Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dinorage01
Lancelot
Level 84
God Stats
15W - 17L
1,865 SR
Queue Stats
127W - 133L
1,544 Elo+
Solo
Agni
Agni
Stonegh0st
Agni
Level 149
God Stats
5W - 7L
1,557 SR
Queue Stats
598W - 624L
1,485 Elo+
Solo
King Arthur
King Arthur
babiasz03
King Arthur
Level 72
God Stats
21W - 22L
1,494 SR
Queue Stats
407W - 462L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
maggie12686
Heimdallr
Level 68
God Stats
14W - 14L
1,482 SR
Queue Stats
470W - 515L
1,435 Elo+
Party 2
Team Averages
Level 90
1,579 SR
1,468 Elo+

VS

Team Averages
Level 87
1,455 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
ExotiicGordo
Cu Chulainn
Level 88
God Stats
1W - 6L
1,268 SR
Queue Stats
124W - 141L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Skellten
Kukulkan
Level 105
God Stats
2W - 2L
1,720 SR
Queue Stats
92W - 102L
1,419 Elo+
Party 1
Kali
Kali
SomeCallMeKota
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
Nu Wa
Nu Wa
ZeusieJuicy
Nu Wa
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 113L
1,501 Elo+
Solo
Cernunnos
Cernunnos
bloodbath66647
Cernunnos
Level 79
God Stats
9W - 5L
1,288 SR
Queue Stats
85W - 112L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 2
9,717
422
5,339
27,795
31,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Dinorage01
Lancelot
16
6 / 7 / 5
11,075
482
12,001
25,363
12,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 3
11,254
489
12,899
19,171
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
babiasz03
King Arthur
17
1 / 3 / 2
10,571
460
8,839
19,076
23,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
maggie12686
Heimdallr
16
1 / 4 / 0
10,093
439
9,907
21,554
10,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ExotiicGordo
Cu Chulainn
17
1 / 5 / 5
11,253
489
11,694
23,588
20,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Skellten
Kukulkan
18
9 / 1 / 7
11,953
520
15,850
10,444
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 3 / 9
12,502
544
12,954
20,260
11,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 3 / 11
12,887
560
22,954
13,365
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
bloodbath66647
Cernunnos
19
4 / 0 / 3
12,250
533
17,814
16,486
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
23
23
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Lancelot
Dinorage01
Lancelot
6
7
5
1.21
W
Cu Chulainn
ExotiicGordo
Cu Chulainn
1
5
5
0.7
W
Kukulkan
Skellten
Kukulkan
9
1
7
12.5
W
5
3
9
3.17
L
3
6
3
0.75
W
4
3
11
3.17
L
King Arthur
babiasz03
King Arthur
1
3
2
0.67
W
Cernunnos
bloodbath66647
Cernunnos
4
0
3
5.5
L
Heimdallr
maggie12686
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
81,266
112,959
Taken
84,143
87,239
Mitigated
50,132
29,178
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,339
49
0
4,853
27,795
31,458
0
12,020
15,775
42,960
0
L
Lancelot
Dinorage01
Lancelot
12,001
1,483
0
7,847
25,363
12,014
0
9,600
15,763
0
80,711
W
Cu Chulainn
ExotiicGordo
Cu Chulainn
11,694
1,041
0
3,797
23,588
20,177
553
7,889
15,699
5,163
68,319
W
Kukulkan
Skellten
Kukulkan
15,850
872
658
1,925
10,444
6,706
680
2,697
7,747
75,423
0
W
12,954
5,384
0
7,444
20,260
11,301
1,101
1,774
18,486
0
106,678
L
12,899
527
0
5,391
19,171
9,702
0
9,511
9,660
115,557
0
W
22,954
4,935
158
3,430
13,365
5,180
2,929
4,609
8,756
135,327
0
L
King Arthur
babiasz03
King Arthur
8,839
465
21
1,120
19,076
23,221
448
3,967
15,109
0
86,600
W
Cernunnos
bloodbath66647
Cernunnos
17,814
8,302
0
10,328
16,486
6,768
3,156
2,391
14,095
0
103,609
L
Heimdallr
maggie12686
Heimdallr
9,907
3,562
0
9,946
21,554
10,844
0
6,628
14,926
0
93,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,710
Gold Earned
60,845
624
Minions Killed
725
0
Camps Cleared
0
2,038,954
Distance Traveled
2,142,714
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,717
422
58
3
0
429,849
10
L
Lancelot
11,075
482
98
4
0
416,511
5
W
Cu Chulainn
11,253
489
126
5
0
389,822
7
W
Kukulkan
11,953
520
90
4
0
405,046
1
W
Kali
12,502
544
140
6
0
482,775
0
L
Agni
11,254
489
199
9
0
403,367
5
W
Nu Wa
12,887
560
195
8
0
404,575
6
L
King Arthur
10,571
460
137
6
0
416,537
5
W
Cernunnos
12,250
533
174
8
0
460,496
0
L
Heimdallr
10,093
439
132
6
0
372,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role