot
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,538
Damage
55,535
61,735
Taken
93,148
25,227
Mitigated
67,946
13,016
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A1400lbBear
Erlang Shen
10,055
4,897
318
3,308
21,531
21,333
0
13,621
7,910
0
25,743
W
Da Ji
CorgiRay
Da Ji
7,195
1,357
0
303
11,643
5,396
0
3,423
8,220
0
17,754
W
Lancelot
Gigap1asma
Lancelot
18,838
4,570
0
866
13,708
5,877
0
5,474
8,234
0
27,675
L
Merlin
16,296
1,024
0
591
12,244
5,658
0
6,618
5,626
51,425
0
W
Nu Wa
Mylk28
Nu Wa
19,865
5,039
0
1,504
10,453
3,852
0
5,018
5,435
36,427
0
W
31,730
16,725
0
8,211
15,700
5,996
0
4,341
11,359
67,994
0
L
Cerberus
Wanderer325
Cerberus
4,621
297
0
4,784
21,719
24,788
0
12,684
9,035
20,444
0
L
Apollo
Yvelss
Apollo
10,231
7,236
0
500
20,208
8,678
0
11,634
8,574
0
34,032
W
Bastet
eeteegames
Bastet
9,910
1,837
0
2,132
10,231
4,106
0
2,661
7,570
0
24,138
L
Lancelot
spikeynuts
Lancelot
14,332
2,023
0
577
17,446
7,489
0
7,038
10,408
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,520
Gold Earned
52,960
184
Minions Killed
244
8
Camps Cleared
7
1,008,399
Distance Traveled
914,412
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,703
1,070
38
4
3
199,285
0
W
Da Ji
10,345
1,035
15
2
4
215,297
0
W
Lancelot
11,725
1,173
21
2
1
263,719
1
L
Merlin
10,052
1,005
75
8
0
180,884
0
W
Nu Wa
10,848
1,085
32
3
0
145,156
1
W
Sol
12,904
1,290
86
9
2
162,529
0
L
Cerberus
10,888
1,089
45
5
0
167,332
0
L
Apollo
9,886
989
65
7
0
182,427
0
W
Bastet
10,698
1,070
30
3
1
221,698
2
L
Lancelot
11,431
1,143
21
2
4
184,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role