Player Matchup

Cernunnos
Cernunnos
GODSUPREME-1
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,396 Elo+
Solo
Fenrir
Fenrir
Kidman566
Fenrir
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,266 Elo+
Solo
Chaac
Chaac
KingSquanto
Chaac
Level 28
God Stats
3W - 3L
1,451 SR
Queue Stats
68W - 66L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Spectacle_Demon
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
boldsandwich498
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,255 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,287 Elo+

VS

Team Averages
Level 97
1,371 SR
1,326 Elo+
Geb
Geb
BLOODnGORE420
Geb
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 105L
1,298 Elo+
Solo
Izanami
Izanami
DiegoADK
Izanami
Level 148
God Stats
5W - 2L
1,476 SR
Queue Stats
321W - 343L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Djfonzzo
Gilgamesh
Level 129
God Stats
5W - 13L
1,296 SR
Queue Stats
656W - 669L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Guim33L
Danzaburou
Level 84
God Stats
6W - 6L
1,327 SR
Queue Stats
171W - 182L
1,344 Elo+
Solo
Merlin
Merlin
HWayne96
Merlin
Level 85
God Stats
2W - 3L
1,255 SR
Queue Stats
47W - 54L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GODSUPREME-1
Cernunnos
20
10 / 9 / 11
14,193
789
22,009
23,290
14,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Kidman566
Fenrir
17
6 / 7 / 14
11,960
664
11,825
19,537
17,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

20
8 / 7 / 14
12,878
715
31,403
30,263
39,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cabrakan
17
1 / 8 / 15
11,616
645
7,887
28,047
43,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
boldsandwich498
Ah Muzen Cab
18
4 / 7 / 11
11,760
653
10,045
19,088
11,438
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 23
11,982
666
9,415
24,722
33,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DiegoADK
Izanami
20
13 / 5 / 13
14,904
828
25,147
18,104
10,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
Djfonzzo
Gilgamesh
20
4 / 6 / 16
12,496
694
15,226
22,167
18,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Guim33L
Danzaburou
20
13 / 5 / 16
14,831
824
26,712
20,570
20,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
HWayne96
Merlin
20
7 / 7 / 21
13,779
766
25,558
14,784
7,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
126
29
Kills
37
38
Deaths
31
65
Assists
89
Player
Kills
Deaths
Assists
KDA
W
0
8
23
1.44
W
Izanami
DiegoADK
Izanami
13
5
13
3.9
W
Gilgamesh
Djfonzzo
Gilgamesh
4
6
16
2
L
Cernunnos
GODSUPREME-1
Cernunnos
10
9
11
1.72
W
Danzaburou
Guim33L
Danzaburou
13
5
16
4.2
W
Merlin
HWayne96
Merlin
7
7
21
2.5
L
Fenrir
Kidman566
Fenrir
6
7
14
1.86
L
8
7
14
2.14
L
Cabrakan
1
8
15
1.06
L
Ah Muzen Cab
boldsandwich498
Ah Muzen Cab
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,169
Damage
102,058
120,225
Taken
100,347
125,257
Mitigated
90,817
23,396
Healing
29,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,415
1,212
827
2,359
24,722
33,412
270
1,381
23,341
18,322
0
W
Izanami
DiegoADK
Izanami
25,147
19,671
1,951
4,848
18,104
10,672
5,493
1,177
16,927
0
61,740
W
Gilgamesh
Djfonzzo
Gilgamesh
15,226
2,060
2,991
5,527
22,167
18,330
215
3,331
18,836
0
28,120
L
Cernunnos
GODSUPREME-1
Cernunnos
22,009
8,275
2,039
2,238
23,290
14,008
2,208
6,513
16,777
0
47,663
W
Danzaburou
Guim33L
Danzaburou
26,712
8,914
2,432
6,307
20,570
20,575
1,748
1,401
19,169
0
50,366
W
Merlin
HWayne96
Merlin
25,558
4,067
1,253
930
14,784
7,828
1,823
597
14,187
44,253
0
L
Fenrir
Kidman566
Fenrir
11,825
4,115
934
3,713
19,537
17,372
977
8,617
10,920
0
16,839
L
31,403
4,234
2,058
9,396
30,263
39,355
811
7,056
23,207
0
53,200
L
Cabrakan
7,887
1,071
0
1,033
28,047
43,084
493
7,866
20,181
20,533
0
L
Ah Muzen Cab
boldsandwich498
Ah Muzen Cab
10,045
7,659
851
1,134
19,088
11,438
2,315
4,921
14,167
0
24,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,407
Gold Earned
67,992
158
Minions Killed
212
0
Camps Cleared
0
1,375,736
Distance Traveled
1,514,475
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,982
666
14
1
0
314,146
8
W
Izanami
14,904
828
82
5
0
284,469
0
W
Gilgamesh
12,496
694
23
1
0
337,719
3
L
Cernunnos
14,193
789
41
2
0
252,289
0
W
Danzaburou
14,831
824
43
2
0
320,118
0
W
Merlin
13,779
766
50
3
0
258,023
0
L
Fenrir
11,960
664
5
0
0
316,813
0
L
Chaac
12,878
715
33
2
0
323,403
1
L
Cabrakan
11,616
645
25
1
0
244,853
1
L
Ah Muzen Cab
11,760
653
54
3
0
238,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role