Player Matchup

Odin
Odin
 
Odin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ChadThunderKoch
Tyr
Level 109
God Stats
0W - 2L
1,258 SR
Queue Stats
18W - 11L
1,648 Elo+
Party 3
Fenrir
Fenrir
LookiePookieYT
Fenrir
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
72W - 59L
1,603 Elo+
Party 3
Cernunnos
Cernunnos
UnlinkedAbyss
Cernunnos
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
93W - 115L
1,494 Elo+
Solo
Hel
Hel
demonicbriar
Hel
Level 69
God Stats
3W - 3L
1,644 SR
Queue Stats
110W - 124L
1,547 Elo+
Party 2
Team Averages
Level 109
1,478 SR
1,559 Elo+

VS

Team Averages
Level 129
1,474 SR
1,537 Elo+
Ne Zha
Ne Zha
Cuddles Kisses
Ne Zha
Level 126
God Stats
12W - 10L
1,554 SR
Queue Stats
941W - 851L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
D1RK__N0W1tZk1
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,394 Elo+
Solo
Ravana
Ravana
Loebster14
Ravana
Level 124
God Stats
16W - 7L
1,768 SR
Queue Stats
784W - 732L
1,607 Elo+
Party 1
Neith
Neith
octalnine
Neith
Level 124
God Stats
3W - 2L
1,222 SR
Queue Stats
365W - 391L
1,516 Elo+
Solo
Hel
Hel
seanster1997
Hel
Level 148
God Stats
1W - 2L
1,325 SR
Queue Stats
60W - 65L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
0 / 7 / 9
9,982
587
11,399
26,973
25,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 12
10,873
640
10,081
23,773
29,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
9 / 6 / 5
12,138
714
15,937
21,817
22,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
UnlinkedAbyss
Cernunnos
18
1 / 4 / 10
10,573
622
15,051
17,633
8,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 10
11,413
671
10,939
19,332
10,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
12,174
716
19,937
16,570
10,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 3 / 11
12,610
742
26,218
12,990
7,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Loebster14
Ravana
18
4 / 7 / 15
11,405
671
13,096
18,221
14,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
octalnine
Neith
20
5 / 3 / 15
12,289
723
16,978
12,161
6,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 2 / 16
11,683
687
14,241
16,195
16,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
17
Kills
25
26
Deaths
18
46
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
9
0.64
L
4
5
12
2
W
6
3
16
4.67
W
7
3
11
4.17
W
Ravana
Loebster14
Ravana
4
7
15
1.64
L
9
6
5
1.92
L
Cernunnos
UnlinkedAbyss
Cernunnos
1
4
10
1.5
L
3
4
10
2
W
Neith
octalnine
Neith
5
3
15
4.17
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,407
Damage
90,470
109,528
Taken
76,137
96,349
Mitigated
54,967
48,152
Healing
39,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,399
544
1,983
3,119
26,973
25,440
471
8,919
18,054
0
25,608
L
10,081
318
1,786
4,693
23,773
29,243
609
9,029
14,744
0
18,706
W
19,937
3,031
1,371
3,462
16,570
10,485
1,701
2,649
13,921
0
39,679
W
26,218
290
1,790
4,787
12,990
7,111
798
1,286
11,704
52,157
0
W
Ravana
Loebster14
Ravana
13,096
2,004
363
2,936
18,221
14,031
427
2,206
16,015
46
26,610
L
15,937
3,017
482
3,590
21,817
22,823
54
8,566
13,251
0
23,919
L
Cernunnos
UnlinkedAbyss
Cernunnos
15,051
3,347
2,138
3,105
17,633
8,618
3,384
6,289
11,344
0
41,317
L
10,939
609
17,929
9,327
19,332
10,225
695
7,702
11,630
26,660
0
W
Neith
octalnine
Neith
16,978
3,300
0
1,662
12,161
6,613
4,509
1,937
10,224
0
32,798
W
14,241
813
12,140
11,247
16,195
16,727
635
2,861
13,334
35,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
60,161
171
Minions Killed
201
0
Camps Cleared
0
1,435,448
Distance Traveled
1,547,273
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,982
587
40
2
0
289,721
1
L
Tyr
10,873
640
17
1
0
323,409
0
W
Ne Zha
12,174
716
20
1
0
318,308
2
W
Ah Puch
12,610
742
62
4
0
314,199
2
W
Ravana
11,405
671
22
1
0
275,671
4
L
Fenrir
12,138
714
24
1
0
283,470
1
L
Cernunnos
10,573
622
55
3
0
224,105
2
L
Hel
11,413
671
35
2
0
314,743
0
W
Neith
12,289
723
49
3
0
309,934
0
W
Hel
11,683
687
48
3
0
329,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role