Player Matchup

Hercules
Hercules
Edot-NL
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,458 Elo+
Solo
Pele
Pele
Yāñğ
Pele
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
43W - 59L
1,343 Elo+
Party 1
Ao Kuang
Ao Kuang
jointboy613
Ao Kuang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 171L
1,360 Elo+
Party 1
Hachiman
Hachiman
karlozsan1
Hachiman
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 443L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xRustyArmadillo
Morgan Le Fay
Level 148
God Stats
0W - 4L
1,245 SR
Queue Stats
53W - 52L
1,405 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,398 Elo+

VS

Team Averages
Level 77
1,569 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AdanRam
Ah Puch
Level 84
God Stats
3W - 2L
1,678 SR
Queue Stats
285W - 210L
1,561 Elo+
Party 2
Bacchus
Bacchus
KitsuneAda
Bacchus
Level 29
God Stats
4W - 1L
1,895 SR
Queue Stats
78W - 45L
1,593 Elo+
Party 2
Rama
Rama
LifeLineXxOo
Rama
Level 101
God Stats
2W - 4L
1,265 SR
Queue Stats
458W - 461L
1,378 Elo+
Solo
Raijin
Raijin
Nerak44
Raijin
Level 122
God Stats
5W - 4L
1,509 SR
Queue Stats
70W - 94L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Edot-NL
Hercules
16
1 / 3 / 8
9,936
621
9,885
23,325
25,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Yāñğ
Pele
18
5 / 3 / 5
10,482
655
10,592
16,634
8,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
jointboy613
Ao Kuang
16
0 / 7 / 9
10,026
627
6,179
20,835
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
karlozsan1
Hachiman
16
4 / 5 / 8
9,861
616
17,266
15,843
7,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xRustyArmadillo
Morgan Le Fay
19
4 / 3 / 4
10,809
676
21,470
18,142
10,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 6 / 6
11,320
708
12,016
19,591
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
AdanRam
Ah Puch
20
9 / 3 / 7
12,392
775
28,196
15,114
9,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
KitsuneAda
Bacchus
19
1 / 1 / 15
12,012
751
8,527
18,296
32,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 12
10,829
677
18,155
15,647
9,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Nerak44
Raijin
20
4 / 1 / 11
12,026
752
18,653
12,176
8,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
14
Kills
21
21
Deaths
16
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
6
6
1.5
W
Ah Puch
AdanRam
Ah Puch
9
3
7
4.17
L
Hercules
Edot-NL
Hercules
1
3
8
1.67
W
Bacchus
KitsuneAda
Bacchus
1
1
15
8.5
W
1
5
12
1.4
W
Raijin
Nerak44
Raijin
4
1
11
9.5
L
Pele
Yāñğ
Pele
5
3
5
2.5
L
Ao Kuang
jointboy613
Ao Kuang
0
7
9
0.64
L
Hachiman
karlozsan1
Hachiman
4
5
8
1.6
L
Morgan Le Fay
xRustyArmadillo
Morgan Le Fay
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,392
Damage
85,547
94,779
Taken
80,824
66,777
Mitigated
71,765
31,957
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,016
6,023
1,658
4,740
19,591
11,406
1,894
6,320
13,204
0
23,262
W
Ah Puch
AdanRam
Ah Puch
28,196
2,008
1,457
3,685
15,114
9,804
1,552
4,336
10,441
50,543
0
L
Hercules
Edot-NL
Hercules
9,885
3,404
402
5,147
23,325
25,536
421
12,319
11,006
0
14,761
W
Bacchus
KitsuneAda
Bacchus
8,527
836
2,005
2,992
18,296
32,947
702
7,247
10,706
13,769
0
W
18,155
8,983
1,852
852
15,647
9,528
3,402
4,468
11,034
0
40,114
W
Raijin
Nerak44
Raijin
18,653
1,661
3,293
3,989
12,176
8,080
235
5,278
6,854
34,141
0
L
Pele
Yāñğ
Pele
10,592
2,417
2,734
3,386
16,634
8,691
42
9,634
7,000
0
26,353
L
Ao Kuang
jointboy613
Ao Kuang
6,179
1,817
3,071
3,992
20,835
14,162
82
9,764
11,071
9,859
0
L
Hachiman
karlozsan1
Hachiman
17,266
8,347
3,639
3,303
15,843
7,785
550
11,567
4,276
0
30,019
L
Morgan Le Fay
xRustyArmadillo
Morgan Le Fay
21,470
1,781
1,368
4,915
18,142
10,603
562
12,092
6,050
48,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
58,579
154
Minions Killed
171
0
Camps Cleared
0
1,351,476
Distance Traveled
1,538,339
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,320
708
19
1
0
286,936
1
W
Ah Puch
12,392
775
59
4
0
308,890
1
L
Hercules
9,936
621
21
1
0
237,647
1
W
Bacchus
12,012
751
8
1
0
358,949
6
W
Rama
10,829
677
54
3
0
254,494
0
W
Raijin
12,026
752
31
2
0
329,070
5
L
Pele
10,482
655
34
2
0
324,392
3
L
Ao Kuang
10,026
627
8
1
0
261,610
0
L
Hachiman
9,861
616
27
2
0
246,117
0
L
Morgan Le Fay
10,809
676
64
4
0
281,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role