Player Matchup

Bellona
Bellona
BlastmyA--open
Bellona
Level 44
God Stats
4W - 5L
1,777 SR
Queue Stats
266W - 107L
1,846 Elo+
Solo
Lancelot
Lancelot
JackRifter
Lancelot
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 82L
1,329 Elo+
Solo
Nox
Nox
Monki_Wukong
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,251 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thors_kin
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,200 SR
Queue Stats
48W - 72L
1,377 Elo+
Solo
Ymir
Ymir
monkei_d_jose
Ymir
Level 64
God Stats
9W - 9L
1,311 SR
Queue Stats
322W - 330L
1,353 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,431 Elo+

VS

Team Averages
Level 71
1,558 SR
1,415 Elo+
Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Doggydoes69-
Hachiman
Level 46
God Stats
4W - 3L
1,536 SR
Queue Stats
47W - 59L
1,319 Elo+
Solo
Ares
Ares
Kultmor_Wolf
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,213 Elo+
Solo
Osiris
Osiris
Redlotus0011
Osiris
Level 115
God Stats
7W - 4L
1,755 SR
Queue Stats
191W - 185L
1,515 Elo+
Solo
Set
Set
bobby_shmurdawg
Set
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 96L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,994
692
9,425
10,009
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
JackRifter
Lancelot
11
2 / 3 / 6
6,803
523
4,884
9,349
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 3
7,375
567
4,497
5,108
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Thors_kin
Ah Muzen Cab
10
3 / 1 / 1
6,556
504
6,874
5,826
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
6,829
525
3,285
6,960
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 3 / 0
6,658
512
4,095
7,902
3,638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Doggydoes69-
Hachiman
9
0 / 5 / 2
5,578
429
3,042
8,546
3,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 1 / 2
5,796
446
3,021
8,182
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
8
1 / 6 / 0
5,525
425
5,367
11,113
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 1
7,210
555
6,386
10,929
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
5
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
0
0.33
W
5
0
3
6.5
L
Hachiman
Doggydoes69-
Hachiman
0
5
2
0.2
W
Lancelot
JackRifter
Lancelot
2
3
6
1.67
L
0
1
2
1
W
4
1
3
5.5
L
Osiris
1
6
0
0.17
W
Ah Muzen Cab
Thors_kin
Ah Muzen Cab
3
1
1
3.5
L
3
3
1
1.17
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
21,911
37,252
Taken
46,672
24,380
Mitigated
30,533
11,654
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,095
619
635
1,876
7,902
3,638
0
2,776
5,126
44,143
0
W
9,425
4,353
0
6,258
10,009
9,561
0
385
9,624
0
75,005
L
Hachiman
Doggydoes69-
Hachiman
3,042
2,574
0
0
8,546
3,075
378
1,833
6,713
0
26,753
W
Lancelot
JackRifter
Lancelot
4,884
670
0
2,665
9,349
4,019
138
1,126
8,223
0
39,298
L
3,021
173
0
1,530
8,182
7,885
0
1,360
6,822
23,594
0
W
4,497
407
0
416
5,108
2,180
620
3,065
2,043
34,840
0
L
Osiris
5,367
1,968
0
2,894
11,113
10,220
0
552
10,561
0
30,131
W
Ah Muzen Cab
Thors_kin
Ah Muzen Cab
6,874
2,817
0
1,264
5,826
2,357
130
1,148
4,678
0
40,698
L
6,386
2,862
0
546
10,929
5,715
0
1,261
9,668
0
52,518
W
3,285
840
0
1,051
6,960
6,263
108
1,392
5,568
14,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
30,767
379
Minions Killed
310
0
Camps Cleared
0
1,373,089
Distance Traveled
1,152,809
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,658
512
81
6
0
234,307
5
W
Bellona
8,994
692
145
11
0
302,965
4
L
Hachiman
5,578
429
50
4
0
218,393
0
W
Lancelot
6,803
523
62
5
0
298,935
0
L
Ares
5,796
446
49
4
0
239,986
3
W
Nox
7,375
567
82
6
0
257,106
0
L
Osiris
5,525
425
45
3
0
177,801
1
W
Ah Muzen Cab
6,556
504
64
5
0
246,459
0
L
Set
7,210
555
85
7
0
282,322
0
W
Ymir
6,829
525
26
2
0
267,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role