Player Matchup

Da Ji
Da Ji
HaloMaster183
Da Ji
Level 144
God Stats
6W - 5L
1,662 SR
Queue Stats
217W - 196L
1,531 Elo+
Party 2
Lancelot
Lancelot
Honkboy09
Lancelot
Level 27
God Stats
0W - 1L
1,367 SR
Queue Stats
6W - 10L
1,565 Elo+
Party 2
Hera
Hera
InsipidDruid411
Hera
Level 119
God Stats
10W - 5L
1,551 SR
Queue Stats
137W - 146L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
Xyzman72
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
rawmilk
Apollo
Level 85
God Stats
2W - 3L
1,499 SR
Queue Stats
162W - 167L
1,466 Elo+
Solo
Team Averages
Level 83
1,516 SR
1,509 Elo+

VS

Team Averages
Level 61
1,455 SR
1,425 Elo+
Athena
Athena
JWSquigglyWorm
Athena
Level 90
God Stats
52W - 39L
1,439 SR
Queue Stats
847W - 846L
1,393 Elo+
Party 3
Mercury
Mercury
KFCMegaBucket
Mercury
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 29L
1,398 Elo+
Party 1
Medusa
Medusa
Orakle
Medusa
Level 65
God Stats
13W - 16L
1,500 SR
Queue Stats
342W - 382L
1,427 Elo+
Party 3
Lancelot
Lancelot
Rexasome
Lancelot
Level 67
God Stats
6W - 10L
1,336 SR
Queue Stats
108W - 105L
1,481 Elo+
Party 1
Ra
Ra
Tandawg69
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
7,958
497
8,032
18,548
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Honkboy09
Lancelot
9
0 / 11 / 1
6,445
403
5,422
16,613
12,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 3 / 0
6,621
414
4,478
6,069
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Xyzman72
Aphrodite
9
0 / 7 / 3
5,715
357
1,875
11,238
5,202
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
rawmilk
Apollo
12
3 / 6 / 1
7,805
488
9,370
16,960
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 13
9,940
621
6,371
14,058
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
15
8 / 0 / 10
10,029
627
10,453
14,289
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Orakle
Medusa
14
7 / 0 / 6
9,289
581
10,666
8,795
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Rexasome
Lancelot
16
14 / 1 / 9
11,152
697
19,827
12,466
6,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 11
8,522
533
4,322
10,978
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
8
Kills
36
36
Deaths
8
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
Lancelot
Honkboy09
Lancelot
0
11
1
0.05
L
2
3
0
0.67
W
7
2
13
6.75
W
Mercury
8
0
10
13
W
Medusa
Orakle
Medusa
7
0
6
10
W
Lancelot
Rexasome
Lancelot
14
1
9
18.5
W
0
5
11
1.1
L
Aphrodite
Xyzman72
Aphrodite
0
7
3
0.21
L
Apollo
rawmilk
Apollo
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
51,639
69,428
Taken
60,586
33,716
Mitigated
36,738
9,302
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,032
1,884
0
3,960
18,548
7,774
0
1,969
16,579
0
43,415
L
Lancelot
Honkboy09
Lancelot
5,422
1,270
126
261
16,613
12,356
314
2,388
14,225
0
26,818
L
4,478
1,079
0
500
6,069
2,131
28
1,085
4,984
39,488
0
W
6,371
1,666
0
3,442
14,058
14,837
597
958
12,820
31,374
0
W
Mercury
10,453
6,639
0
1,762
14,289
5,776
505
586
13,703
0
65,976
W
Medusa
Orakle
Medusa
10,666
5,943
0
3,005
8,795
4,852
5,277
491
7,912
0
59,743
W
Lancelot
Rexasome
Lancelot
19,827
4,954
0
5,078
12,466
6,309
3,022
792
11,402
153
71,997
W
4,322
1,008
449
2,154
10,978
4,964
2,764
3,526
7,452
43,548
0
L
Aphrodite
Xyzman72
Aphrodite
1,875
816
761
806
11,238
5,202
304
1,563
9,675
12,618
0
L
Apollo
rawmilk
Apollo
9,370
5,533
0
2,888
16,960
6,253
0
3,841
13,119
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
48,932
283
Minions Killed
408
0
Camps Cleared
0
1,297,387
Distance Traveled
1,667,888
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,958
497
76
5
0
285,036
2
L
Lancelot
6,445
403
57
4
0
303,193
0
L
Hera
6,621
414
60
4
0
165,204
5
W
Athena
9,940
621
46
3
0
359,408
6
W
Mercury
10,029
627
86
5
0
388,173
3
W
Medusa
9,289
581
88
6
0
287,582
2
W
Lancelot
11,152
697
101
6
0
370,387
1
W
Ra
8,522
533
87
5
0
262,338
0
L
Aphrodite
5,715
357
22
1
0
294,252
0
L
Apollo
7,805
488
68
4
0
249,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role