Player Matchup

Merlin
Merlin
Largersquare_53
Merlin
Level 61
God Stats
1W - 2L
1,163 SR
Queue Stats
17W - 24L
1,343 Elo+
Party 1
Lancelot
Lancelot
gdawgs44
Lancelot
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,289 Elo+
Party 1
King Arthur
King Arthur
hyperninja344
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,348 Elo+
Party 1
Team Averages
Level 84
1,388 SR
1,327 Elo+

VS

Team Averages
Level 122
1,463 SR
1,385 Elo+
Mulan
Mulan
No NaMe1514
Mulan
Level 99
God Stats
23W - 30L
1,392 SR
Queue Stats
124W - 188L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
NoiSePoWeRQc
Baron Samedi
Level 156
God Stats
30W - 32L
1,498 SR
Queue Stats
940W - 1,276L
1,354 Elo+
Party 2
Lancelot
Lancelot
alcoXXX
Lancelot
Level 110
God Stats
8W - 7L
1,500 SR
Queue Stats
139W - 176L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
15,009
682
25,248
13,424
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
gdawgs44
Lancelot
20
10 / 9 / 4
17,361
789
19,753
21,060
12,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hyperninja344
King Arthur
17
2 / 6 / 5
13,281
604
8,922
23,787
25,403
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 9
15,158
689
15,384
28,705
34,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
NoiSePoWeRQc
Baron Samedi
20
4 / 5 / 16
15,232
692
23,036
21,603
14,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
alcoXXX
Lancelot
19
6 / 5 / 11
14,703
668
10,914
24,195
11,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
20
20
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
10
4
9
3.63
L
Baron Samedi
NoiSePoWeRQc
Baron Samedi
4
5
16
2.4
L
Lancelot
alcoXXX
Lancelot
6
5
11
2.3
W
Lancelot
gdawgs44
Lancelot
10
9
4
1.33
W
King Arthur
hyperninja344
King Arthur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,923
Damage
49,334
58,271
Taken
74,503
43,600
Mitigated
60,003
4,226
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,248
526
0
1,206
13,424
5,731
776
7,422
6,002
82,343
0
L
15,384
2,013
947
4,262
28,705
34,041
520
11,188
17,517
0
31,345
L
Baron Samedi
NoiSePoWeRQc
Baron Samedi
23,036
1,542
4,924
7,295
21,603
14,906
793
9,450
12,153
84,125
0
L
Lancelot
alcoXXX
Lancelot
10,914
2,736
809
2,334
24,195
11,056
1,457
5,861
18,334
0
59,479
W
Lancelot
gdawgs44
Lancelot
19,753
2,366
0
2,770
21,060
12,466
2,219
6,931
14,129
0
56,559
W
King Arthur
hyperninja344
King Arthur
8,922
1,994
0
250
23,787
25,403
145
9,301
14,486
0
30,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
45,093
216
Minions Killed
216
8
Camps Cleared
9
1,099,752
Distance Traveled
1,108,350
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,009
682
123
6
3
346,696
1
L
Mulan
15,158
689
27
1
0
348,524
1
L
Baron Samedi
15,232
692
114
5
3
336,612
8
L
Lancelot
14,703
668
75
3
6
423,214
3
W
Lancelot
17,361
789
54
2
4
397,791
3
W
King Arthur
13,281
604
39
2
1
355,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role