Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GajeelRedfox118
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
Phi Delta Boss
Xing Tian
Level 147
God Stats
9W - 6L
1,607 SR
Queue Stats
689W - 626L
1,578 Elo+
Party 1
Camazotz
Camazotz
SoDorky
Camazotz
Level 119
God Stats
0W - 2L
1,257 SR
Queue Stats
155W - 138L
1,536 Elo+
Party 1
Janus
Janus
duhidk
Janus
Level 159
God Stats
4W - 4L
1,693 SR
Queue Stats
256W - 238L
1,565 Elo+
Party 1
Team Averages
Level 121
1,511 SR
1,540 Elo+

VS

Team Averages
Level 49
1,494 SR
1,408 Elo+
Cernunnos
Cernunnos
AFKGoose
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 2
Artio
Artio
Brain3leed
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
Buradx
Aphrodite
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 59L
1,385 Elo+
Solo
Thanatos
Thanatos
MarLonECV
Thanatos
Level 158
God Stats
1W - 0L
1,468 SR
Queue Stats
13W - 12L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
myrrdurr
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 6 / 11
9,970
665
26,840
26,535
12,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
18
1 / 4 / 12
10,160
677
12,025
16,039
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Phi Delta Boss
Xing Tian
16
3 / 4 / 9
10,158
677
19,209
26,842
27,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
SoDorky
Camazotz
18
6 / 5 / 8
11,329
755
16,000
30,218
31,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
duhidk
Janus
17
4 / 3 / 10
10,243
683
19,030
12,504
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AFKGoose
Cernunnos
19
4 / 3 / 13
11,119
741
25,289
17,071
9,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
17
2 / 2 / 13
10,599
707
9,887
24,560
30,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Buradx
Aphrodite
18
2 / 3 / 15
11,510
767
15,815
22,818
15,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
MarLonECV
Thanatos
18
8 / 6 / 8
11,343
756
17,983
20,887
17,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
myrrdurr
Gilgamesh
18
6 / 3 / 12
10,827
722
26,648
26,802
17,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
17
Kills
22
22
Deaths
17
50
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
11
1.42
W
Cernunnos
AFKGoose
Cernunnos
4
3
13
3.5
W
Artio
2
2
13
4.25
W
Aphrodite
Buradx
Aphrodite
2
3
15
3.17
L
Jing Wei
1
4
12
1.75
W
Thanatos
MarLonECV
Thanatos
8
6
8
2
L
Xing Tian
Phi Delta Boss
Xing Tian
3
4
9
1.88
L
Camazotz
SoDorky
Camazotz
6
5
8
2
L
Janus
duhidk
Janus
4
3
10
3
W
Gilgamesh
myrrdurr
Gilgamesh
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,104
Damage
95,622
112,138
Taken
112,138
83,628
Mitigated
91,250
57,085
Healing
61,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
26,840
281
19,518
13,757
26,535
12,678
61
6,762
19,773
45,341
0
W
Cernunnos
AFKGoose
Cernunnos
25,289
11,491
20
1,188
17,071
9,572
2,615
10,689
6,382
0
46,996
W
Artio
9,887
1,780
8,012
7,653
24,560
30,652
928
17,223
7,337
14,531
0
W
Aphrodite
Buradx
Aphrodite
15,815
2,581
13,285
11,156
22,818
15,856
1,360
14,645
8,173
39,563
0
L
Jing Wei
12,025
9,618
0
2,428
16,039
6,610
1,662
3,698
12,341
0
28,497
W
Thanatos
MarLonECV
Thanatos
17,983
5,065
1,320
10,189
20,887
17,429
1,055
9,208
11,679
0
25,195
L
Xing Tian
Phi Delta Boss
Xing Tian
19,209
1,226
1,952
4,391
26,842
27,554
0
5,725
21,117
26,444
0
L
Camazotz
SoDorky
Camazotz
16,000
4,318
1,612
9,601
30,218
31,539
0
5,978
24,240
4,605
18,359
L
Janus
duhidk
Janus
19,030
311
1,881
1,945
12,504
5,247
650
3,539
8,965
33,819
0
W
Gilgamesh
myrrdurr
Gilgamesh
26,648
7,687
2,519
5,731
26,802
17,741
1,755
16,061
10,741
0
47,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,860
Gold Earned
55,398
150
Minions Killed
144
0
Camps Cleared
0
1,291,017
Distance Traveled
1,432,886
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,970
665
44
3
0
263,881
0
W
Cernunnos
11,119
741
42
3
0
246,892
0
W
Artio
10,599
707
10
1
0
314,563
0
W
Aphrodite
11,510
767
50
3
0
266,952
2
L
Jing Wei
10,160
677
50
3
0
228,682
0
W
Thanatos
11,343
756
13
1
0
292,560
1
L
Xing Tian
10,158
677
17
1
0
248,597
1
L
Camazotz
11,329
755
6
0
0
268,566
1
L
Janus
10,243
683
33
2
0
281,291
4
W
Gilgamesh
10,827
722
29
2
0
311,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role