Player Matchup

Ganesha
Ganesha
Gold II
BuckWheat247
Ganesha
Gold II
Level 125
God Stats
10W - 7L
1,632 SR
Queue Stats
21W - 22L
1,536 MMR
Solo
Nemesis
Nemesis
Gold I
Former1
Nemesis
Gold I
Level 124
God Stats
3W - 2L
1,574 SR
Queue Stats
57W - 50L
1,761 MMR
Party 2
Apollo
Apollo
Gold III
GodLikeDN
Apollo
Gold III
Level 100
God Stats
50W - 39L
1,674 SR
Queue Stats
154W - 148L
1,465 MMR
Party 2
Chronos
Chronos
Gold V
SageeOfSixPaths
Chronos
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,519 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SpinSovereign
Sun Wukong
Gold III
Level 158
God Stats
17W - 16L
1,566 SR
Queue Stats
188W - 183L
1,540 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,589 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,653 SR
1,546 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
BrokenSolitude
Artemis
Gold IV
Level 108
God Stats
81W - 53L
1,729 SR
Queue Stats
378W - 392L
1,468 MMR
Party 1
Odin
Odin
Gold IV
LeeVy7
Odin
Gold IV
Level 159
God Stats
2W - 1L
1,855 SR
Queue Stats
21W - 25L
1,511 MMR
Solo
Susano
Susano
Gold I
Lücãrio
Susano
Gold I
Level 158
God Stats
16W - 13L
1,640 SR
Queue Stats
259W - 270L
1,566 MMR
Solo
Bellona
Bellona
Gold I
dloon
Bellona
Gold I
Level 66
God Stats
9W - 5L
1,539 SR
Queue Stats
236W - 232L
1,683 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BuckWheat247
Ganesha
11
0 / 0 / 6
7,531
538
2,363
7,490
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Former1
Nemesis
15
5 / 1 / 1
8,604
615
6,557
12,372
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
GodLikeDN
Apollo
14
7 / 0 / 5
8,877
634
11,402
10,352
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
7,392
528
3,992
11,735
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SpinSovereign
Sun Wukong
14
0 / 0 / 1
7,913
565
4,909
11,319
11,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MercuryBakasuraAh Muzen Cab

VS

Bans
ThothKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 2
7,751
554
8,421
4,966
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,733
481
6,872
9,775
3,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
LeeVy7
Odin
7
0 / 4 / 1
5,502
393
2,097
7,226
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Lücãrio
Susano
12
2 / 4 / 1
7,498
536
6,379
13,427
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
dloon
Bellona
13
0 / 1 / 0
8,044
575
7,346
10,514
12,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
4
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
2
3
L
0
5
1
0.1
W
Ganesha
BuckWheat247
Ganesha
0
0
6
3
W
Nemesis
Former1
Nemesis
5
1
1
5.5
W
Apollo
GodLikeDN
Apollo
7
0
5
9.5
L
Odin
LeeVy7
Odin
0
4
1
0.13
L
Susano
Lücãrio
Susano
2
4
1
0.63
W
3
3
0
1
W
Sun Wukong
SpinSovereign
Sun Wukong
0
0
1
0.5
L
Bellona
dloon
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
31,115
53,268
Taken
45,908
33,957
Mitigated
27,263
12,272
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,421
629
0
1,742
4,966
1,836
0
1,614
3,352
56,217
0
L
6,872
2,863
0
1,522
9,775
3,101
0
421
9,354
0
42,885
W
Ganesha
BuckWheat247
Ganesha
2,363
375
0
2,340
7,490
6,370
0
1,045
6,361
16,309
0
W
Nemesis
Former1
Nemesis
6,557
2,827
0
1,680
12,372
6,172
0
2,169
10,113
0
82,583
W
Apollo
GodLikeDN
Apollo
11,402
6,938
0
4,309
10,352
4,203
1,344
1,000
9,326
0
70,007
L
Odin
LeeVy7
Odin
2,097
656
0
1,132
7,226
5,283
0
2,037
5,189
0
11,189
L
Susano
Lücãrio
Susano
6,379
1,618
0
3,922
13,427
4,585
0
1,816
11,611
0
48,735
W
3,992
1,182
0
1,639
11,735
5,827
0
4,069
7,348
51,067
6,495
W
Sun Wukong
SpinSovereign
Sun Wukong
4,909
896
0
2,304
11,319
11,385
224
0
11,319
0
64,962
L
Bellona
dloon
Bellona
7,346
3,412
0
2,000
10,514
12,458
0
0
10,514
0
66,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
35,528
469
Minions Killed
423
0
Camps Cleared
0
1,549,538
Distance Traveled
1,331,517
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,751
554
114
8
0
271,766
4
L
Artemis
6,733
481
71
5
0
236,988
5
W
Ganesha
7,531
538
5
0
0
303,641
5
W
Nemesis
8,604
615
123
9
0
374,881
3
W
Apollo
8,877
634
112
8
0
295,297
5
L
Odin
5,502
393
21
2
0
212,915
0
L
Susano
7,498
536
79
6
0
318,356
4
W
Chronos
7,392
528
107
8
0
268,720
1
W
Sun Wukong
7,913
565
122
9
0
306,999
6
L
Bellona
8,044
575
138
10
0
291,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role