Player Matchup

Raijin
Raijin
All Slim No Jim
Raijin
Level 146
God Stats
1W - 2L
1,223 SR
Queue Stats
47W - 44L
1,449 Elo+
Party 1
Ymir
Ymir
I Got Betus
Ymir
Level 42
God Stats
2W - 0L
1,488 SR
Queue Stats
28W - 33L
1,433 Elo+
Party 1
Chiron
Chiron
MaxChub
Chiron
Level 108
God Stats
32W - 24L
1,522 SR
Queue Stats
84W - 58L
1,531 Elo+
Party 1
Team Averages
Level 99
1,411 SR
1,471 Elo+

VS

Team Averages
Level 80
1,541 SR
1,457 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
S3NPAI92
Hel
Level 67
God Stats
2W - 1L
1,623 SR
Queue Stats
40W - 42L
1,374 Elo+
Party 2
Lancelot
Lancelot
Wolf222444
Lancelot
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,842
784
10,473
6,354
3,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
8,359
836
3,693
10,882
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
MaxChub
Chiron
13
5 / 0 / 7
8,566
857
12,613
4,798
2,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 0
6,710
671
5,399
14,044
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 0
6,119
612
3,910
9,158
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Wolf222444
Lancelot
11
0 / 5 / 0
6,304
630
4,998
9,638
4,229
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
4
0
6
7
W
3
0
7
6.5
W
Chiron
MaxChub
Chiron
5
0
7
8.5
L
0
5
0
0
L
Lancelot
Wolf222444
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
14,307
22,034
Taken
32,840
16,456
Mitigated
18,561
4,828
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,399
2,282
198
2,394
14,044
10,760
0
6,429
7,615
15,767
0
W
10,473
1,512
0
835
6,354
3,257
40
2,257
4,097
22,035
0
W
3,693
955
0
1,210
10,882
10,933
0
4,527
6,355
14,231
0
W
Chiron
MaxChub
Chiron
12,613
5,172
1,066
1,717
4,798
2,266
912
2,905
1,893
0
35,053
L
3,910
828
1,704
2,116
9,158
3,572
0
4,125
5,033
19,475
0
L
Lancelot
Wolf222444
Lancelot
4,998
812
0
199
9,638
4,229
0
4,093
5,545
0
18,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
19,133
110
Minions Killed
88
4
Camps Cleared
4
574,567
Distance Traveled
565,418
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,710
671
13
1
1
181,603
3
W
Raijin
7,842
784
23
2
1
190,755
4
W
Ymir
8,359
836
19
2
1
183,343
5
W
Chiron
8,566
857
68
7
2
200,469
0
L
Hel
6,119
612
34
3
1
177,983
0
L
Lancelot
6,304
630
41
4
2
205,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role