Player Matchup

Tsukuyomi
Tsukuyomi
AbbyMeow
Tsukuyomi
Level 127
God Stats
7W - 11L
1,675 SR
Queue Stats
648W - 657L
1,566 Elo+
Party 3
Ravana
Ravana
ActuallySgtcg
Ravana
Level 129
God Stats
1W - 2L
1,384 SR
Queue Stats
93W - 98L
1,550 Elo+
Party 2
Amaterasu
Amaterasu
KEYT00N
Amaterasu
Level 159
God Stats
3W - 5L
1,502 SR
Queue Stats
460W - 450L
1,542 Elo+
Party 2
Anhur
Anhur
MrM3rcil3ss
Anhur
Level 139
God Stats
2W - 1L
1,444 SR
Queue Stats
81W - 81L
1,544 Elo+
Solo
Hun Batz
Hun Batz
ik12345
Hun Batz
Level 89
God Stats
9W - 14L
1,592 SR
Queue Stats
641W - 654L
1,574 Elo+
Party 3
Team Averages
Level 129
1,519 SR
1,555 Elo+

VS

Team Averages
Level 140
1,620 SR
1,644 Elo+
Ravana
Ravana
Jokers_XD
Ravana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 61L
1,608 Elo+
Party 1
Agni
Agni
SirLogDog64
Agni
Level 158
God Stats
3W - 1L
1,581 SR
Queue Stats
241W - 173L
1,673 Elo+
Party 1
Zeus
Zeus
TargetLock0n-
Zeus
Level 155
God Stats
3W - 1L
1,753 SR
Queue Stats
133W - 93L
1,652 Elo+
Party 1
Kumbhakarna
Kumbhakarna
brighthearte
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 122L
1,609 Elo+
Solo
Vamana
Vamana
gh0stp3wp3w
Vamana
Level 125
God Stats
5W - 3L
1,765 SR
Queue Stats
1,497W - 991L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbbyMeow
Tsukuyomi
12
1 / 7 / 4
8,131
678
13,472
16,628
10,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
1 / 6 / 4
8,790
733
8,803
14,744
15,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
KEYT00N
Amaterasu
17
4 / 3 / 4
10,735
895
7,623
16,108
14,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 6 / 4
9,218
768
10,454
12,975
6,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ik12345
Hun Batz
13
0 / 7 / 5
8,328
694
5,938
18,123
17,906
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jokers_XD
Ravana
16
6 / 1 / 18
10,250
854
14,042
9,881
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 17
9,809
817
10,370
10,547
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 15
11,190
933
23,241
12,965
5,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
brighthearte
Kumbhakarna
15
3 / 2 / 16
10,104
842
4,704
19,688
22,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
17
7 / 3 / 16
10,819
902
18,248
22,288
28,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
9
Kills
29
29
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbbyMeow
Tsukuyomi
1
7
4
0.43
L
1
6
4
0.5
W
Ravana
Jokers_XD
Ravana
6
1
18
15
L
Amaterasu
KEYT00N
Amaterasu
4
3
4
2
L
3
6
4
0.83
W
3
1
17
11.5
W
10
2
15
8.75
W
Kumbhakarna
brighthearte
Kumbhakarna
3
2
16
5.5
W
Vamana
7
3
16
5
L
Hun Batz
ik12345
Hun Batz
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
70,605
78,578
Taken
75,369
64,649
Mitigated
71,732
18,198
Healing
28,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbbyMeow
Tsukuyomi
13,472
2,374
1,428
3,035
16,628
10,130
132
9,763
6,788
0
19,094
L
8,803
1,957
1,765
1,613
14,744
15,693
0
6,718
7,689
0
20,893
W
Ravana
Jokers_XD
Ravana
14,042
3,233
2,188
2,058
9,881
10,524
970
0
9,881
0
16,675
L
Amaterasu
KEYT00N
Amaterasu
7,623
2,421
2,359
4,912
16,108
14,705
285
6,759
9,130
0
23,878
L
10,454
4,411
431
599
12,975
6,215
1,180
6,564
6,255
0
19,773
W
10,370
684
2,363
1,694
10,547
5,002
1,804
0
10,547
32,375
0
W
23,241
2,205
980
2,540
12,965
5,907
2,017
0
12,965
48,807
0
W
Kumbhakarna
brighthearte
Kumbhakarna
4,704
356
2,208
3,414
19,688
22,278
698
0
19,688
10,930
0
W
Vamana
18,248
6,711
4,343
7,074
22,288
28,021
2,160
0
22,288
0
24,945
L
Hun Batz
ik12345
Hun Batz
5,938
1,025
1,191
865
18,123
17,906
66
8,511
9,350
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
52,172
106
Minions Killed
125
0
Camps Cleared
0
1,033,343
Distance Traveled
1,171,358
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,131
678
14
1
0
183,840
0
L
Ravana
8,790
733
20
2
0
222,004
0
W
Ravana
10,250
854
8
1
0
259,676
0
L
Amaterasu
10,735
895
31
3
0
258,116
0
L
Anhur
9,218
768
30
3
0
182,399
4
W
Agni
9,809
817
51
4
0
242,159
0
W
Zeus
11,190
933
49
4
0
208,265
5
W
Kumbhakarna
10,104
842
10
1
0
217,914
1
W
Vamana
10,819
902
7
1
0
243,344
0
L
Hun Batz
8,328
694
11
1
0
186,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role