Player Matchup

Sobek
Sobek
Do The Jont
Sobek
Level 14
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 5L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
DoubleT47
Cernunnos
Level 28
God Stats
3W - 5L
1,430 SR
Queue Stats
11W - 27L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
JllyGrnGiant434
Sun Wukong
Level 27
God Stats
2W - 3L
1,309 SR
Queue Stats
12W - 25L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RamboRamsey
Ah Muzen Cab
Level 57
God Stats
1W - 6L
1,441 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 1
Nox
Nox
gVakarian
Nox
Level 24
God Stats
8W - 8L
1,638 SR
Queue Stats
187W - 220L
1,504 Elo+
Solo
Team Averages
Level 30
1,475 SR
1,410 Elo+

VS

Team Averages
Level 60
1,597 SR
1,531 Elo+
Neith
Neith
Assas1n_VKei
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 2
Medusa
Medusa
ImuskTwice
Medusa
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,594 Elo+
Party 2
King Arthur
King Arthur
KitsuneDeath
King Arthur
Level 22
God Stats
3W - 2L
1,837 SR
Queue Stats
7W - 7L
1,596 Elo+
Party 2
Vulcan
Vulcan
X_0xnikox0_X
Vulcan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,449 Elo+
Solo
Atlas
Atlas
berserkerJD
Atlas
Level 29
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,594
623
8,031
33,341
49,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
DoubleT47
Cernunnos
18
1 / 7 / 0
10,944
644
7,067
23,292
10,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JllyGrnGiant434
Sun Wukong
18
1 / 4 / 2
10,759
633
5,946
23,094
23,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RamboRamsey
Ah Muzen Cab
20
5 / 2 / 2
12,772
751
32,098
19,170
10,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 0
9,434
555
3,073
3,047
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 8
13,497
794
11,807
18,621
12,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
ImuskTwice
Medusa
20
4 / 1 / 8
12,665
745
23,868
16,557
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
KitsuneDeath
King Arthur
18
3 / 1 / 6
11,687
687
13,026
16,738
22,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
19
4 / 4 / 14
12,668
745
27,325
12,307
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 0 / 8
14,078
828
12,571
17,741
32,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
23
23
Deaths
8
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
1
10
2
0.2
L
Cernunnos
DoubleT47
Cernunnos
1
7
0
0.14
W
Medusa
ImuskTwice
Medusa
4
1
8
8
L
Sun Wukong
JllyGrnGiant434
Sun Wukong
1
4
2
0.5
W
King Arthur
KitsuneDeath
King Arthur
3
1
6
6
L
Ah Muzen Cab
RamboRamsey
Ah Muzen Cab
5
2
2
3
W
Vulcan
4
4
14
2.75
W
8
0
8
12
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,215
Damage
88,597
101,944
Taken
81,964
95,349
Mitigated
84,051
17,169
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,807
3,302
0
3,065
18,621
12,312
5,914
1,309
17,312
0
74,536
L
8,031
649
0
2,793
33,341
49,244
32
9,850
23,491
20,756
0
L
Cernunnos
DoubleT47
Cernunnos
7,067
3,993
0
7,433
23,292
10,983
315
9,797
13,495
0
47,403
W
Medusa
ImuskTwice
Medusa
23,868
12,283
0
2,970
16,557
10,083
3,503
1,413
15,144
0
63,256
L
Sun Wukong
JllyGrnGiant434
Sun Wukong
5,946
1,049
164
1,017
23,094
23,093
387
10,597
12,497
0
25,294
W
King Arthur
KitsuneDeath
King Arthur
13,026
1,190
0
250
16,738
22,079
534
2,500
14,238
0
32,413
L
Ah Muzen Cab
RamboRamsey
Ah Muzen Cab
32,098
12,804
0
5,581
19,170
10,839
0
7,485
11,685
0
94,063
W
Vulcan
27,325
13,092
0
0
12,307
7,315
1,185
2,339
9,968
61,419
0
W
12,571
5,236
0
1,451
17,741
32,262
493
3,543
14,198
30,505
0
L
3,073
188
0
181
3,047
1,190
0
2,167
880
14,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
64,595
274
Minions Killed
371
0
Camps Cleared
0
1,426,002
Distance Traveled
1,831,187
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,497
794
127
7
0
339,240
2
L
Sobek
10,594
623
14
1
0
316,802
0
L
Cernunnos
10,944
644
69
4
0
266,846
1
W
Medusa
12,665
745
82
5
0
346,441
0
L
Sun Wukong
10,759
633
39
2
0
343,282
1
W
King Arthur
11,687
687
40
2
0
396,624
1
L
Ah Muzen Cab
12,772
751
128
8
0
360,780
1
W
Vulcan
12,668
745
82
5
0
362,829
3
W
Atlas
14,078
828
40
2
0
386,053
2
L
Nox
9,434
555
24
1
0
138,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role