Player Matchup

Cerberus
Cerberus
D1HANVT
Cerberus
Level 10
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 2
Poseidon
Poseidon
Dom_ZF
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
IISancoII
Cthulhu
Level 19
God Stats
5W - 6L
1,479 SR
Queue Stats
91W - 118L
1,340 Elo+
Party 2
Jing Wei
Jing Wei
VoyagerSloth
Jing Wei
Level 155
God Stats
3W - 4L
1,331 SR
Queue Stats
281W - 283L
1,316 Elo+
Party 2
Thanatos
Thanatos
YT_Girmononics
Thanatos
Level 45
God Stats
2W - 4L
1,275 SR
Queue Stats
62W - 58L
1,377 Elo+
Party 2
Team Averages
Level 70
1,435 SR
1,362 Elo+

VS

Team Averages
Level 82
1,474 SR
1,484 Elo+
Geb
Geb
AETHER ELMO
Geb
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 3
Ullr
Ullr
Eldieg8cho
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 60L
1,545 Elo+
Party 3
Agni
Agni
VantaHorus25
Agni
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 70L
1,537 Elo+
Party 3
Cliodhna
Cliodhna
VolairHydra
Cliodhna
Level 123
God Stats
15W - 13L
1,520 SR
Queue Stats
125W - 118L
1,514 Elo+
Party 1
Achilles
Achilles
volai
Achilles
Level 9
God Stats
3W - 8L
1,350 SR
Queue Stats
67W - 68L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1HANVT
Cerberus
12
0 / 1 / 2
7,327
407
1,794
10,528
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Dom_ZF
Poseidon
14
3 / 6 / 3
8,907
495
11,293
13,640
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
IISancoII
Cthulhu
12
3 / 4 / 0
7,713
429
8,277
13,865
7,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
VoyagerSloth
Jing Wei
10
0 / 1 / 1
6,733
374
3,737
8,700
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
14
2 / 5 / 1
8,544
475
5,386
15,726
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,871
493
7,242
16,521
12,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 4
9,848
547
11,526
9,918
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 4
8,914
495
6,672
10,058
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
VolairHydra
Cliodhna
17
2 / 2 / 5
9,979
554
5,217
16,792
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
volai
Achilles
15
5 / 1 / 2
9,762
542
11,499
12,899
10,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
17
17
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Cerberus
D1HANVT
Cerberus
0
1
2
1
L
Poseidon
Dom_ZF
Poseidon
3
6
3
0.75
W
5
2
4
3.5
L
Cthulhu
IISancoII
Cthulhu
3
4
0
0.75
W
2
3
4
1.33
W
Cliodhna
VolairHydra
Cliodhna
2
2
5
2.25
L
Jing Wei
VoyagerSloth
Jing Wei
0
1
1
0.5
L
Thanatos
2
5
1
0.5
W
Achilles
volai
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
42,156
62,459
Taken
66,188
27,881
Mitigated
38,452
17,374
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,242
1,509
0
5,285
16,521
12,511
0
5,274
10,981
40,699
0
L
Cerberus
D1HANVT
Cerberus
1,794
0
0
1,096
10,528
5,860
0
1,191
9,337
19,040
0
L
Poseidon
Dom_ZF
Poseidon
11,293
1,579
0
1,150
13,640
4,754
0
3,762
9,878
52,729
0
W
11,526
5,316
0
867
9,918
4,524
2,773
4,298
5,394
0
81,677
L
Cthulhu
IISancoII
Cthulhu
8,277
615
154
3,167
13,865
7,438
0
4,294
9,571
39,781
0
W
6,672
490
0
750
10,058
3,708
441
4,131
5,851
54,481
0
W
Cliodhna
VolairHydra
Cliodhna
5,217
318
0
9,947
16,792
7,157
770
3,646
13,146
0
81,816
L
Jing Wei
VoyagerSloth
Jing Wei
3,737
2,725
0
1,581
8,700
3,109
180
2,722
5,978
0
37,373
L
Thanatos
5,386
987
0
10,226
15,726
6,720
0
1,945
13,781
0
54,974
W
Achilles
volai
Achilles
11,499
2,810
0
999
12,899
10,552
1,916
4,195
8,669
0
58,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
47,374
340
Minions Killed
482
0
Camps Cleared
0
1,630,265
Distance Traveled
1,790,314
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,871
493
45
3
0
358,711
6
L
Cerberus
7,327
407
38
2
0
368,498
3
L
Poseidon
8,907
495
94
5
0
329,368
0
W
Ullr
9,848
547
132
7
0
344,234
1
L
Cthulhu
7,713
429
50
3
0
358,434
3
W
Agni
8,914
495
97
5
0
356,211
3
W
Cliodhna
9,979
554
134
7
0
375,419
3
L
Jing Wei
6,733
374
56
3
0
260,736
4
L
Thanatos
8,544
475
102
6
0
313,229
0
W
Achilles
9,762
542
74
4
0
355,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role