Player Matchup

Heimdallr
Heimdallr
Dadcota
Heimdallr
Level 87
God Stats
4W - 4L
1,667 SR
Queue Stats
60W - 69L
1,532 Elo+
Party 2
Atlas
Atlas
DwarfDog16
Atlas
Level 125
God Stats
6W - 11L
1,565 SR
Queue Stats
137W - 149L
1,486 Elo+
Party 2
Chaac
Chaac
Really-Big-Rat
Chaac
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
TheChallengerTwo
Hun Batz
Level 33
God Stats
1W - 2L
1,724 SR
Queue Stats
38W - 46L
1,560 Elo+
Party 2
Raijin
Raijin
TheMoistToe425
Raijin
Level 18
God Stats
0W - 2L
1,796 SR
Queue Stats
15W - 17L
1,535 Elo+
Party 2
Team Averages
Level 55
1,650 SR
1,512 Elo+

VS

Team Averages
Level 105
1,540 SR
1,579 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
DeadSky11899
Yemoja
Level 106
God Stats
5W - 9L
1,495 SR
Queue Stats
54W - 56L
1,613 Elo+
Party 1
Charybdis
Charybdis
HoodieChrollo
Charybdis
Level 26
God Stats
1W - 1L
1,557 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 3
Agni
Agni
LordWaltz
Agni
Level 158
God Stats
1W - 1L
1,822 SR
Queue Stats
59W - 34L
1,623 Elo+
Party 1
Lancelot
Lancelot
Twirlaholic
Lancelot
Level 112
God Stats
1W - 0L
1,324 SR
Queue Stats
56W - 31L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dadcota
Heimdallr
15
0 / 7 / 1
8,106
676
8,424
13,011
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
15
2 / 1 / 2
8,441
703
9,356
12,356
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 2
7,293
608
6,220
10,169
7,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 0
7,433
619
5,127
13,875
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 0
7,513
626
5,136
7,476
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 1 / 6
8,729
727
7,524
14,434
12,187
Yemoja
14
0 / 2 / 11
8,730
728
4,543
12,622
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HoodieChrollo
Charybdis
17
3 / 1 / 12
9,656
805
9,844
12,168
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
3 / 0 / 5
9,314
776
9,990
3,761
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Twirlaholic
Lancelot
18
12 / 0 / 6
10,566
881
17,384
12,256
9,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
6
6
L
Heimdallr
Dadcota
Heimdallr
0
7
1
0.07
W
Yemoja
0
2
11
2.75
L
Atlas
2
1
2
3
W
Charybdis
HoodieChrollo
Charybdis
3
1
12
9
W
Agni
3
0
5
5.5
L
0
4
2
0.25
L
1
5
0
0.2
L
1
4
0
0.25
W
Lancelot
Twirlaholic
Lancelot
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
49,285
56,887
Taken
55,241
34,430
Mitigated
40,856
3,716
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,524
1,823
1,756
3,958
14,434
12,187
72
3,034
11,400
0
21,885
L
Heimdallr
Dadcota
Heimdallr
8,424
3,490
0
1,010
13,011
7,062
317
1,387
11,440
0
33,862
W
Yemoja
4,543
1,203
2,188
4,251
12,622
11,744
83
4,369
8,253
14,471
0
L
Atlas
9,356
3,647
0
1,328
12,356
11,663
0
3,432
8,386
28,712
0
W
Charybdis
HoodieChrollo
Charybdis
9,844
5,738
0
4,217
12,168
5,846
2,104
4,286
7,882
0
42,782
W
Agni
9,990
715
0
1,123
3,761
1,577
1,751
803
2,958
38,944
0
L
6,220
1,577
0
1,086
10,169
7,877
377
3,384
6,785
0
11,021
L
5,127
601
0
253
13,875
5,273
0
3,388
10,236
0
16,877
L
5,136
471
0
39
7,476
2,555
0
2,428
4,948
9,024
0
W
Lancelot
Twirlaholic
Lancelot
17,384
3,143
0
2,000
12,256
9,502
91
2,000
10,256
0
48,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
46,995
150
Minions Killed
255
0
Camps Cleared
0
1,067,349
Distance Traveled
1,285,972
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,729
727
29
2
0
258,068
0
L
Heimdallr
8,106
676
69
6
0
208,518
1
W
Yemoja
8,730
728
19
2
0
278,767
4
L
Atlas
8,441
703
26
2
0
222,220
4
W
Charybdis
9,656
805
73
6
0
245,916
0
W
Agni
9,314
776
64
5
0
214,172
0
L
Chaac
7,293
608
14
1
0
195,552
0
L
Hun Batz
7,433
619
28
2
0
235,829
0
L
Raijin
7,513
626
13
1
0
205,230
0
W
Lancelot
10,566
881
70
6
0
289,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role