Player Matchup

Rama
Rama
HxC-Lalo-X
Rama
Level 158
God Stats
2W - 11L
1,486 SR
Queue Stats
582W - 599L
1,555 Elo+
Solo
King Arthur
King Arthur
IRohannI
King Arthur
Level 139
God Stats
3W - 4L
1,537 SR
Queue Stats
273W - 247L
1,610 Elo+
Party 2
Ah Puch
Ah Puch
Sadakaa
Ah Puch
Level 118
God Stats
10W - 2L
1,935 SR
Queue Stats
155W - 125L
1,646 Elo+
Party 2
Horus
Horus
SeishiRengoku
Horus
Level 103
God Stats
0W - 2L
1,231 SR
Queue Stats
140W - 94L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
Taiyo Kasai
Danzaburou
Level 125
God Stats
0W - 3L
1,209 SR
Queue Stats
233W - 195L
1,619 Elo+
Party 2
Team Averages
Level 129
1,480 SR
1,623 Elo+

VS

Team Averages
Level 148
1,672 SR
1,568 Elo+
Atlas
Atlas
AkulaDragonFang
Atlas
Level 125
God Stats
8W - 3L
1,461 SR
Queue Stats
280W - 305L
1,558 Elo+
Solo
Discordia
Discordia
MrT420NARF
Discordia
Level 160
God Stats
1W - 0L
1,828 SR
Queue Stats
102W - 91L
1,553 Elo+
Party 1
Anubis
Anubis
SliceDice
Anubis
Level 160
God Stats
2W - 1L
1,779 SR
Queue Stats
168W - 147L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
TannerSucks
Guan Yu
Level 149
God Stats
3W - 1L
1,666 SR
Queue Stats
90W - 97L
1,546 Elo+
Solo
Geb
Geb
XxKAiBiL_TWiNSxX
Geb
Level 147
God Stats
3W - 1L
1,628 SR
Queue Stats
327W - 324L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
12,569
662
22,355
21,142
10,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IRohannI
King Arthur
20
4 / 5 / 6
12,111
637
20,751
38,074
31,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Sadakaa
Ah Puch
20
3 / 5 / 8
12,754
671
27,664
21,946
10,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 4 / 14
13,438
707
7,309
29,062
42,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Taiyo Kasai
Danzaburou
20
3 / 6 / 9
12,495
658
22,578
21,835
10,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
13,500
711
21,472
30,810
51,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
MrT420NARF
Discordia
20
3 / 2 / 20
13,439
707
39,079
18,963
12,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
SliceDice
Anubis
20
7 / 5 / 11
13,309
700
17,779
24,533
17,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TannerSucks
Guan Yu
20
5 / 4 / 17
12,332
649
22,770
33,927
56,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 3 / 17
13,902
732
14,663
27,999
38,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
17
Kills
27
27
Deaths
18
44
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
L
5
7
7
1.21
L
King Arthur
IRohannI
King Arthur
4
5
6
1.4
W
Discordia
MrT420NARF
Discordia
3
2
20
6.5
L
Ah Puch
Sadakaa
Ah Puch
3
5
8
1.4
L
2
4
14
2.25
W
Anubis
SliceDice
Anubis
7
5
11
2.5
L
Danzaburou
Taiyo Kasai
Danzaburou
3
6
9
1.25
W
Guan Yu
TannerSucks
Guan Yu
5
4
17
3.38
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,657
Damage
115,763
132,059
Taken
136,232
104,124
Mitigated
176,452
56,688
Healing
59,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,472
7,240
2,192
4,976
30,810
51,377
1,629
7,002
23,808
43,826
0
L
22,355
9,969
1,902
3,522
21,142
10,110
2,665
16,751
4,340
0
46,385
L
King Arthur
IRohannI
King Arthur
20,751
1,713
335
9,718
38,074
31,042
399
24,468
13,194
0
40,272
W
Discordia
MrT420NARF
Discordia
39,079
3,335
2,810
3,355
18,963
12,361
3,759
4,245
14,718
76,034
0
L
Ah Puch
Sadakaa
Ah Puch
27,664
622
0
7,495
21,946
10,037
766
15,595
6,351
49,150
0
L
7,309
3,227
11,428
15,901
29,062
42,673
207
19,635
9,155
0
11,534
W
Anubis
SliceDice
Anubis
17,779
978
2,051
8,247
24,533
17,965
208
3,901
20,632
46,048
0
L
Danzaburou
Taiyo Kasai
Danzaburou
22,578
11,089
641
5,746
21,835
10,262
4,351
15,809
6,026
0
48,074
W
Guan Yu
TannerSucks
Guan Yu
22,770
1,677
13,029
9,707
33,927
56,124
1,238
6,976
26,951
0
32,911
W
14,663
1,459
6,746
6,204
27,999
38,625
1,081
5,540
22,459
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
66,482
200
Minions Killed
221
0
Camps Cleared
0
1,657,558
Distance Traveled
1,696,586
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,500
711
39
2
0
336,466
3
L
Rama
12,569
662
35
2
0
281,832
1
L
King Arthur
12,111
637
42
2
0
326,077
0
W
Discordia
13,439
707
94
5
0
323,478
0
L
Ah Puch
12,754
671
56
3
0
347,859
1
L
Horus
13,438
707
7
0
0
379,173
0
W
Anubis
13,309
700
58
3
0
290,875
2
L
Danzaburou
12,495
658
60
3
0
322,617
2
W
Guan Yu
12,332
649
10
1
0
395,368
2
W
Geb
13,902
732
20
1
0
350,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role