Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SlimFudgesMoms
Izanami
Level 129
God Stats
0W - 3L
1,559 SR
Queue Stats
157W - 144L
1,538 Elo+
Solo
Fenrir
Fenrir
Soul_Reaper037
Fenrir
Level 107
God Stats
6W - 9L
1,517 SR
Queue Stats
281W - 295L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
Sr_monster16
Sylvanus
Level 127
God Stats
15W - 16L
1,754 SR
Queue Stats
481W - 490L
1,647 Elo+
Party 2
Lancelot
Lancelot
TheSilIiestGoose
Lancelot
Level 129
God Stats
1W - 1L
1,332 SR
Queue Stats
131W - 106L
1,567 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,577 Elo+

VS

Team Averages
Level 126
1,535 SR
1,627 Elo+
Vulcan
Vulcan
Angeljafg
Vulcan
Level 143
God Stats
7W - 3L
1,957 SR
Queue Stats
104W - 97L
1,615 Elo+
Solo
Thoth
Thoth
Daknu
Thoth
Level 141
God Stats
3W - 1L
1,547 SR
Queue Stats
49W - 30L
1,668 Elo+
Party 3
Lancelot
Lancelot
IvanVonKrunkle
Lancelot
Level 140
God Stats
2W - 1L
1,566 SR
Queue Stats
149W - 133L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
MyrthrilRain
Xbalanque
Level 120
God Stats
2W - 0L
1,399 SR
Queue Stats
59W - 50L
1,631 Elo+
Party 1
Tyr
Tyr
RoyalZing
Tyr
Level 87
God Stats
1W - 4L
1,208 SR
Queue Stats
35W - 22L
1,659 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 2
8,296
754
6,771
8,763
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 4
7,217
656
2,881
4,937
1,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 6 / 4
7,715
701
4,617
11,922
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Sr_monster16
Sylvanus
13
1 / 2 / 3
7,882
717
2,467
11,771
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 3
8,247
750
5,244
12,184
9,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Angeljafg
Vulcan
16
6 / 1 / 3
8,906
810
11,354
5,768
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Daknu
Thoth
14
1 / 1 / 7
8,023
729
6,275
3,253
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
1 / 0 / 8
8,168
743
7,604
7,260
4,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
MyrthrilRain
Xbalanque
15
4 / 2 / 5
8,609
783
7,597
8,469
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 8
7,969
724
6,611
10,993
11,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
7
Kills
15
15
Deaths
7
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
W
Vulcan
Angeljafg
Vulcan
6
1
3
7.5
W
Thoth
Daknu
Thoth
1
1
7
4.5
W
Lancelot
1
0
8
5
W
Xbalanque
MyrthrilRain
Xbalanque
4
2
5
3.25
W
3
3
8
2.33
L
0
2
4
1
L
2
6
4
0.67
L
Sylvanus
Sr_monster16
Sylvanus
1
2
3
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,980
Damage
39,441
49,577
Taken
35,743
29,974
Mitigated
22,943
11,267
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,771
555
1,316
2,791
8,763
3,541
0
1,168
7,501
32,181
0
W
Vulcan
Angeljafg
Vulcan
11,354
2,923
0
250
5,768
2,680
1,801
1,170
4,596
33,503
0
W
Thoth
Daknu
Thoth
6,275
175
0
365
3,253
1,293
966
1,327
1,880
30,154
0
W
Lancelot
7,604
890
15
855
7,260
4,302
211
1,819
5,297
0
28,358
W
Xbalanque
MyrthrilRain
Xbalanque
7,597
2,812
0
2,338
8,469
3,367
2,430
1,277
7,060
0
40,248
W
6,611
1,036
0
789
10,993
11,301
563
3,093
7,672
0
9,353
L
2,881
1,368
0
706
4,937
1,810
0
1,510
3,303
0
21,500
L
4,617
1,026
0
694
11,922
5,338
0
4,518
7,162
0
12,089
L
Sylvanus
Sr_monster16
Sylvanus
2,467
659
2,411
3,128
11,771
9,942
0
5,761
5,516
13,222
0
L
5,244
817
0
221
12,184
9,343
0
3,472
8,466
0
28,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
41,675
195
Minions Killed
239
0
Camps Cleared
0
928,704
Distance Traveled
1,203,433
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,296
754
58
5
0
174,990
2
W
Vulcan
8,906
810
58
5
0
229,931
2
W
Thoth
8,023
729
68
6
0
249,830
3
W
Lancelot
8,168
743
38
3
0
259,391
1
W
Xbalanque
8,609
783
67
6
0
209,171
2
W
Tyr
7,969
724
8
1
0
255,110
2
L
Izanami
7,217
656
38
3
0
150,719
3
L
Fenrir
7,715
701
18
2
0
201,408
3
L
Sylvanus
7,882
717
17
2
0
158,641
0
L
Lancelot
8,247
750
64
6
0
242,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role