Player Matchup

Cu Chulainn
Cu Chulainn
Dorthgar
Cu Chulainn
Level 85
God Stats
6W - 8L
1,456 SR
Queue Stats
91W - 84L
1,377 Elo+
Party 1
Bacchus
Bacchus
LostInDaSos
Bacchus
Level 35
God Stats
1W - 5L
1,516 SR
Queue Stats
75W - 80L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
South_Detroit_
Ah Muzen Cab
Level 99
God Stats
19W - 13L
1,697 SR
Queue Stats
107W - 105L
1,368 Elo+
Party 1
Olorun
Olorun
neonxblck
Olorun
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 21L
1,349 Elo+
Party 1
Thanatos
Thanatos
percydifuoco
Thanatos
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Team Averages
Level 54
1,574 SR
1,354 Elo+

VS

Team Averages
Level 69
1,471 SR
1,437 Elo+
Ymir
Ymir
GakGak3000
Ymir
Level 16
God Stats
4W - 2L
1,587 SR
Queue Stats
44W - 42L
1,429 Elo+
Party 3
Lancelot
Lancelot
Natsunaine
Lancelot
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 220L
1,403 Elo+
Party 2
Anubis
Anubis
SultanMujahideen
Anubis
Level 97
God Stats
1W - 2L
1,333 SR
Queue Stats
45W - 41L
1,491 Elo+
Party 3
Hachiman
Hachiman
WyMeRz
Hachiman
Level 60
God Stats
72W - 67L
1,434 SR
Queue Stats
92W - 94L
1,365 Elo+
Solo
King Arthur
King Arthur
ZellexZunic
King Arthur
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
74W - 64L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dorthgar
Cu Chulainn
18
4 / 1 / 3
12,051
524
14,216
18,557
25,666
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
LostInDaSos
Bacchus
14
1 / 3 / 7
10,217
444
9,488
23,183
29,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
South_Detroit_
Ah Muzen Cab
16
4 / 6 / 3
10,212
444
25,207
18,560
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
neonxblck
Olorun
15
2 / 9 / 1
9,741
424
7,399
19,727
8,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
percydifuoco
Thanatos
14
3 / 6 / 3
9,563
416
3,351
17,826
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
10,656
463
10,354
26,842
33,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Natsunaine
Lancelot
18
5 / 5 / 5
11,723
510
10,508
22,004
12,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 1 / 2
13,245
576
24,131
17,068
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
WyMeRz
Hachiman
18
3 / 1 / 3
10,820
470
11,434
13,611
6,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ZellexZunic
King Arthur
18
4 / 2 / 3
11,439
497
11,415
13,582
17,609
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
25
25
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dorthgar
Cu Chulainn
4
1
3
5.5
W
2
5
9
1.3
L
Bacchus
LostInDaSos
Bacchus
1
3
7
1.5
W
Lancelot
Natsunaine
Lancelot
5
5
5
1.5
L
Ah Muzen Cab
South_Detroit_
Ah Muzen Cab
4
6
3
0.92
W
11
1
2
12
W
Hachiman
WyMeRz
Hachiman
3
1
3
4.5
W
King Arthur
ZellexZunic
King Arthur
4
2
3
2.75
L
Olorun
neonxblck
Olorun
2
9
1
0.28
L
Thanatos
percydifuoco
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,661
Damage
67,842
97,853
Taken
93,107
81,107
Mitigated
82,575
23,150
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dorthgar
Cu Chulainn
14,216
2,111
0
1,957
18,557
25,666
20
4,233
14,324
0
90,126
W
10,354
2,197
0
1,407
26,842
33,528
64
5,472
21,370
38,266
0
L
Bacchus
LostInDaSos
Bacchus
9,488
771
238
3,687
23,183
29,823
0
8,937
14,246
26,638
0
W
Lancelot
Natsunaine
Lancelot
10,508
2,005
0
7,560
22,004
12,051
50
3,963
18,041
0
103,586
L
Ah Muzen Cab
South_Detroit_
Ah Muzen Cab
25,207
12,635
0
4,716
18,560
7,658
237
6,806
11,754
0
98,624
W
24,131
704
0
10,179
17,068
12,977
510
4,240
12,828
118,313
7,278
W
Hachiman
WyMeRz
Hachiman
11,434
5,802
882
3,486
13,611
6,410
4,290
2,217
11,394
0
91,473
W
King Arthur
ZellexZunic
King Arthur
11,415
1,040
0
250
13,582
17,609
531
995
12,587
0
80,901
L
Olorun
neonxblck
Olorun
7,399
4,447
336
1,017
19,727
8,622
166
10,025
9,702
64,032
0
L
Thanatos
percydifuoco
Thanatos
3,351
988
0
11,199
17,826
9,338
0
4,322
13,504
0
62,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
57,883
547
Minions Killed
670
0
Camps Cleared
0
2,144,372
Distance Traveled
2,068,508
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,051
524
183
8
0
456,688
3
W
Ymir
10,656
463
50
2
0
392,871
7
L
Bacchus
10,217
444
27
1
0
470,907
4
W
Lancelot
11,723
510
142
6
0
492,726
8
L
Ah Muzen Cab
10,212
444
146
6
0
394,587
2
W
Anubis
13,245
576
195
8
0
382,669
11
W
Hachiman
10,820
470
151
7
0
384,100
0
W
King Arthur
11,439
497
132
6
0
416,142
4
L
Olorun
9,741
424
100
4
0
338,942
4
L
Thanatos
9,563
416
91
4
0
483,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role