Player Matchup

Tiamat
Tiamat
TNA Murderer
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 128L
1,307 Elo+
Party 1
Bakasura
Bakasura
You FeII for lt
Bakasura
Level 27
God Stats
1W - 2L
1,261 SR
Queue Stats
32W - 61L
1,257 Elo+
Party 1
Osiris
Osiris
i Exxotic i
Osiris
Level 59
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 27L
1,250 Elo+
Party 1
Team Averages
Level 38
1,483 SR
1,271 Elo+

VS

Team Averages
Level 93
1,542 SR
1,452 Elo+
Chiron
Chiron
Cameran117
Chiron
Level 140
God Stats
4W - 1L
1,663 SR
Queue Stats
28W - 15L
1,598 Elo+
Party 2
Ganesha
Ganesha
PiRhoMania
Ganesha
Level 28
God Stats
2W - 0L
1,617 SR
Queue Stats
9W - 6L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
finallyFREE2015
Morgan Le Fay
Level 112
God Stats
6W - 10L
1,347 SR
Queue Stats
14W - 23L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 1
9,900
619
9,104
16,024
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
13
1 / 6 / 1
9,107
569
4,576
16,221
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
16
1 / 4 / 0
10,442
653
12,974
21,558
20,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cameran117
Chiron
18
7 / 1 / 8
12,440
778
19,976
12,693
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
PiRhoMania
Ganesha
16
1 / 2 / 15
11,876
742
8,904
19,206
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
finallyFREE2015
Morgan Le Fay
17
9 / 0 / 8
12,429
777
18,436
9,708
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
17
17
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cameran117
Chiron
7
1
8
11
W
Ganesha
PiRhoMania
Ganesha
1
2
15
4.25
L
Tiamat
1
7
1
0.21
L
Bakasura
1
6
1
0.25
W
Morgan Le Fay
finallyFREE2015
Morgan Le Fay
9
0
8
13
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
47,316
53,803
Taken
41,607
36,103
Mitigated
31,857
7,909
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cameran117
Chiron
19,976
7,581
3,033
3,727
12,693
6,194
1,269
2,716
9,662
0
64,833
W
Ganesha
PiRhoMania
Ganesha
8,904
902
277
7,290
19,206
20,780
350
3,751
15,261
28,423
0
L
Tiamat
9,104
333
49
1,538
16,024
7,913
0
10,832
5,192
30,865
0
L
Bakasura
4,576
3,025
0
1,323
16,221
7,744
0
7,299
8,922
0
18,589
W
Morgan Le Fay
finallyFREE2015
Morgan Le Fay
18,436
2,721
335
1,532
9,708
4,883
670
3,230
6,398
54,845
0
L
Osiris
12,974
3,164
375
4,624
21,558
20,446
272
9,815
11,743
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
36,745
160
Minions Killed
192
6
Camps Cleared
8
847,638
Distance Traveled
910,554
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,440
778
106
7
4
290,437
3
W
Ganesha
11,876
742
4
0
0
317,658
0
L
Tiamat
9,900
619
58
4
1
252,145
1
L
Bakasura
9,107
569
42
3
5
301,956
2
W
Morgan Le Fay
12,429
777
82
5
4
302,459
3
L
Osiris
10,442
653
60
4
0
293,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role