Player Matchup

Mercury
Mercury
DustyKeebs
Mercury
Level 129
God Stats
2W - 1L
1,770 SR
Queue Stats
150W - 152L
1,614 Elo+
Party 1
Izanami
Izanami
LBFI20
Izanami
Level 107
God Stats
29W - 39L
1,443 SR
Queue Stats
188W - 210L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
R3brth
Nu Wa
Level 64
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
ihelioid
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,398 Elo+
Party 2
Lancelot
Lancelot
jcwdozer66
Lancelot
Level 139
God Stats
1W - 1L
1,727 SR
Queue Stats
217W - 253L
1,529 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,500 Elo+

VS

Team Averages
Level 93
1,529 SR
1,561 Elo+
Cerberus
Cerberus
Galaxyyyyyyyyyy
Cerberus
Level 43
God Stats
2W - 3L
1,122 SR
Queue Stats
210W - 202L
1,533 Elo+
Solo
King Arthur
King Arthur
Metalslug1221
King Arthur
Level 142
God Stats
3W - 2L
1,322 SR
Queue Stats
193W - 203L
1,606 Elo+
Party 3
Susano
Susano
SnugglesThePuppy
Susano
Level 103
God Stats
2W - 0L
1,795 SR
Queue Stats
80W - 91L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
k1ngwave
Nu Wa
Level 89
God Stats
13W - 5L
1,902 SR
Queue Stats
79W - 68L
1,590 Elo+
Party 3
Rama
Rama
kirito1738
Rama
Level 88
God Stats
13W - 13L
1,504 SR
Queue Stats
117W - 134L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DustyKeebs
Mercury
11
0 / 2 / 0
7,134
420
2,647
16,332
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
LBFI20
Izanami
13
2 / 2 / 1
8,044
473
5,646
9,053
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
R3brth
Nu Wa
14
0 / 1 / 1
8,274
487
9,935
8,697
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ihelioid
Sylvanus
11
1 / 2 / 0
6,960
409
7,462
13,358
12,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
jcwdozer66
Lancelot
14
1 / 7 / 1
8,453
497
5,953
14,942
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 0 / 2
8,117
477
3,341
13,743
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Metalslug1221
King Arthur
16
6 / 0 / 6
10,167
598
13,208
16,654
17,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 7
8,006
471
7,617
13,787
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
k1ngwave
Nu Wa
15
4 / 0 / 3
9,115
536
15,709
6,658
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 0
9,217
542
3,057
10,497
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
DustyKeebs
Mercury
0
2
0
0
W
Cerberus
1
0
2
2
L
Izanami
LBFI20
Izanami
2
2
1
1.25
W
King Arthur
Metalslug1221
King Arthur
6
0
6
9
L
Nu Wa
R3brth
Nu Wa
0
1
1
0.5
W
2
3
7
1.83
L
Sylvanus
ihelioid
Sylvanus
1
2
0
0.5
L
Lancelot
jcwdozer66
Lancelot
1
7
1
0.21
W
Nu Wa
k1ngwave
Nu Wa
4
0
3
5.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
42,932
62,382
Taken
61,339
33,496
Mitigated
41,710
18,071
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DustyKeebs
Mercury
2,647
1,018
0
6,848
16,332
6,051
0
3,361
12,795
0
49,869
W
Cerberus
3,341
290
0
3,685
13,743
10,970
0
4,690
9,053
41,186
0
L
Izanami
LBFI20
Izanami
5,646
3,593
0
2,732
9,053
3,436
184
2,647
6,252
0
49,416
W
King Arthur
Metalslug1221
King Arthur
13,208
1,492
0
1,885
16,654
17,653
53
3,152
13,502
0
87,443
L
Nu Wa
R3brth
Nu Wa
9,935
2,622
143
2,387
8,697
4,278
69
3,756
4,643
79,908
0
W
7,617
3,008
0
4,185
13,787
5,866
0
2,474
11,313
0
52,261
L
Sylvanus
ihelioid
Sylvanus
7,462
3,507
1,276
3,575
13,358
12,380
0
5,621
7,397
28,834
10,693
L
Lancelot
jcwdozer66
Lancelot
5,953
952
0
1,110
14,942
7,351
630
2,565
12,245
0
61,421
W
Nu Wa
k1ngwave
Nu Wa
15,709
2,222
0
1,360
6,658
2,797
84
3,129
3,529
85,544
0
W
3,057
2,641
0
5,194
10,497
4,424
1,767
2,362
8,135
0
87,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
44,622
479
Minions Killed
659
0
Camps Cleared
0
1,553,359
Distance Traveled
1,665,334
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,134
420
98
6
0
372,976
2
W
Cerberus
8,117
477
88
5
0
331,631
5
L
Izanami
8,044
473
87
5
0
242,900
1
W
King Arthur
10,167
598
153
9
0
354,888
5
L
Nu Wa
8,274
487
136
8
0
309,303
5
W
Susano
8,006
471
85
5
0
353,660
0
L
Sylvanus
6,960
409
50
3
0
273,018
7
L
Lancelot
8,453
497
108
6
0
355,162
2
W
Nu Wa
9,115
536
164
10
0
308,730
0
W
Rama
9,217
542
169
10
0
316,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role