Player Matchup

Cthulhu
Cthulhu
Silver II
Onyx Hawks
Cthulhu
Silver II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,209 MMR
Party 1
Medusa
Medusa
Silver III
Onyx Macboy
Medusa
Silver III
Level 67
God Stats
17W - 13L
1,509 SR
Queue Stats
242W - 293L
768 MMR
Party 1
He Bo
He Bo
Silver II
tutecba92
He Bo
Silver II
Level 128
God Stats
5W - 3L
1,478 SR
Queue Stats
23W - 35L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,496 SR
1,033 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,481 SR
971 MMR
Kumbhakarna
Kumbhakarna
Silver III
DAKLIN
Kumbhakarna
Silver III
Level 108
God Stats
7W - 6L
1,704 SR
Queue Stats
141W - 197L
902 MMR
Solo
Scylla
Scylla
Bronze III
Jinkz586
Scylla
Bronze III
Level 54
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 16L
1,057 MMR
Solo
Neith
Neith
Silver III
TYZAN__
Neith
Silver III
Level 68
God Stats
26W - 42L
1,376 SR
Queue Stats
288W - 366L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Onyx Hawks
Cthulhu
12
3 / 1 / 5
7,626
763
7,796
8,473
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
6 / 1 / 2
8,122
812
7,534
7,005
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
tutecba92
He Bo
12
0 / 0 / 7
7,222
722
3,699
5,391
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KhepriBaron SamediChaacGebBastet

VS

Bans
Hou YiYmirAchillesAtlasBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DAKLIN
Kumbhakarna
9
1 / 2 / 1
6,690
669
2,600
8,383
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Jinkz586
Scylla
8
0 / 4 / 0
5,735
574
2,266
5,542
1,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TYZAN__
Neith
9
1 / 3 / 0
6,764
676
4,994
8,690
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DAKLIN
Kumbhakarna
1
2
1
0.75
L
Scylla
Jinkz586
Scylla
0
4
0
0
W
Cthulhu
Onyx Hawks
Cthulhu
3
1
5
5.5
W
Medusa
6
1
2
7
L
Neith
TYZAN__
Neith
1
3
0
0.33
W
He Bo
tutecba92
He Bo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
9,860
20,869
Taken
22,615
10,236
Mitigated
12,590
4,527
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DAKLIN
Kumbhakarna
2,600
286
0
1,721
8,383
7,678
0
4,670
3,526
7,826
0
L
Scylla
Jinkz586
Scylla
2,266
365
302
567
5,542
1,592
0
1,865
3,594
6,257
0
W
Cthulhu
Onyx Hawks
Cthulhu
7,796
1,003
236
2,316
8,473
5,267
288
2,020
6,453
21,307
0
W
Medusa
7,534
3,299
0
847
7,005
3,084
1,035
1,822
5,183
0
20,882
L
Neith
TYZAN__
Neith
4,994
908
0
1,061
8,690
3,320
0
4,533
3,855
0
19,746
W
He Bo
tutecba92
He Bo
3,699
172
0
1,128
5,391
1,885
854
1,476
3,915
23,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
19,189
101
Minions Killed
51
5
Camps Cleared
2
570,532
Distance Traveled
402,024
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,690
669
6
1
1
142,841
1
L
Scylla
5,735
574
5
1
0
123,346
0
W
Cthulhu
7,626
763
40
4
1
202,259
1
W
Medusa
8,122
812
21
2
2
162,457
0
L
Neith
6,764
676
40
4
1
135,837
0
W
He Bo
7,222
722
40
4
2
205,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role