Player Matchup

Nike
Nike
Bolillo_boi
Nike
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 92L
1,397 Elo+
Party 2
Bellona
Bellona
ElementTap
Bellona
Level 75
God Stats
3W - 3L
1,296 SR
Queue Stats
115W - 112L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
Solo_Rewind-
Cthulhu
Level 107
God Stats
15W - 6L
1,557 SR
Queue Stats
70W - 63L
1,385 Elo+
Party 4
Zeus
Zeus
TheGhostRider_15
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,336 Elo+
Party 2
Cupid
Cupid
xxWhitefangxx49
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,375 Elo+
Party 4
Team Averages
Level 77
1,471 SR
1,370 Elo+

VS

Team Averages
Level 61
1,428 SR
1,320 Elo+
Sol
Sol
Miss206CS
Sol
Level 69
God Stats
37W - 54L
1,393 SR
Queue Stats
207W - 300L
1,338 Elo+
Party 3
Lancelot
Lancelot
SidestepKing72
Lancelot
Level 100
God Stats
2W - 4L
1,320 SR
Queue Stats
37W - 36L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
SuperALANIbros
Xbalanque
Level 67
God Stats
29W - 23L
1,548 SR
Queue Stats
242W - 335L
1,294 Elo+
Party 3
Vamana
Vamana
ThaWuTangShogun
Vamana
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,221 Elo+
Party 3
Anubis
Anubis
fichteriastate
Anubis
Level 58
God Stats
18W - 26L
1,381 SR
Queue Stats
76W - 97L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,506
567
7,610
8,290
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ElementTap
Bellona
14
5 / 2 / 2
8,323
555
10,137
12,774
9,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Solo_Rewind-
Cthulhu
13
4 / 2 / 6
8,214
548
10,267
13,064
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 1
7,819
521
3,862
5,848
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 4
8,819
588
6,194
10,199
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,178
412
3,367
8,691
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
2 / 4 / 1
6,893
460
6,142
13,732
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SuperALANIbros
Xbalanque
10
0 / 6 / 1
6,277
418
5,482
10,983
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 2 / 0
8,153
544
6,724
13,430
7,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 2 / 1
7,494
500
4,964
9,937
5,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Bellona
ElementTap
Bellona
5
2
2
3
L
2
4
0
0.5
L
Lancelot
2
4
1
0.63
W
Cthulhu
Solo_Rewind-
Cthulhu
4
2
6
3.5
L
Xbalanque
SuperALANIbros
Xbalanque
0
6
1
0.08
L
0
2
0
0
W
2
1
1
2.5
L
1
2
1
0.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
26,679
50,175
Taken
56,773
38,672
Mitigated
25,510
16,769
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,610
339
0
2,873
8,290
10,836
212
0
8,290
0
54,887
W
Bellona
ElementTap
Bellona
10,137
3,766
0
1,436
12,774
9,480
742
1,912
10,621
0
68,290
L
3,367
680
0
2,202
8,691
2,753
0
3,101
5,590
29,048
0
L
Lancelot
6,142
1,635
0
3,051
13,732
5,661
0
4,547
9,185
0
35,769
W
Cthulhu
Solo_Rewind-
Cthulhu
10,267
925
534
3,321
13,064
12,444
408
2,220
10,844
34,996
0
L
Xbalanque
SuperALANIbros
Xbalanque
5,482
2,717
229
2,021
10,983
4,268
150
3,147
7,795
0
32,595
L
6,724
2,272
214
3,565
13,430
7,076
0
0
12,598
0
70,130
W
3,862
579
0
1,110
5,848
1,898
104
2,601
3,247
43,522
0
L
4,964
66
377
5,090
9,937
5,752
0
3,334
6,603
56,351
0
W
6,194
3,460
483
7,012
10,199
4,014
2,745
1,598
8,601
0
63,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
34,995
429
Minions Killed
383
0
Camps Cleared
0
1,508,702
Distance Traveled
1,380,173
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,506
567
89
6
0
298,397
5
W
Bellona
8,323
555
110
7
0
372,022
3
L
Sol
6,178
412
47
3
0
282,788
3
L
Lancelot
6,893
460
54
4
0
318,992
2
W
Cthulhu
8,214
548
33
2
0
292,743
3
L
Xbalanque
6,277
418
59
4
0
217,965
2
L
Vamana
8,153
544
135
9
0
290,815
5
W
Zeus
7,819
521
87
6
0
275,353
4
L
Anubis
7,494
500
88
6
0
269,613
5
W
Cupid
8,819
588
110
7
0
270,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role