Player Matchup

Aphrodite
Aphrodite
Foofybunny
Aphrodite
Level 68
God Stats
30W - 41L
1,408 SR
Queue Stats
35W - 52L
1,263 Elo+
Party 3
Chaac
Chaac
LordYoloFast
Chaac
Level 121
God Stats
4W - 6L
1,420 SR
Queue Stats
50W - 70L
1,290 Elo+
Party 3
Nu Wa
Nu Wa
RolandC99
Nu Wa
Level 105
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 3
Sol
Sol
SenpaiYeetDaddy
Sol
Level 100
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Surslo Splee
Medusa
Level 88
God Stats
1W - 5L
1,401 SR
Queue Stats
31W - 52L
1,278 Elo+
Party 3
Team Averages
Level 96
1,408 SR
1,320 Elo+

VS

Team Averages
Level 144
1,466 SR
1,451 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BelieveDat21
Bastet
Level 152
God Stats
45W - 62L
1,484 SR
Queue Stats
648W - 721L
1,438 Elo+
Party 2
Arachne
Arachne
MaNiaCsBLG
Arachne
Level 157
God Stats
30W - 24L
1,558 SR
Queue Stats
732W - 749L
1,465 Elo+
Party 1
Discordia
Discordia
T0XICs BLG
Discordia
Level 128
God Stats
2W - 0L
1,329 SR
Queue Stats
153W - 172L
1,416 Elo+
Party 1
Izanami
Izanami
mrgetiton22
Izanami
Level 126
God Stats
85W - 105L
1,460 SR
Queue Stats
395W - 455L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Foofybunny
Aphrodite
9
0 / 4 / 0
5,364
413
1,425
6,105
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,637
434
5,572
11,127
6,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
RolandC99
Nu Wa
10
0 / 2 / 0
5,861
451
2,858
5,837
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,536
426
2,790
7,674
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
9
0 / 2 / 0
4,943
380
4,181
8,160
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 1 / 1
8,423
648
6,856
10,109
8,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
12
7 / 0 / 0
7,498
577
6,751
7,257
2,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MaNiaCsBLG
Arachne
12
3 / 0 / 2
7,097
546
3,643
7,687
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
T0XICs BLG
Discordia
12
1 / 0 / 4
7,031
541
4,578
4,247
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
mrgetiton22
Izanami
12
0 / 0 / 6
7,038
541
3,632
7,285
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
1
3.5
W
Bastet
7
0
0
7
L
Aphrodite
Foofybunny
Aphrodite
0
4
0
0
L
1
4
0
0.25
W
Arachne
MaNiaCsBLG
Arachne
3
0
2
4
L
Nu Wa
RolandC99
Nu Wa
0
2
0
0
L
0
2
0
0
L
Medusa
0
2
0
0
W
Discordia
T0XICs BLG
Discordia
1
0
4
3
W
Izanami
mrgetiton22
Izanami
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
25,460
38,903
Taken
36,585
16,521
Mitigated
19,048
9,783
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,856
2,968
0
2,090
10,109
8,413
1,890
450
9,659
64,900
0
W
Bastet
6,751
782
112
3,265
7,257
2,761
468
2,042
5,215
0
36,177
L
Aphrodite
Foofybunny
Aphrodite
1,425
24
1,538
1,650
6,105
2,573
0
244
5,861
23,353
0
L
5,572
823
0
2,517
11,127
6,134
0
6,670
4,457
0
31,565
W
Arachne
MaNiaCsBLG
Arachne
3,643
2,444
0
3,492
7,687
3,786
0
1,598
6,089
0
53,036
L
Nu Wa
RolandC99
Nu Wa
2,858
1,201
0
970
5,837
2,042
229
2,849
2,988
43,989
0
L
2,790
1,214
0
1,812
7,674
2,353
0
1,556
6,118
38,781
0
L
Medusa
4,181
1,277
0
1,296
8,160
3,419
0
115
8,045
0
31,653
W
Discordia
T0XICs BLG
Discordia
4,578
65
0
1,169
4,247
1,561
241
2,148
2,099
46,170
0
W
Izanami
mrgetiton22
Izanami
3,632
2,745
47
3,794
7,285
2,527
1,005
835
6,450
0
55,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
37,087
271
Minions Killed
401
0
Camps Cleared
0
1,201,689
Distance Traveled
1,253,934
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,423
648
116
9
0
212,968
6
W
Bastet
7,498
577
53
4
0
254,406
1
L
Aphrodite
5,364
413
26
2
0
236,285
0
L
Chaac
5,637
434
43
3
0
229,628
2
W
Arachne
7,097
546
87
7
0
318,821
0
L
Nu Wa
5,861
451
77
6
0
220,084
4
L
Sol
5,536
426
73
6
0
251,221
3
L
Medusa
4,943
380
52
4
0
264,471
4
W
Discordia
7,031
541
71
5
0
261,695
3
W
Izanami
7,038
541
74
6
0
206,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role